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Message-ID: <20170515092001.ik7qrqmg5pgtp2ct@flea.home>
Date: Mon, 15 May 2017 11:20:01 +0200
From: Maxime Ripard <maxime.ripard@...e-electrons.com>
To: Icenowy Zheng <icenowy@...c.io>
Cc: Rob Herring <robh+dt@...nel.org>, Chen-Yu Tsai <wens@...e.org>,
linux-clk@...r.kernel.org, devicetree@...r.kernel.org,
linux-arm-kernel@...ts.infradead.org, linux-kernel@...r.kernel.org,
dri-devel@...ts.freedesktop.org, linux-sunxi@...glegroups.com
Subject: Re: [PATCH v7 05/13] drm/sun4i: abstract a engine type
On Mon, May 15, 2017 at 12:30:37AM +0800, Icenowy Zheng wrote:
> As we are going to add support for the Allwinner DE2 engine in sun4i-drm
> driver, we will finally have two types of display engines -- the DE1
> backend and the DE2 mixer. They both do some display blending and feed
> graphics data to TCON, and is part of the "Display Engine" called by
> Allwinner, so I choose to call them both "engine" here.
>
> Abstract the engine type to a new struct with an ops struct, which contains
> functions that should be called outside the engine-specified code (in
> TCON, CRTC or TV Encoder code).
>
> Signed-off-by: Icenowy Zheng <icenowy@...c.io>
> Reviewed-by: Chen-Yu Tsai <wens@...e.org>
> ---
> Changes in v7:
> - Mention "Display Engine" for the name "engine".
> - Fixed some small issues found by Chen-Yu and added his ACK.
> Changes in v6:
> - Rebased on wens's multi-pipeline patchset.
> - Split out Makefile changes.
You also added a get_id callback here...
> +static const struct sunxi_engine_ops sun4i_backend_engine_ops = {
> + .commit = sun4i_backend_commit,
> + .layers_init = sun4i_layers_init,
> + .apply_color_correction = sun4i_backend_apply_color_correction,
> + .disable_color_correction = sun4i_backend_disable_color_correction,
> +};
> +
... that you don't populate ...
> @@ -477,7 +481,7 @@ static int sun4i_tcon_bind(struct device *dev, struct device *master,
> dev_set_drvdata(dev, tcon);
> tcon->drm = drm;
> tcon->dev = dev;
> - tcon->id = backend->id;
> + tcon->id = sunxi_engine_get_id(engine);
... that you call to fill the TCON ID ...
> +/**
> + * sunxi_engine_get_id - Get the ID of the engine.
> + * @engine: pointer to the engine
> + *
> + * If the ID is not necessary, just do not implement it in sunxi_engine_ops,
> + * and a default -1 will be returned.
> + */
> +static inline int
> +sunxi_engine_get_id(struct sunxi_engine *engine)
> +{
> + if (engine->ops && engine->ops->get_id)
> + return engine->ops->get_id(engine);
> +
> + return -1;
... and will return -1 if not populated, which essentially means that
instead of having 0 or 1, we're now having -1 as our id.
This is a regression, and I'm even wondering if we can't just store
the ID in the sunxi_engine structure. Is anything preventing us to do
that, instead of using a callback?
Maxime
--
Maxime Ripard, Free Electrons
Embedded Linux and Kernel engineering
http://free-electrons.com
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