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Message-Id: <e548cdeffcd8ab8d3551a539890e682c08ab7828.1494935649.git.mchehab@s-opensource.com>
Date:   Tue, 16 May 2017 09:15:55 -0300
From:   Mauro Carvalho Chehab <mchehab@...pensource.com>
To:     Linux Doc Mailing List <linux-doc@...r.kernel.org>
Cc:     Mauro Carvalho Chehab <mchehab@...pensource.com>,
        Mauro Carvalho Chehab <mchehab@...radead.org>,
        linux-kernel@...r.kernel.org, Jonathan Corbet <corbet@....net>,
        David Woodhouse <dwmw2@...radead.org>,
        Brian Norris <computersforpeace@...il.com>,
        Boris Brezillon <boris.brezillon@...e-electrons.com>,
        Marek Vasut <marek.vasut@...il.com>,
        Richard Weinberger <richard@....at>,
        Cyrille Pitchen <cyrille.pitchen@...el.com>,
        linux-mtd@...ts.infradead.org, Jani Nikula <jani.nikula@...el.com>,
        Markus Heiser <markus.heiser@...marit.de>,
        "Herton R. Krzesinski" <herton@...hat.com>
Subject: [PATCH v2 03/53] docs-rst: convert kernel-locking to ReST

Use pandoc to convert documentation to ReST by calling
Documentation/sphinx/tmplcvt script.

- Manually adjust tables with got broken by conversion

Signed-off-by: Mauro Carvalho Chehab <mchehab@...pensource.com>
---
 Documentation/DocBook/Makefile            |    1 -
 Documentation/DocBook/kernel-locking.tmpl | 2151 -----------------------------
 Documentation/kernel-hacking/index.rst    |    1 +
 Documentation/kernel-hacking/locking.rst  | 1453 +++++++++++++++++++
 4 files changed, 1454 insertions(+), 2152 deletions(-)
 delete mode 100644 Documentation/DocBook/kernel-locking.tmpl
 create mode 100644 Documentation/kernel-hacking/locking.rst

diff --git a/Documentation/DocBook/Makefile b/Documentation/DocBook/Makefile
index 7d7482b5ad92..9df94f7c2003 100644
--- a/Documentation/DocBook/Makefile
+++ b/Documentation/DocBook/Makefile
@@ -7,7 +7,6 @@
 # list of DOCBOOKS.
 
 DOCBOOKS := z8530book.xml  \
-	    kernel-locking.xml \
 	    networking.xml \
 	    filesystems.xml lsm.xml kgdb.xml \
 	    libata.xml mtdnand.xml librs.xml rapidio.xml \
diff --git a/Documentation/DocBook/kernel-locking.tmpl b/Documentation/DocBook/kernel-locking.tmpl
deleted file mode 100644
index 7c9cc4846cb6..000000000000
--- a/Documentation/DocBook/kernel-locking.tmpl
+++ /dev/null
@@ -1,2151 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
-	"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" []>
-
-<book id="LKLockingGuide">
- <bookinfo>
-  <title>Unreliable Guide To Locking</title>
-  
-  <authorgroup>
-   <author>
-    <firstname>Rusty</firstname>
-    <surname>Russell</surname>
-    <affiliation>
-     <address>
-      <email>rusty@...tcorp.com.au</email>
-     </address>
-    </affiliation>
-   </author>
-  </authorgroup>
-
-  <copyright>
-   <year>2003</year>
-   <holder>Rusty Russell</holder>
-  </copyright>
-
-  <legalnotice>
-   <para>
-     This documentation is free software; you can redistribute
-     it and/or modify it under the terms of the GNU General Public
-     License as published by the Free Software Foundation; either
-     version 2 of the License, or (at your option) any later
-     version.
-   </para>
-      
-   <para>
-     This program is distributed in the hope that it will be
-     useful, but WITHOUT ANY WARRANTY; without even the implied
-     warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-     See the GNU General Public License for more details.
-   </para>
-      
-   <para>
-     You should have received a copy of the GNU General Public
-     License along with this program; if not, write to the Free
-     Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
-     MA 02111-1307 USA
-   </para>
-      
-   <para>
-     For more details see the file COPYING in the source
-     distribution of Linux.
-   </para>
-  </legalnotice>
- </bookinfo>
-
- <toc></toc>
-  <chapter id="intro">
-   <title>Introduction</title>
-   <para>
-     Welcome, to Rusty's Remarkably Unreliable Guide to Kernel
-     Locking issues.  This document describes the locking systems in
-     the Linux Kernel in 2.6.
-   </para>
-   <para>
-     With the wide availability of HyperThreading, and <firstterm
-     linkend="gloss-preemption">preemption </firstterm> in the Linux
-     Kernel, everyone hacking on the kernel needs to know the
-     fundamentals of concurrency and locking for
-     <firstterm linkend="gloss-smp"><acronym>SMP</acronym></firstterm>.
-   </para>
-  </chapter>
-
-   <chapter id="races">
-    <title>The Problem With Concurrency</title>
-    <para>
-      (Skip this if you know what a Race Condition is).
-    </para>
-    <para>
-      In a normal program, you can increment a counter like so:
-    </para>
-    <programlisting>
-      very_important_count++;
-    </programlisting>
-
-    <para>
-      This is what they would expect to happen:
-    </para>
-
-    <table>
-     <title>Expected Results</title>
-
-     <tgroup cols="2" align="left">
-
-      <thead>
-       <row>
-        <entry>Instance 1</entry>
-        <entry>Instance 2</entry>
-       </row>
-      </thead>
-
-      <tbody>
-       <row>
-        <entry>read very_important_count (5)</entry>
-        <entry></entry>
-       </row>
-       <row>
-        <entry>add 1 (6)</entry>
-        <entry></entry>
-       </row>
-       <row>
-        <entry>write very_important_count (6)</entry>
-        <entry></entry>
-       </row>
-       <row>
-        <entry></entry>
-        <entry>read very_important_count (6)</entry>
-       </row>
-       <row>
-        <entry></entry>
-        <entry>add 1 (7)</entry>
-       </row>
-       <row>
-        <entry></entry>
-        <entry>write very_important_count (7)</entry>
-       </row>
-      </tbody>
-
-     </tgroup>
-    </table>
-
-    <para>
-     This is what might happen:
-    </para>
-
-    <table>
-     <title>Possible Results</title>
-
-     <tgroup cols="2" align="left">
-      <thead>
-       <row>
-        <entry>Instance 1</entry>
-        <entry>Instance 2</entry>
-       </row>
-      </thead>
-
-      <tbody>
-       <row>
-        <entry>read very_important_count (5)</entry>
-        <entry></entry>
-       </row>
-       <row>
-        <entry></entry>
-        <entry>read very_important_count (5)</entry>
-       </row>
-       <row>
-        <entry>add 1 (6)</entry>
-        <entry></entry>
-       </row>
-       <row>
-        <entry></entry>
-        <entry>add 1 (6)</entry>
-       </row>
-       <row>
-        <entry>write very_important_count (6)</entry>
-        <entry></entry>
-       </row>
-       <row>
-        <entry></entry>
-        <entry>write very_important_count (6)</entry>
-       </row>
-      </tbody>
-     </tgroup>
-    </table>
-
-    <sect1 id="race-condition">
-    <title>Race Conditions and Critical Regions</title>
-    <para>
-      This overlap, where the result depends on the
-      relative timing of multiple tasks, is called a <firstterm>race condition</firstterm>.
-      The piece of code containing the concurrency issue is called a
-      <firstterm>critical region</firstterm>.  And especially since Linux starting running
-      on SMP machines, they became one of the major issues in kernel
-      design and implementation.
-    </para>
-    <para>
-      Preemption can have the same effect, even if there is only one
-      CPU: by preempting one task during the critical region, we have
-      exactly the same race condition.  In this case the thread which
-      preempts might run the critical region itself.
-    </para>
-    <para>
-      The solution is to recognize when these simultaneous accesses
-      occur, and use locks to make sure that only one instance can
-      enter the critical region at any time.  There are many
-      friendly primitives in the Linux kernel to help you do this.
-      And then there are the unfriendly primitives, but I'll pretend
-      they don't exist.
-    </para>
-    </sect1>
-  </chapter>
-
-  <chapter id="locks">
-   <title>Locking in the Linux Kernel</title>
-
-   <para>
-     If I could give you one piece of advice: never sleep with anyone
-     crazier than yourself.  But if I had to give you advice on
-     locking: <emphasis>keep it simple</emphasis>.
-   </para>
-
-   <para>
-     Be reluctant to introduce new locks.
-   </para>
-
-   <para>
-     Strangely enough, this last one is the exact reverse of my advice when
-     you <emphasis>have</emphasis> slept with someone crazier than yourself.
-     And you should think about getting a big dog.
-   </para>
-
-   <sect1 id="lock-intro">
-   <title>Two Main Types of Kernel Locks: Spinlocks and Mutexes</title>
-
-   <para>
-     There are two main types of kernel locks.  The fundamental type
-     is the spinlock 
-     (<filename class="headerfile">include/asm/spinlock.h</filename>),
-     which is a very simple single-holder lock: if you can't get the 
-     spinlock, you keep trying (spinning) until you can.  Spinlocks are 
-     very small and fast, and can be used anywhere.
-   </para>
-   <para>
-     The second type is a mutex
-     (<filename class="headerfile">include/linux/mutex.h</filename>): it
-     is like a spinlock, but you may block holding a mutex.
-     If you can't lock a mutex, your task will suspend itself, and be woken
-     up when the mutex is released.  This means the CPU can do something
-     else while you are waiting.  There are many cases when you simply
-     can't sleep (see <xref linkend="sleeping-things"/>), and so have to
-     use a spinlock instead.
-   </para>
-   <para>
-     Neither type of lock is recursive: see
-     <xref linkend="deadlock"/>.
-   </para>
-   </sect1>
- 
-   <sect1 id="uniprocessor">
-    <title>Locks and Uniprocessor Kernels</title>
-
-    <para>
-      For kernels compiled without <symbol>CONFIG_SMP</symbol>, and
-      without <symbol>CONFIG_PREEMPT</symbol> spinlocks do not exist at
-      all.  This is an excellent design decision: when no-one else can
-      run at the same time, there is no reason to have a lock.
-    </para>
-
-    <para>
-      If the kernel is compiled without <symbol>CONFIG_SMP</symbol>,
-      but <symbol>CONFIG_PREEMPT</symbol> is set, then spinlocks
-      simply disable preemption, which is sufficient to prevent any
-      races.  For most purposes, we can think of preemption as
-      equivalent to SMP, and not worry about it separately.
-    </para>
-
-    <para>
-      You should always test your locking code with <symbol>CONFIG_SMP</symbol>
-      and <symbol>CONFIG_PREEMPT</symbol> enabled, even if you don't have an SMP test box, because it
-      will still catch some kinds of locking bugs.
-    </para>
-
-    <para>
-      Mutexes still exist, because they are required for
-      synchronization between <firstterm linkend="gloss-usercontext">user 
-      contexts</firstterm>, as we will see below.
-    </para>
-   </sect1>
-
-    <sect1 id="usercontextlocking">
-     <title>Locking Only In User Context</title>
-
-     <para>
-       If you have a data structure which is only ever accessed from
-       user context, then you can use a simple mutex
-       (<filename>include/linux/mutex.h</filename>) to protect it.  This
-       is the most trivial case: you initialize the mutex.  Then you can
-       call <function>mutex_lock_interruptible()</function> to grab the mutex,
-       and <function>mutex_unlock()</function> to release it.  There is also a 
-       <function>mutex_lock()</function>, which should be avoided, because it 
-       will not return if a signal is received.
-     </para>
-
-     <para>
-       Example: <filename>net/netfilter/nf_sockopt.c</filename> allows 
-       registration of new <function>setsockopt()</function> and 
-       <function>getsockopt()</function> calls, with
-       <function>nf_register_sockopt()</function>.  Registration and 
-       de-registration are only done on module load and unload (and boot 
-       time, where there is no concurrency), and the list of registrations 
-       is only consulted for an unknown <function>setsockopt()</function>
-       or <function>getsockopt()</function> system call.  The 
-       <varname>nf_sockopt_mutex</varname> is perfect to protect this,
-       especially since the setsockopt and getsockopt calls may well
-       sleep.
-     </para>
-   </sect1>
-
-   <sect1 id="lock-user-bh">
-    <title>Locking Between User Context and Softirqs</title>
-
-    <para>
-      If a <firstterm linkend="gloss-softirq">softirq</firstterm> shares
-      data with user context, you have two problems.  Firstly, the current 
-      user context can be interrupted by a softirq, and secondly, the
-      critical region could be entered from another CPU.  This is where
-      <function>spin_lock_bh()</function> 
-      (<filename class="headerfile">include/linux/spinlock.h</filename>) is
-      used.  It disables softirqs on that CPU, then grabs the lock.
-      <function>spin_unlock_bh()</function> does the reverse.  (The
-      '_bh' suffix is a historical reference to "Bottom Halves", the
-      old name for software interrupts.  It should really be
-      called spin_lock_softirq()' in a perfect world).
-    </para>
-
-    <para>
-      Note that you can also use <function>spin_lock_irq()</function>
-      or <function>spin_lock_irqsave()</function> here, which stop
-      hardware interrupts as well: see <xref linkend="hardirq-context"/>.
-    </para>
-
-    <para>
-      This works perfectly for <firstterm linkend="gloss-up"><acronym>UP
-      </acronym></firstterm> as well: the spin lock vanishes, and this macro 
-      simply becomes <function>local_bh_disable()</function>
-      (<filename class="headerfile">include/linux/interrupt.h</filename>), which
-      protects you from the softirq being run.
-    </para>
-   </sect1>
-
-   <sect1 id="lock-user-tasklet">
-    <title>Locking Between User Context and Tasklets</title>
-
-    <para>
-      This is exactly the same as above, because <firstterm
-      linkend="gloss-tasklet">tasklets</firstterm> are actually run
-      from a softirq.
-    </para>
-   </sect1>
-
-   <sect1 id="lock-user-timers">
-    <title>Locking Between User Context and Timers</title>
-
-    <para>
-      This, too, is exactly the same as above, because <firstterm
-      linkend="gloss-timers">timers</firstterm> are actually run from
-      a softirq.  From a locking point of view, tasklets and timers
-      are identical.
-    </para>
-   </sect1>
-
-   <sect1 id="lock-tasklets">
-    <title>Locking Between Tasklets/Timers</title>
-
-    <para>
-      Sometimes a tasklet or timer might want to share data with
-      another tasklet or timer.
-    </para>
-
-    <sect2 id="lock-tasklets-same">
-     <title>The Same Tasklet/Timer</title>
-     <para>
-       Since a tasklet is never run on two CPUs at once, you don't
-       need to worry about your tasklet being reentrant (running
-       twice at once), even on SMP.
-     </para>
-    </sect2>
-
-    <sect2 id="lock-tasklets-different">
-     <title>Different Tasklets/Timers</title>
-     <para>
-       If another tasklet/timer wants
-       to share data with your tasklet or timer , you will both need to use
-       <function>spin_lock()</function> and
-       <function>spin_unlock()</function> calls.  
-       <function>spin_lock_bh()</function> is
-       unnecessary here, as you are already in a tasklet, and
-       none will be run on the same CPU.
-     </para>
-    </sect2>
-   </sect1>
-
-   <sect1 id="lock-softirqs">
-    <title>Locking Between Softirqs</title>
-
-    <para>
-      Often a softirq might
-      want to share data with itself or a tasklet/timer.
-    </para>
-
-    <sect2 id="lock-softirqs-same">
-     <title>The Same Softirq</title>
-
-     <para>
-       The same softirq can run on the other CPUs: you can use a
-       per-CPU array (see <xref linkend="per-cpu"/>) for better
-       performance.  If you're going so far as to use a softirq,
-       you probably care about scalable performance enough
-       to justify the extra complexity.
-     </para>
-
-     <para>
-       You'll need to use <function>spin_lock()</function> and 
-       <function>spin_unlock()</function> for shared data.
-     </para>
-    </sect2>
-
-    <sect2 id="lock-softirqs-different">
-     <title>Different Softirqs</title>
-
-     <para>
-       You'll need to use <function>spin_lock()</function> and
-       <function>spin_unlock()</function> for shared data, whether it
-       be a timer, tasklet, different softirq or the same or another
-       softirq: any of them could be running on a different CPU.
-     </para>
-    </sect2>
-   </sect1>
-  </chapter>
-
-  <chapter id="hardirq-context">
-   <title>Hard IRQ Context</title>
-
-   <para>
-     Hardware interrupts usually communicate with a
-     tasklet or softirq.  Frequently this involves putting work in a
-     queue, which the softirq will take out.
-   </para>
-
-   <sect1 id="hardirq-softirq">
-    <title>Locking Between Hard IRQ and Softirqs/Tasklets</title>
-
-    <para>
-      If a hardware irq handler shares data with a softirq, you have
-      two concerns.  Firstly, the softirq processing can be
-      interrupted by a hardware interrupt, and secondly, the
-      critical region could be entered by a hardware interrupt on
-      another CPU.  This is where <function>spin_lock_irq()</function> is 
-      used.  It is defined to disable interrupts on that cpu, then grab 
-      the lock. <function>spin_unlock_irq()</function> does the reverse.
-    </para>
-
-    <para>
-      The irq handler does not to use
-      <function>spin_lock_irq()</function>, because the softirq cannot
-      run while the irq handler is running: it can use
-      <function>spin_lock()</function>, which is slightly faster.  The
-      only exception would be if a different hardware irq handler uses
-      the same lock: <function>spin_lock_irq()</function> will stop
-      that from interrupting us.
-    </para>
-
-    <para>
-      This works perfectly for UP as well: the spin lock vanishes,
-      and this macro simply becomes <function>local_irq_disable()</function>
-      (<filename class="headerfile">include/asm/smp.h</filename>), which
-      protects you from the softirq/tasklet/BH being run.
-    </para>
-
-    <para>
-      <function>spin_lock_irqsave()</function> 
-      (<filename>include/linux/spinlock.h</filename>) is a variant
-      which saves whether interrupts were on or off in a flags word,
-      which is passed to <function>spin_unlock_irqrestore()</function>.  This
-      means that the same code can be used inside an hard irq handler (where
-      interrupts are already off) and in softirqs (where the irq
-      disabling is required).
-    </para>
-
-    <para>
-      Note that softirqs (and hence tasklets and timers) are run on
-      return from hardware interrupts, so
-      <function>spin_lock_irq()</function> also stops these.  In that
-      sense, <function>spin_lock_irqsave()</function> is the most
-      general and powerful locking function.
-    </para>
-
-   </sect1>
-   <sect1 id="hardirq-hardirq">
-    <title>Locking Between Two Hard IRQ Handlers</title>
-    <para>
-      It is rare to have to share data between two IRQ handlers, but
-      if you do, <function>spin_lock_irqsave()</function> should be
-      used: it is architecture-specific whether all interrupts are
-      disabled inside irq handlers themselves.
-    </para>
-   </sect1>
-
-  </chapter>
-
-  <chapter id="cheatsheet">
-   <title>Cheat Sheet For Locking</title>
-   <para>
-     Pete Zaitcev gives the following summary:
-   </para>
-   <itemizedlist>
-      <listitem>
-	<para>
-          If you are in a process context (any syscall) and want to
-	lock other process out, use a mutex.  You can take a mutex
-	and sleep (<function>copy_from_user*(</function> or
-	<function>kmalloc(x,GFP_KERNEL)</function>).
-      </para>
-      </listitem>
-      <listitem>
-	<para>
-	Otherwise (== data can be touched in an interrupt), use
-	<function>spin_lock_irqsave()</function> and
-	<function>spin_unlock_irqrestore()</function>.
-	</para>
-      </listitem>
-      <listitem>
-	<para>
-	Avoid holding spinlock for more than 5 lines of code and
-	across any function call (except accessors like
-	<function>readb</function>).
-	</para>
-      </listitem>
-    </itemizedlist>
-
-   <sect1 id="minimum-lock-reqirements">
-   <title>Table of Minimum Requirements</title>
-
-   <para> The following table lists the <emphasis>minimum</emphasis>
-	locking requirements between various contexts.  In some cases,
-	the same context can only be running on one CPU at a time, so
-	no locking is required for that context (eg. a particular
-	thread can only run on one CPU at a time, but if it needs
-	shares data with another thread, locking is required).
-   </para>
-   <para>
-	Remember the advice above: you can always use
-	<function>spin_lock_irqsave()</function>, which is a superset
-	of all other spinlock primitives.
-   </para>
-
-   <table>
-<title>Table of Locking Requirements</title>
-<tgroup cols="11">
-<tbody>
-
-<row>
-<entry></entry>
-<entry>IRQ Handler A</entry>
-<entry>IRQ Handler B</entry>
-<entry>Softirq A</entry>
-<entry>Softirq B</entry>
-<entry>Tasklet A</entry>
-<entry>Tasklet B</entry>
-<entry>Timer A</entry>
-<entry>Timer B</entry>
-<entry>User Context A</entry>
-<entry>User Context B</entry>
-</row>
-
-<row>
-<entry>IRQ Handler A</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>IRQ Handler B</entry>
-<entry>SLIS</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Softirq A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-</row>
-
-<row>
-<entry>Softirq B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-</row>
-
-<row>
-<entry>Tasklet A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Tasklet B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Timer A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Timer B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>User Context A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>User Context B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>MLI</entry>
-<entry>None</entry>
-</row>
-
-</tbody>
-</tgroup>
-</table>
-
-   <table>
-<title>Legend for Locking Requirements Table</title>
-<tgroup cols="2">
-<tbody>
-
-<row>
-<entry>SLIS</entry>
-<entry>spin_lock_irqsave</entry>
-</row>
-<row>
-<entry>SLI</entry>
-<entry>spin_lock_irq</entry>
-</row>
-<row>
-<entry>SL</entry>
-<entry>spin_lock</entry>
-</row>
-<row>
-<entry>SLBH</entry>
-<entry>spin_lock_bh</entry>
-</row>
-<row>
-<entry>MLI</entry>
-<entry>mutex_lock_interruptible</entry>
-</row>
-
-</tbody>
-</tgroup>
-</table>
-
-</sect1>
-</chapter>
-
-<chapter id="trylock-functions">
- <title>The trylock Functions</title>
-  <para>
-   There are functions that try to acquire a lock only once and immediately
-   return a value telling about success or failure to acquire the lock.
-   They can be used if you need no access to the data protected with the lock
-   when some other thread is holding the lock. You should acquire the lock
-   later if you then need access to the data protected with the lock.
-  </para>
-
-  <para>
-    <function>spin_trylock()</function> does not spin but returns non-zero if
-    it acquires the spinlock on the first try or 0 if not. This function can
-    be used in all contexts like <function>spin_lock</function>: you must have
-    disabled the contexts that might interrupt you and acquire the spin lock.
-  </para>
-
-  <para>
-    <function>mutex_trylock()</function> does not suspend your task
-    but returns non-zero if it could lock the mutex on the first try
-    or 0 if not. This function cannot be safely used in hardware or software
-    interrupt contexts despite not sleeping.
-  </para>
-</chapter>
-
-  <chapter id="Examples">
-   <title>Common Examples</title>
-    <para>
-Let's step through a simple example: a cache of number to name
-mappings.  The cache keeps a count of how often each of the objects is
-used, and when it gets full, throws out the least used one.
-
-    </para>
-
-   <sect1 id="examples-usercontext">
-    <title>All In User Context</title>
-    <para>
-For our first example, we assume that all operations are in user
-context (ie. from system calls), so we can sleep.  This means we can
-use a mutex to protect the cache and all the objects within
-it.  Here's the code:
-    </para>
-
-    <programlisting>
-#include &lt;linux/list.h&gt;
-#include &lt;linux/slab.h&gt;
-#include &lt;linux/string.h&gt;
-#include &lt;linux/mutex.h&gt;
-#include &lt;asm/errno.h&gt;
-
-struct object
-{
-        struct list_head list;
-        int id;
-        char name[32];
-        int popularity;
-};
-
-/* Protects the cache, cache_num, and the objects within it */
-static DEFINE_MUTEX(cache_lock);
-static LIST_HEAD(cache);
-static unsigned int cache_num = 0;
-#define MAX_CACHE_SIZE 10
-
-/* Must be holding cache_lock */
-static struct object *__cache_find(int id)
-{
-        struct object *i;
-
-        list_for_each_entry(i, &amp;cache, list)
-                if (i-&gt;id == id) {
-                        i-&gt;popularity++;
-                        return i;
-                }
-        return NULL;
-}
-
-/* Must be holding cache_lock */
-static void __cache_delete(struct object *obj)
-{
-        BUG_ON(!obj);
-        list_del(&amp;obj-&gt;list);
-        kfree(obj);
-        cache_num--;
-}
-
-/* Must be holding cache_lock */
-static void __cache_add(struct object *obj)
-{
-        list_add(&amp;obj-&gt;list, &amp;cache);
-        if (++cache_num > MAX_CACHE_SIZE) {
-                struct object *i, *outcast = NULL;
-                list_for_each_entry(i, &amp;cache, list) {
-                        if (!outcast || i-&gt;popularity &lt; outcast-&gt;popularity)
-                                outcast = i;
-                }
-                __cache_delete(outcast);
-        }
-}
-
-int cache_add(int id, const char *name)
-{
-        struct object *obj;
-
-        if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
-                return -ENOMEM;
-
-        strlcpy(obj-&gt;name, name, sizeof(obj-&gt;name));
-        obj-&gt;id = id;
-        obj-&gt;popularity = 0;
-
-        mutex_lock(&amp;cache_lock);
-        __cache_add(obj);
-        mutex_unlock(&amp;cache_lock);
-        return 0;
-}
-
-void cache_delete(int id)
-{
-        mutex_lock(&amp;cache_lock);
-        __cache_delete(__cache_find(id));
-        mutex_unlock(&amp;cache_lock);
-}
-
-int cache_find(int id, char *name)
-{
-        struct object *obj;
-        int ret = -ENOENT;
-
-        mutex_lock(&amp;cache_lock);
-        obj = __cache_find(id);
-        if (obj) {
-                ret = 0;
-                strcpy(name, obj-&gt;name);
-        }
-        mutex_unlock(&amp;cache_lock);
-        return ret;
-}
-</programlisting>
-
-    <para>
-Note that we always make sure we have the cache_lock when we add,
-delete, or look up the cache: both the cache infrastructure itself and
-the contents of the objects are protected by the lock.  In this case
-it's easy, since we copy the data for the user, and never let them
-access the objects directly.
-    </para>
-    <para>
-There is a slight (and common) optimization here: in
-<function>cache_add</function> we set up the fields of the object
-before grabbing the lock.  This is safe, as no-one else can access it
-until we put it in cache.
-    </para>
-    </sect1>
-
-   <sect1 id="examples-interrupt">
-    <title>Accessing From Interrupt Context</title>
-    <para>
-Now consider the case where <function>cache_find</function> can be
-called from interrupt context: either a hardware interrupt or a
-softirq.  An example would be a timer which deletes object from the
-cache.
-    </para>
-    <para>
-The change is shown below, in standard patch format: the
-<symbol>-</symbol> are lines which are taken away, and the
-<symbol>+</symbol> are lines which are added.
-    </para>
-<programlisting>
---- cache.c.usercontext	2003-12-09 13:58:54.000000000 +1100
-+++ cache.c.interrupt	2003-12-09 14:07:49.000000000 +1100
-@@ -12,7 +12,7 @@
-         int popularity;
- };
-
--static DEFINE_MUTEX(cache_lock);
-+static DEFINE_SPINLOCK(cache_lock);
- static LIST_HEAD(cache);
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
-@@ -55,6 +55,7 @@
- int cache_add(int id, const char *name)
- {
-         struct object *obj;
-+        unsigned long flags;
-
-         if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
-                 return -ENOMEM;
-@@ -63,30 +64,33 @@
-         obj-&gt;id = id;
-         obj-&gt;popularity = 0;
-
--        mutex_lock(&amp;cache_lock);
-+        spin_lock_irqsave(&amp;cache_lock, flags);
-         __cache_add(obj);
--        mutex_unlock(&amp;cache_lock);
-+        spin_unlock_irqrestore(&amp;cache_lock, flags);
-         return 0;
- }
-
- void cache_delete(int id)
- {
--        mutex_lock(&amp;cache_lock);
-+        unsigned long flags;
-+
-+        spin_lock_irqsave(&amp;cache_lock, flags);
-         __cache_delete(__cache_find(id));
--        mutex_unlock(&amp;cache_lock);
-+        spin_unlock_irqrestore(&amp;cache_lock, flags);
- }
-
- int cache_find(int id, char *name)
- {
-         struct object *obj;
-         int ret = -ENOENT;
-+        unsigned long flags;
-
--        mutex_lock(&amp;cache_lock);
-+        spin_lock_irqsave(&amp;cache_lock, flags);
-         obj = __cache_find(id);
-         if (obj) {
-                 ret = 0;
-                 strcpy(name, obj-&gt;name);
-         }
--        mutex_unlock(&amp;cache_lock);
-+        spin_unlock_irqrestore(&amp;cache_lock, flags);
-         return ret;
- }
-</programlisting>
-
-    <para>
-Note that the <function>spin_lock_irqsave</function> will turn off
-interrupts if they are on, otherwise does nothing (if we are already
-in an interrupt handler), hence these functions are safe to call from
-any context.
-    </para>
-    <para>
-Unfortunately, <function>cache_add</function> calls
-<function>kmalloc</function> with the <symbol>GFP_KERNEL</symbol>
-flag, which is only legal in user context.  I have assumed that
-<function>cache_add</function> is still only called in user context,
-otherwise this should become a parameter to
-<function>cache_add</function>.
-    </para>
-  </sect1>
-   <sect1 id="examples-refcnt">
-    <title>Exposing Objects Outside This File</title>
-    <para>
-If our objects contained more information, it might not be sufficient
-to copy the information in and out: other parts of the code might want
-to keep pointers to these objects, for example, rather than looking up
-the id every time.  This produces two problems.
-    </para>
-    <para>
-The first problem is that we use the <symbol>cache_lock</symbol> to
-protect objects: we'd need to make this non-static so the rest of the
-code can use it.  This makes locking trickier, as it is no longer all
-in one place.
-    </para>
-    <para>
-The second problem is the lifetime problem: if another structure keeps
-a pointer to an object, it presumably expects that pointer to remain
-valid.  Unfortunately, this is only guaranteed while you hold the
-lock, otherwise someone might call <function>cache_delete</function>
-and even worse, add another object, re-using the same address.
-    </para>
-    <para>
-As there is only one lock, you can't hold it forever: no-one else would
-get any work done.
-    </para>
-    <para>
-The solution to this problem is to use a reference count: everyone who
-has a pointer to the object increases it when they first get the
-object, and drops the reference count when they're finished with it.
-Whoever drops it to zero knows it is unused, and can actually delete it.
-    </para>
-    <para>
-Here is the code:
-    </para>
-
-<programlisting>
---- cache.c.interrupt	2003-12-09 14:25:43.000000000 +1100
-+++ cache.c.refcnt	2003-12-09 14:33:05.000000000 +1100
-@@ -7,6 +7,7 @@
- struct object
- {
-         struct list_head list;
-+        unsigned int refcnt;
-         int id;
-         char name[32];
-         int popularity;
-@@ -17,6 +18,35 @@
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
-
-+static void __object_put(struct object *obj)
-+{
-+        if (--obj-&gt;refcnt == 0)
-+                kfree(obj);
-+}
-+
-+static void __object_get(struct object *obj)
-+{
-+        obj-&gt;refcnt++;
-+}
-+
-+void object_put(struct object *obj)
-+{
-+        unsigned long flags;
-+
-+        spin_lock_irqsave(&amp;cache_lock, flags);
-+        __object_put(obj);
-+        spin_unlock_irqrestore(&amp;cache_lock, flags);
-+}
-+
-+void object_get(struct object *obj)
-+{
-+        unsigned long flags;
-+
-+        spin_lock_irqsave(&amp;cache_lock, flags);
-+        __object_get(obj);
-+        spin_unlock_irqrestore(&amp;cache_lock, flags);
-+}
-+
- /* Must be holding cache_lock */
- static struct object *__cache_find(int id)
- {
-@@ -35,6 +65,7 @@
- {
-         BUG_ON(!obj);
-         list_del(&amp;obj-&gt;list);
-+        __object_put(obj);
-         cache_num--;
- }
-
-@@ -63,6 +94,7 @@
-         strlcpy(obj-&gt;name, name, sizeof(obj-&gt;name));
-         obj-&gt;id = id;
-         obj-&gt;popularity = 0;
-+        obj-&gt;refcnt = 1; /* The cache holds a reference */
-
-         spin_lock_irqsave(&amp;cache_lock, flags);
-         __cache_add(obj);
-@@ -79,18 +111,15 @@
-         spin_unlock_irqrestore(&amp;cache_lock, flags);
- }
-
--int cache_find(int id, char *name)
-+struct object *cache_find(int id)
- {
-         struct object *obj;
--        int ret = -ENOENT;
-         unsigned long flags;
-
-         spin_lock_irqsave(&amp;cache_lock, flags);
-         obj = __cache_find(id);
--        if (obj) {
--                ret = 0;
--                strcpy(name, obj-&gt;name);
--        }
-+        if (obj)
-+                __object_get(obj);
-         spin_unlock_irqrestore(&amp;cache_lock, flags);
--        return ret;
-+        return obj;
- }
-</programlisting>
-
-<para>
-We encapsulate the reference counting in the standard 'get' and 'put'
-functions.  Now we can return the object itself from
-<function>cache_find</function> which has the advantage that the user
-can now sleep holding the object (eg. to
-<function>copy_to_user</function> to name to userspace).
-</para>
-<para>
-The other point to note is that I said a reference should be held for
-every pointer to the object: thus the reference count is 1 when first
-inserted into the cache.  In some versions the framework does not hold
-a reference count, but they are more complicated.
-</para>
-
-   <sect2 id="examples-refcnt-atomic">
-    <title>Using Atomic Operations For The Reference Count</title>
-<para>
-In practice, <type>atomic_t</type> would usually be used for
-<structfield>refcnt</structfield>.  There are a number of atomic
-operations defined in
-
-<filename class="headerfile">include/asm/atomic.h</filename>: these are
-guaranteed to be seen atomically from all CPUs in the system, so no
-lock is required.  In this case, it is simpler than using spinlocks,
-although for anything non-trivial using spinlocks is clearer.  The
-<function>atomic_inc</function> and
-<function>atomic_dec_and_test</function> are used instead of the
-standard increment and decrement operators, and the lock is no longer
-used to protect the reference count itself.
-</para>
-
-<programlisting>
---- cache.c.refcnt	2003-12-09 15:00:35.000000000 +1100
-+++ cache.c.refcnt-atomic	2003-12-11 15:49:42.000000000 +1100
-@@ -7,7 +7,7 @@
- struct object
- {
-         struct list_head list;
--        unsigned int refcnt;
-+        atomic_t refcnt;
-         int id;
-         char name[32];
-         int popularity;
-@@ -18,33 +18,15 @@
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
-
--static void __object_put(struct object *obj)
--{
--        if (--obj-&gt;refcnt == 0)
--                kfree(obj);
--}
--
--static void __object_get(struct object *obj)
--{
--        obj-&gt;refcnt++;
--}
--
- void object_put(struct object *obj)
- {
--        unsigned long flags;
--
--        spin_lock_irqsave(&amp;cache_lock, flags);
--        __object_put(obj);
--        spin_unlock_irqrestore(&amp;cache_lock, flags);
-+        if (atomic_dec_and_test(&amp;obj-&gt;refcnt))
-+                kfree(obj);
- }
-
- void object_get(struct object *obj)
- {
--        unsigned long flags;
--
--        spin_lock_irqsave(&amp;cache_lock, flags);
--        __object_get(obj);
--        spin_unlock_irqrestore(&amp;cache_lock, flags);
-+        atomic_inc(&amp;obj-&gt;refcnt);
- }
-
- /* Must be holding cache_lock */
-@@ -65,7 +47,7 @@
- {
-         BUG_ON(!obj);
-         list_del(&amp;obj-&gt;list);
--        __object_put(obj);
-+        object_put(obj);
-         cache_num--;
- }
-
-@@ -94,7 +76,7 @@
-         strlcpy(obj-&gt;name, name, sizeof(obj-&gt;name));
-         obj-&gt;id = id;
-         obj-&gt;popularity = 0;
--        obj-&gt;refcnt = 1; /* The cache holds a reference */
-+        atomic_set(&amp;obj-&gt;refcnt, 1); /* The cache holds a reference */
-
-         spin_lock_irqsave(&amp;cache_lock, flags);
-         __cache_add(obj);
-@@ -119,7 +101,7 @@
-         spin_lock_irqsave(&amp;cache_lock, flags);
-         obj = __cache_find(id);
-         if (obj)
--                __object_get(obj);
-+                object_get(obj);
-         spin_unlock_irqrestore(&amp;cache_lock, flags);
-         return obj;
- }
-</programlisting>
-</sect2>
-</sect1>
-
-   <sect1 id="examples-lock-per-obj">
-    <title>Protecting The Objects Themselves</title>
-    <para>
-In these examples, we assumed that the objects (except the reference
-counts) never changed once they are created.  If we wanted to allow
-the name to change, there are three possibilities:
-    </para>
-    <itemizedlist>
-      <listitem>
-	<para>
-You can make <symbol>cache_lock</symbol> non-static, and tell people
-to grab that lock before changing the name in any object.
-        </para>
-      </listitem>
-      <listitem>
-        <para>
-You can provide a <function>cache_obj_rename</function> which grabs
-this lock and changes the name for the caller, and tell everyone to
-use that function.
-        </para>
-      </listitem>
-      <listitem>
-        <para>
-You can make the <symbol>cache_lock</symbol> protect only the cache
-itself, and use another lock to protect the name.
-        </para>
-      </listitem>
-    </itemizedlist>
-
-      <para>
-Theoretically, you can make the locks as fine-grained as one lock for
-every field, for every object.  In practice, the most common variants
-are:
-</para>
-    <itemizedlist>
-      <listitem>
-	<para>
-One lock which protects the infrastructure (the <symbol>cache</symbol>
-list in this example) and all the objects.  This is what we have done
-so far.
-	</para>
-      </listitem>
-      <listitem>
-        <para>
-One lock which protects the infrastructure (including the list
-pointers inside the objects), and one lock inside the object which
-protects the rest of that object.
-        </para>
-      </listitem>
-      <listitem>
-        <para>
-Multiple locks to protect the infrastructure (eg. one lock per hash
-chain), possibly with a separate per-object lock.
-        </para>
-      </listitem>
-    </itemizedlist>
-
-<para>
-Here is the "lock-per-object" implementation:
-</para>
-<programlisting>
---- cache.c.refcnt-atomic	2003-12-11 15:50:54.000000000 +1100
-+++ cache.c.perobjectlock	2003-12-11 17:15:03.000000000 +1100
-@@ -6,11 +6,17 @@
-
- struct object
- {
-+        /* These two protected by cache_lock. */
-         struct list_head list;
-+        int popularity;
-+
-         atomic_t refcnt;
-+
-+        /* Doesn't change once created. */
-         int id;
-+
-+        spinlock_t lock; /* Protects the name */
-         char name[32];
--        int popularity;
- };
-
- static DEFINE_SPINLOCK(cache_lock);
-@@ -77,6 +84,7 @@
-         obj-&gt;id = id;
-         obj-&gt;popularity = 0;
-         atomic_set(&amp;obj-&gt;refcnt, 1); /* The cache holds a reference */
-+        spin_lock_init(&amp;obj-&gt;lock);
-
-         spin_lock_irqsave(&amp;cache_lock, flags);
-         __cache_add(obj);
-</programlisting>
-
-<para>
-Note that I decide that the <structfield>popularity</structfield>
-count should be protected by the <symbol>cache_lock</symbol> rather
-than the per-object lock: this is because it (like the
-<structname>struct list_head</structname> inside the object) is
-logically part of the infrastructure.  This way, I don't need to grab
-the lock of every object in <function>__cache_add</function> when
-seeking the least popular.
-</para>
-
-<para>
-I also decided that the <structfield>id</structfield> member is
-unchangeable, so I don't need to grab each object lock in
-<function>__cache_find()</function> to examine the
-<structfield>id</structfield>: the object lock is only used by a
-caller who wants to read or write the <structfield>name</structfield>
-field.
-</para>
-
-<para>
-Note also that I added a comment describing what data was protected by
-which locks.  This is extremely important, as it describes the runtime
-behavior of the code, and can be hard to gain from just reading.  And
-as Alan Cox says, <quote>Lock data, not code</quote>.
-</para>
-</sect1>
-</chapter>
-
-   <chapter id="common-problems">
-    <title>Common Problems</title>
-    <sect1 id="deadlock">
-    <title>Deadlock: Simple and Advanced</title>
-
-    <para>
-      There is a coding bug where a piece of code tries to grab a
-      spinlock twice: it will spin forever, waiting for the lock to
-      be released (spinlocks, rwlocks and mutexes are not
-      recursive in Linux).  This is trivial to diagnose: not a
-      stay-up-five-nights-talk-to-fluffy-code-bunnies kind of
-      problem.
-    </para>
-
-    <para>
-      For a slightly more complex case, imagine you have a region
-      shared by a softirq and user context.  If you use a
-      <function>spin_lock()</function> call to protect it, it is 
-      possible that the user context will be interrupted by the softirq
-      while it holds the lock, and the softirq will then spin
-      forever trying to get the same lock.
-    </para>
-
-    <para>
-      Both of these are called deadlock, and as shown above, it can
-      occur even with a single CPU (although not on UP compiles,
-      since spinlocks vanish on kernel compiles with 
-      <symbol>CONFIG_SMP</symbol>=n. You'll still get data corruption 
-      in the second example).
-    </para>
-
-    <para>
-      This complete lockup is easy to diagnose: on SMP boxes the
-      watchdog timer or compiling with <symbol>DEBUG_SPINLOCK</symbol> set
-      (<filename>include/linux/spinlock.h</filename>) will show this up 
-      immediately when it happens.
-    </para>
-
-    <para>
-      A more complex problem is the so-called 'deadly embrace',
-      involving two or more locks.  Say you have a hash table: each
-      entry in the table is a spinlock, and a chain of hashed
-      objects.  Inside a softirq handler, you sometimes want to
-      alter an object from one place in the hash to another: you
-      grab the spinlock of the old hash chain and the spinlock of
-      the new hash chain, and delete the object from the old one,
-      and insert it in the new one.
-    </para>
-
-    <para>
-      There are two problems here.  First, if your code ever
-      tries to move the object to the same chain, it will deadlock
-      with itself as it tries to lock it twice.  Secondly, if the
-      same softirq on another CPU is trying to move another object
-      in the reverse direction, the following could happen:
-    </para>
-
-    <table>
-     <title>Consequences</title>
-
-     <tgroup cols="2" align="left">
-
-      <thead>
-       <row>
-        <entry>CPU 1</entry>
-        <entry>CPU 2</entry>
-       </row>
-      </thead>
-
-      <tbody>
-       <row>
-        <entry>Grab lock A -&gt; OK</entry>
-        <entry>Grab lock B -&gt; OK</entry>
-       </row>
-       <row>
-        <entry>Grab lock B -&gt; spin</entry>
-        <entry>Grab lock A -&gt; spin</entry>
-       </row>
-      </tbody>
-     </tgroup>
-    </table>
-
-    <para>
-      The two CPUs will spin forever, waiting for the other to give up
-      their lock.  It will look, smell, and feel like a crash.
-    </para>
-    </sect1>
-
-    <sect1 id="techs-deadlock-prevent">
-     <title>Preventing Deadlock</title>
-
-     <para>
-       Textbooks will tell you that if you always lock in the same
-       order, you will never get this kind of deadlock.  Practice
-       will tell you that this approach doesn't scale: when I
-       create a new lock, I don't understand enough of the kernel
-       to figure out where in the 5000 lock hierarchy it will fit.
-     </para>
-
-     <para>
-       The best locks are encapsulated: they never get exposed in
-       headers, and are never held around calls to non-trivial
-       functions outside the same file.  You can read through this
-       code and see that it will never deadlock, because it never
-       tries to grab another lock while it has that one.  People
-       using your code don't even need to know you are using a
-       lock.
-     </para>
-
-     <para>
-       A classic problem here is when you provide callbacks or
-       hooks: if you call these with the lock held, you risk simple
-       deadlock, or a deadly embrace (who knows what the callback
-       will do?).  Remember, the other programmers are out to get
-       you, so don't do this.
-     </para>
-
-    <sect2 id="techs-deadlock-overprevent">
-     <title>Overzealous Prevention Of Deadlocks</title>
-
-     <para>
-       Deadlocks are problematic, but not as bad as data
-       corruption.  Code which grabs a read lock, searches a list,
-       fails to find what it wants, drops the read lock, grabs a
-       write lock and inserts the object has a race condition.
-     </para>
-
-     <para>
-       If you don't see why, please stay the fuck away from my code.
-     </para>
-    </sect2>
-    </sect1>
-
-   <sect1 id="racing-timers">
-    <title>Racing Timers: A Kernel Pastime</title>
-
-    <para>
-      Timers can produce their own special problems with races.
-      Consider a collection of objects (list, hash, etc) where each
-      object has a timer which is due to destroy it.
-    </para>
-
-    <para>
-      If you want to destroy the entire collection (say on module
-      removal), you might do the following:
-    </para>
-
-    <programlisting>
-        /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
-           HUNGARIAN NOTATION */
-        spin_lock_bh(&amp;list_lock);
-
-        while (list) {
-                struct foo *next = list-&gt;next;
-                del_timer(&amp;list-&gt;timer);
-                kfree(list);
-                list = next;
-        }
-
-        spin_unlock_bh(&amp;list_lock);
-    </programlisting>
-
-    <para>
-      Sooner or later, this will crash on SMP, because a timer can
-      have just gone off before the <function>spin_lock_bh()</function>,
-      and it will only get the lock after we
-      <function>spin_unlock_bh()</function>, and then try to free
-      the element (which has already been freed!).
-    </para>
-
-    <para>
-      This can be avoided by checking the result of
-      <function>del_timer()</function>: if it returns
-      <returnvalue>1</returnvalue>, the timer has been deleted.
-      If <returnvalue>0</returnvalue>, it means (in this
-      case) that it is currently running, so we can do:
-    </para>
-
-    <programlisting>
-        retry:
-                spin_lock_bh(&amp;list_lock);
-
-                while (list) {
-                        struct foo *next = list-&gt;next;
-                        if (!del_timer(&amp;list-&gt;timer)) {
-                                /* Give timer a chance to delete this */
-                                spin_unlock_bh(&amp;list_lock);
-                                goto retry;
-                        }
-                        kfree(list);
-                        list = next;
-                }
-
-                spin_unlock_bh(&amp;list_lock);
-    </programlisting>
-
-    <para>
-      Another common problem is deleting timers which restart
-      themselves (by calling <function>add_timer()</function> at the end
-      of their timer function).  Because this is a fairly common case
-      which is prone to races, you should use <function>del_timer_sync()</function>
-      (<filename class="headerfile">include/linux/timer.h</filename>)
-      to handle this case.  It returns the number of times the timer
-      had to be deleted before we finally stopped it from adding itself back
-      in.
-    </para>
-   </sect1>
-
-  </chapter>
-
- <chapter id="Efficiency">
-    <title>Locking Speed</title>
-
-    <para>
-There are three main things to worry about when considering speed of
-some code which does locking.  First is concurrency: how many things
-are going to be waiting while someone else is holding a lock.  Second
-is the time taken to actually acquire and release an uncontended lock.
-Third is using fewer, or smarter locks.  I'm assuming that the lock is
-used fairly often: otherwise, you wouldn't be concerned about
-efficiency.
-</para>
-    <para>
-Concurrency depends on how long the lock is usually held: you should
-hold the lock for as long as needed, but no longer.  In the cache
-example, we always create the object without the lock held, and then
-grab the lock only when we are ready to insert it in the list.
-</para>
-    <para>
-Acquisition times depend on how much damage the lock operations do to
-the pipeline (pipeline stalls) and how likely it is that this CPU was
-the last one to grab the lock (ie. is the lock cache-hot for this
-CPU): on a machine with more CPUs, this likelihood drops fast.
-Consider a 700MHz Intel Pentium III: an instruction takes about 0.7ns,
-an atomic increment takes about 58ns, a lock which is cache-hot on
-this CPU takes 160ns, and a cacheline transfer from another CPU takes
-an additional 170 to 360ns.  (These figures from Paul McKenney's
-<ulink url="http://www.linuxjournal.com/article.php?sid=6993"> Linux
-Journal RCU article</ulink>).
-</para>
-    <para>
-These two aims conflict: holding a lock for a short time might be done
-by splitting locks into parts (such as in our final per-object-lock
-example), but this increases the number of lock acquisitions, and the
-results are often slower than having a single lock.  This is another
-reason to advocate locking simplicity.
-</para>
-    <para>
-The third concern is addressed below: there are some methods to reduce
-the amount of locking which needs to be done.
-</para>
-
-  <sect1 id="efficiency-rwlocks">
-   <title>Read/Write Lock Variants</title>
-
-   <para>
-      Both spinlocks and mutexes have read/write variants:
-      <type>rwlock_t</type> and <structname>struct rw_semaphore</structname>.
-      These divide users into two classes: the readers and the writers.  If
-      you are only reading the data, you can get a read lock, but to write to
-      the data you need the write lock.  Many people can hold a read lock,
-      but a writer must be sole holder.
-    </para>
-
-   <para>
-      If your code divides neatly along reader/writer lines (as our
-      cache code does), and the lock is held by readers for
-      significant lengths of time, using these locks can help.  They
-      are slightly slower than the normal locks though, so in practice
-      <type>rwlock_t</type> is not usually worthwhile.
-    </para>
-   </sect1>
-
-   <sect1 id="efficiency-read-copy-update">
-    <title>Avoiding Locks: Read Copy Update</title>
-
-    <para>
-      There is a special method of read/write locking called Read Copy
-      Update.  Using RCU, the readers can avoid taking a lock
-      altogether: as we expect our cache to be read more often than
-      updated (otherwise the cache is a waste of time), it is a
-      candidate for this optimization.
-    </para>
-
-    <para>
-      How do we get rid of read locks?  Getting rid of read locks
-      means that writers may be changing the list underneath the
-      readers.  That is actually quite simple: we can read a linked
-      list while an element is being added if the writer adds the
-      element very carefully.  For example, adding
-      <symbol>new</symbol> to a single linked list called
-      <symbol>list</symbol>:
-    </para>
-
-    <programlisting>
-        new-&gt;next = list-&gt;next;
-        wmb();
-        list-&gt;next = new;
-    </programlisting>
-
-    <para>
-      The <function>wmb()</function> is a write memory barrier.  It
-      ensures that the first operation (setting the new element's
-      <symbol>next</symbol> pointer) is complete and will be seen by
-      all CPUs, before the second operation is (putting the new
-      element into the list).  This is important, since modern
-      compilers and modern CPUs can both reorder instructions unless
-      told otherwise: we want a reader to either not see the new
-      element at all, or see the new element with the
-      <symbol>next</symbol> pointer correctly pointing at the rest of
-      the list.
-    </para>
-    <para>
-      Fortunately, there is a function to do this for standard
-      <structname>struct list_head</structname> lists:
-      <function>list_add_rcu()</function>
-      (<filename>include/linux/list.h</filename>).
-    </para>
-    <para>
-      Removing an element from the list is even simpler: we replace
-      the pointer to the old element with a pointer to its successor,
-      and readers will either see it, or skip over it.
-    </para>
-    <programlisting>
-        list-&gt;next = old-&gt;next;
-    </programlisting>
-    <para>
-      There is <function>list_del_rcu()</function>
-      (<filename>include/linux/list.h</filename>) which does this (the
-      normal version poisons the old object, which we don't want).
-    </para>
-    <para>
-      The reader must also be careful: some CPUs can look through the
-      <symbol>next</symbol> pointer to start reading the contents of
-      the next element early, but don't realize that the pre-fetched
-      contents is wrong when the <symbol>next</symbol> pointer changes
-      underneath them.  Once again, there is a
-      <function>list_for_each_entry_rcu()</function>
-      (<filename>include/linux/list.h</filename>) to help you.  Of
-      course, writers can just use
-      <function>list_for_each_entry()</function>, since there cannot
-      be two simultaneous writers.
-    </para>
-    <para>
-      Our final dilemma is this: when can we actually destroy the
-      removed element?  Remember, a reader might be stepping through
-      this element in the list right now: if we free this element and
-      the <symbol>next</symbol> pointer changes, the reader will jump
-      off into garbage and crash.  We need to wait until we know that
-      all the readers who were traversing the list when we deleted the
-      element are finished.  We use <function>call_rcu()</function> to
-      register a callback which will actually destroy the object once
-      all pre-existing readers are finished.  Alternatively,
-      <function>synchronize_rcu()</function> may be used to block until
-      all pre-existing are finished.
-    </para>
-    <para>
-      But how does Read Copy Update know when the readers are
-      finished?  The method is this: firstly, the readers always
-      traverse the list inside
-      <function>rcu_read_lock()</function>/<function>rcu_read_unlock()</function>
-      pairs: these simply disable preemption so the reader won't go to
-      sleep while reading the list.
-    </para>
-    <para>
-      RCU then waits until every other CPU has slept at least once:
-      since readers cannot sleep, we know that any readers which were
-      traversing the list during the deletion are finished, and the
-      callback is triggered.  The real Read Copy Update code is a
-      little more optimized than this, but this is the fundamental
-      idea.
-    </para>
-
-<programlisting>
---- cache.c.perobjectlock	2003-12-11 17:15:03.000000000 +1100
-+++ cache.c.rcupdate	2003-12-11 17:55:14.000000000 +1100
-@@ -1,15 +1,18 @@
- #include &lt;linux/list.h&gt;
- #include &lt;linux/slab.h&gt;
- #include &lt;linux/string.h&gt;
-+#include &lt;linux/rcupdate.h&gt;
- #include &lt;linux/mutex.h&gt;
- #include &lt;asm/errno.h&gt;
-
- struct object
- {
--        /* These two protected by cache_lock. */
-+        /* This is protected by RCU */
-         struct list_head list;
-         int popularity;
-
-+        struct rcu_head rcu;
-+
-         atomic_t refcnt;
-
-         /* Doesn't change once created. */
-@@ -40,7 +43,7 @@
- {
-         struct object *i;
-
--        list_for_each_entry(i, &amp;cache, list) {
-+        list_for_each_entry_rcu(i, &amp;cache, list) {
-                 if (i-&gt;id == id) {
-                         i-&gt;popularity++;
-                         return i;
-@@ -49,19 +52,25 @@
-         return NULL;
- }
-
-+/* Final discard done once we know no readers are looking. */
-+static void cache_delete_rcu(void *arg)
-+{
-+        object_put(arg);
-+}
-+
- /* Must be holding cache_lock */
- static void __cache_delete(struct object *obj)
- {
-         BUG_ON(!obj);
--        list_del(&amp;obj-&gt;list);
--        object_put(obj);
-+        list_del_rcu(&amp;obj-&gt;list);
-         cache_num--;
-+        call_rcu(&amp;obj-&gt;rcu, cache_delete_rcu);
- }
-
- /* Must be holding cache_lock */
- static void __cache_add(struct object *obj)
- {
--        list_add(&amp;obj-&gt;list, &amp;cache);
-+        list_add_rcu(&amp;obj-&gt;list, &amp;cache);
-         if (++cache_num > MAX_CACHE_SIZE) {
-                 struct object *i, *outcast = NULL;
-                 list_for_each_entry(i, &amp;cache, list) {
-@@ -104,12 +114,11 @@
- struct object *cache_find(int id)
- {
-         struct object *obj;
--        unsigned long flags;
-
--        spin_lock_irqsave(&amp;cache_lock, flags);
-+        rcu_read_lock();
-         obj = __cache_find(id);
-         if (obj)
-                 object_get(obj);
--        spin_unlock_irqrestore(&amp;cache_lock, flags);
-+        rcu_read_unlock();
-         return obj;
- }
-</programlisting>
-
-<para>
-Note that the reader will alter the
-<structfield>popularity</structfield> member in
-<function>__cache_find()</function>, and now it doesn't hold a lock.
-One solution would be to make it an <type>atomic_t</type>, but for
-this usage, we don't really care about races: an approximate result is
-good enough, so I didn't change it.
-</para>
-
-<para>
-The result is that <function>cache_find()</function> requires no
-synchronization with any other functions, so is almost as fast on SMP
-as it would be on UP.
-</para>
-
-<para>
-There is a further optimization possible here: remember our original
-cache code, where there were no reference counts and the caller simply
-held the lock whenever using the object?  This is still possible: if
-you hold the lock, no one can delete the object, so you don't need to
-get and put the reference count.
-</para>
-
-<para>
-Now, because the 'read lock' in RCU is simply disabling preemption, a
-caller which always has preemption disabled between calling
-<function>cache_find()</function> and
-<function>object_put()</function> does not need to actually get and
-put the reference count: we could expose
-<function>__cache_find()</function> by making it non-static, and
-such callers could simply call that.
-</para>
-<para>
-The benefit here is that the reference count is not written to: the
-object is not altered in any way, which is much faster on SMP
-machines due to caching.
-</para>
-  </sect1>
-
-   <sect1 id="per-cpu">
-    <title>Per-CPU Data</title>
-
-    <para>
-      Another technique for avoiding locking which is used fairly
-      widely is to duplicate information for each CPU.  For example,
-      if you wanted to keep a count of a common condition, you could
-      use a spin lock and a single counter.  Nice and simple.
-    </para>
-
-    <para>
-      If that was too slow (it's usually not, but if you've got a
-      really big machine to test on and can show that it is), you
-      could instead use a counter for each CPU, then none of them need
-      an exclusive lock.  See <function>DEFINE_PER_CPU()</function>,
-      <function>get_cpu_var()</function> and
-      <function>put_cpu_var()</function>
-      (<filename class="headerfile">include/linux/percpu.h</filename>).
-    </para>
-
-    <para>
-      Of particular use for simple per-cpu counters is the
-      <type>local_t</type> type, and the
-      <function>cpu_local_inc()</function> and related functions,
-      which are more efficient than simple code on some architectures
-      (<filename class="headerfile">include/asm/local.h</filename>).
-    </para>
-
-    <para>
-      Note that there is no simple, reliable way of getting an exact
-      value of such a counter, without introducing more locks.  This
-      is not a problem for some uses.
-    </para>
-   </sect1>
-
-   <sect1 id="mostly-hardirq">
-    <title>Data Which Mostly Used By An IRQ Handler</title>
-
-    <para>
-      If data is always accessed from within the same IRQ handler, you
-      don't need a lock at all: the kernel already guarantees that the
-      irq handler will not run simultaneously on multiple CPUs.
-    </para>
-    <para>
-      Manfred Spraul points out that you can still do this, even if
-      the data is very occasionally accessed in user context or
-      softirqs/tasklets.  The irq handler doesn't use a lock, and
-      all other accesses are done as so:
-    </para>
-
-<programlisting>
-	spin_lock(&amp;lock);
-	disable_irq(irq);
-	...
-	enable_irq(irq);
-	spin_unlock(&amp;lock);
-</programlisting>
-    <para>
-      The <function>disable_irq()</function> prevents the irq handler
-      from running (and waits for it to finish if it's currently
-      running on other CPUs).  The spinlock prevents any other
-      accesses happening at the same time.  Naturally, this is slower
-      than just a <function>spin_lock_irq()</function> call, so it
-      only makes sense if this type of access happens extremely
-      rarely.
-    </para>
-   </sect1>
-  </chapter>
-
- <chapter id="sleeping-things">
-    <title>What Functions Are Safe To Call From Interrupts?</title>
-
-    <para>
-      Many functions in the kernel sleep (ie. call schedule())
-      directly or indirectly: you can never call them while holding a
-      spinlock, or with preemption disabled.  This also means you need
-      to be in user context: calling them from an interrupt is illegal.
-    </para>
-
-   <sect1 id="sleeping">
-    <title>Some Functions Which Sleep</title>
-
-    <para>
-      The most common ones are listed below, but you usually have to
-      read the code to find out if other calls are safe.  If everyone
-      else who calls it can sleep, you probably need to be able to
-      sleep, too.  In particular, registration and deregistration
-      functions usually expect to be called from user context, and can
-      sleep.
-    </para>
-
-    <itemizedlist>
-     <listitem>
-      <para>
-        Accesses to 
-        <firstterm linkend="gloss-userspace">userspace</firstterm>:
-      </para>
-      <itemizedlist>
-       <listitem>
-        <para>
-          <function>copy_from_user()</function>
-        </para>
-       </listitem>
-       <listitem>
-        <para>
-          <function>copy_to_user()</function>
-        </para>
-       </listitem>
-       <listitem>
-        <para>
-          <function>get_user()</function>
-        </para>
-       </listitem>
-       <listitem>
-        <para>
-          <function>put_user()</function>
-        </para>
-       </listitem>
-      </itemizedlist>
-     </listitem>
-
-     <listitem>
-      <para>
-        <function>kmalloc(GFP_KERNEL)</function>
-      </para>
-     </listitem>
-
-     <listitem>
-      <para>
-      <function>mutex_lock_interruptible()</function> and
-      <function>mutex_lock()</function>
-      </para>
-      <para>
-       There is a <function>mutex_trylock()</function> which does not
-       sleep.  Still, it must not be used inside interrupt context since
-       its implementation is not safe for that.
-       <function>mutex_unlock()</function> will also never sleep.
-       It cannot be used in interrupt context either since a mutex
-       must be released by the same task that acquired it.
-      </para>
-     </listitem>
-    </itemizedlist>
-   </sect1>
-
-   <sect1 id="dont-sleep">
-    <title>Some Functions Which Don't Sleep</title>
-
-    <para>
-     Some functions are safe to call from any context, or holding
-     almost any lock.
-    </para>
-
-    <itemizedlist>
-     <listitem>
-      <para>
-	<function>printk()</function>
-      </para>
-     </listitem>
-     <listitem>
-      <para>
-        <function>kfree()</function>
-      </para>
-     </listitem>
-     <listitem>
-      <para>
-	<function>add_timer()</function> and <function>del_timer()</function>
-      </para>
-     </listitem>
-    </itemizedlist>
-   </sect1>
-  </chapter>
-
-  <chapter id="apiref-mutex">
-   <title>Mutex API reference</title>
-!Iinclude/linux/mutex.h
-!Ekernel/locking/mutex.c
-  </chapter>
-
-  <chapter id="apiref-futex">
-   <title>Futex API reference</title>
-!Ikernel/futex.c
-  </chapter>
-
-  <chapter id="references">
-   <title>Further reading</title>
-
-   <itemizedlist>
-    <listitem>
-     <para>
-       <filename>Documentation/locking/spinlocks.txt</filename>:
-       Linus Torvalds' spinlocking tutorial in the kernel sources.
-     </para>
-    </listitem>
-
-    <listitem>
-     <para>
-       Unix Systems for Modern Architectures: Symmetric
-       Multiprocessing and Caching for Kernel Programmers:
-     </para>
-
-     <para>
-       Curt Schimmel's very good introduction to kernel level
-       locking (not written for Linux, but nearly everything
-       applies).  The book is expensive, but really worth every
-       penny to understand SMP locking. [ISBN: 0201633388]
-     </para>
-    </listitem>
-   </itemizedlist>
-  </chapter>
-
-  <chapter id="thanks">
-    <title>Thanks</title>
-
-    <para>
-      Thanks to Telsa Gwynne for DocBooking, neatening and adding
-      style.
-    </para>
-
-    <para>
-      Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul
-      Mackerras, Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim
-      Waugh, Pete Zaitcev, James Morris, Robert Love, Paul McKenney,
-      John Ashby for proofreading, correcting, flaming, commenting.
-    </para>
-
-    <para>
-      Thanks to the cabal for having no influence on this document.
-    </para>
-  </chapter>
-
-  <glossary id="glossary">
-   <title>Glossary</title>
-
-   <glossentry id="gloss-preemption">
-    <glossterm>preemption</glossterm>
-     <glossdef>
-      <para>
-        Prior to 2.5, or when <symbol>CONFIG_PREEMPT</symbol> is
-        unset, processes in user context inside the kernel would not
-        preempt each other (ie. you had that CPU until you gave it up,
-        except for interrupts).  With the addition of
-        <symbol>CONFIG_PREEMPT</symbol> in 2.5.4, this changed: when
-        in user context, higher priority tasks can "cut in": spinlocks
-        were changed to disable preemption, even on UP.
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-bh">
-    <glossterm>bh</glossterm>
-     <glossdef>
-      <para>
-        Bottom Half: for historical reasons, functions with
-        '_bh' in them often now refer to any software interrupt, e.g.
-        <function>spin_lock_bh()</function> blocks any software interrupt 
-        on the current CPU.  Bottom halves are deprecated, and will 
-        eventually be replaced by tasklets.  Only one bottom half will be 
-        running at any time.
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-hwinterrupt">
-    <glossterm>Hardware Interrupt / Hardware IRQ</glossterm>
-    <glossdef>
-     <para>
-       Hardware interrupt request.  <function>in_irq()</function> returns 
-       <returnvalue>true</returnvalue> in a hardware interrupt handler.
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-interruptcontext">
-    <glossterm>Interrupt Context</glossterm>
-    <glossdef>
-     <para>
-       Not user context: processing a hardware irq or software irq.
-       Indicated by the <function>in_interrupt()</function> macro 
-       returning <returnvalue>true</returnvalue>.
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-smp">
-    <glossterm><acronym>SMP</acronym></glossterm>
-    <glossdef>
-     <para>
-       Symmetric Multi-Processor: kernels compiled for multiple-CPU
-       machines.  (CONFIG_SMP=y).
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-softirq">
-    <glossterm>Software Interrupt / softirq</glossterm>
-    <glossdef>
-     <para>
-       Software interrupt handler.  <function>in_irq()</function> returns
-       <returnvalue>false</returnvalue>; <function>in_softirq()</function>
-       returns <returnvalue>true</returnvalue>.  Tasklets and softirqs
-	both fall into the category of 'software interrupts'.
-     </para>
-     <para>
-       Strictly speaking a softirq is one of up to 32 enumerated software
-       interrupts which can run on multiple CPUs at once.
-       Sometimes used to refer to tasklets as
-       well (ie. all software interrupts).
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-tasklet">
-    <glossterm>tasklet</glossterm>
-    <glossdef>
-     <para>
-       A dynamically-registrable software interrupt,
-       which is guaranteed to only run on one CPU at a time.
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-timers">
-    <glossterm>timer</glossterm>
-    <glossdef>
-     <para>
-       A dynamically-registrable software interrupt, which is run at
-       (or close to) a given time.  When running, it is just like a
-       tasklet (in fact, they are called from the TIMER_SOFTIRQ).
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-up">
-    <glossterm><acronym>UP</acronym></glossterm>
-    <glossdef>
-     <para>
-       Uni-Processor: Non-SMP.  (CONFIG_SMP=n).
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-usercontext">
-    <glossterm>User Context</glossterm>
-    <glossdef>
-     <para>
-       The kernel executing on behalf of a particular process (ie. a
-       system call or trap) or kernel thread.  You can tell which
-       process with the <symbol>current</symbol> macro.)  Not to
-       be confused with userspace.  Can be interrupted by software or
-       hardware interrupts.
-     </para>
-    </glossdef>
-   </glossentry>
-
-   <glossentry id="gloss-userspace">
-    <glossterm>Userspace</glossterm>
-    <glossdef>
-     <para>
-       A process executing its own code outside the kernel.
-     </para>
-    </glossdef>
-   </glossentry>      
-
-  </glossary>
-</book>
-
diff --git a/Documentation/kernel-hacking/index.rst b/Documentation/kernel-hacking/index.rst
index ba208bf03ce9..fcb0eda3cca3 100644
--- a/Documentation/kernel-hacking/index.rst
+++ b/Documentation/kernel-hacking/index.rst
@@ -6,3 +6,4 @@ Kernel Hacking Guides
    :maxdepth: 2
 
    hacking
+   locking
diff --git a/Documentation/kernel-hacking/locking.rst b/Documentation/kernel-hacking/locking.rst
new file mode 100644
index 000000000000..976b2703df75
--- /dev/null
+++ b/Documentation/kernel-hacking/locking.rst
@@ -0,0 +1,1453 @@
+===========================
+Unreliable Guide To Locking
+===========================
+
+:Author: Rusty Russell
+
+Introduction
+============
+
+Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking
+issues. This document describes the locking systems in the Linux Kernel
+in 2.6.
+
+With the wide availability of HyperThreading, and preemption in the
+Linux Kernel, everyone hacking on the kernel needs to know the
+fundamentals of concurrency and locking for SMP.
+
+The Problem With Concurrency
+============================
+
+(Skip this if you know what a Race Condition is).
+
+In a normal program, you can increment a counter like so:
+
+::
+
+          very_important_count++;
+
+
+This is what they would expect to happen:
+
++------------------------------------+------------------------------------+
+| Instance 1                         | Instance 2                         |
++====================================+====================================+
+| read very_important_count (5)      |                                    |
++------------------------------------+------------------------------------+
+| add 1 (6)                          |                                    |
++------------------------------------+------------------------------------+
+| write very_important_count (6)     |                                    |
++------------------------------------+------------------------------------+
+|                                    | read very_important_count (6)      |
++------------------------------------+------------------------------------+
+|                                    | add 1 (7)                          |
++------------------------------------+------------------------------------+
+|                                    | write very_important_count (7)     |
++------------------------------------+------------------------------------+
+
+Table: Expected Results
+
+This is what might happen:
+
++------------------------------------+------------------------------------+
+| Instance 1                         | Instance 2                         |
++====================================+====================================+
+| read very_important_count (5)      |                                    |
++------------------------------------+------------------------------------+
+|                                    | read very_important_count (5)      |
++------------------------------------+------------------------------------+
+| add 1 (6)                          |                                    |
++------------------------------------+------------------------------------+
+|                                    | add 1 (6)                          |
++------------------------------------+------------------------------------+
+| write very_important_count (6)     |                                    |
++------------------------------------+------------------------------------+
+|                                    | write very_important_count (6)     |
++------------------------------------+------------------------------------+
+
+Table: Possible Results
+
+Race Conditions and Critical Regions
+------------------------------------
+
+This overlap, where the result depends on the relative timing of
+multiple tasks, is called a race condition. The piece of code containing
+the concurrency issue is called a critical region. And especially since
+Linux starting running on SMP machines, they became one of the major
+issues in kernel design and implementation.
+
+Preemption can have the same effect, even if there is only one CPU: by
+preempting one task during the critical region, we have exactly the same
+race condition. In this case the thread which preempts might run the
+critical region itself.
+
+The solution is to recognize when these simultaneous accesses occur, and
+use locks to make sure that only one instance can enter the critical
+region at any time. There are many friendly primitives in the Linux
+kernel to help you do this. And then there are the unfriendly
+primitives, but I'll pretend they don't exist.
+
+Locking in the Linux Kernel
+===========================
+
+If I could give you one piece of advice: never sleep with anyone crazier
+than yourself. But if I had to give you advice on locking: *keep it
+simple*.
+
+Be reluctant to introduce new locks.
+
+Strangely enough, this last one is the exact reverse of my advice when
+you *have* slept with someone crazier than yourself. And you should
+think about getting a big dog.
+
+Two Main Types of Kernel Locks: Spinlocks and Mutexes
+-----------------------------------------------------
+
+There are two main types of kernel locks. The fundamental type is the
+spinlock (``include/asm/spinlock.h``), which is a very simple
+single-holder lock: if you can't get the spinlock, you keep trying
+(spinning) until you can. Spinlocks are very small and fast, and can be
+used anywhere.
+
+The second type is a mutex (``include/linux/mutex.h``): it is like a
+spinlock, but you may block holding a mutex. If you can't lock a mutex,
+your task will suspend itself, and be woken up when the mutex is
+released. This means the CPU can do something else while you are
+waiting. There are many cases when you simply can't sleep (see
+`What Functions Are Safe To Call From Interrupts? <#sleeping-things>`__),
+and so have to use a spinlock instead.
+
+Neither type of lock is recursive: see
+`Deadlock: Simple and Advanced <#deadlock>`__.
+
+Locks and Uniprocessor Kernels
+------------------------------
+
+For kernels compiled without ``CONFIG_SMP``, and without
+``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent
+design decision: when no-one else can run at the same time, there is no
+reason to have a lock.
+
+If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT``
+is set, then spinlocks simply disable preemption, which is sufficient to
+prevent any races. For most purposes, we can think of preemption as
+equivalent to SMP, and not worry about it separately.
+
+You should always test your locking code with ``CONFIG_SMP`` and
+``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box,
+because it will still catch some kinds of locking bugs.
+
+Mutexes still exist, because they are required for synchronization
+between user contexts, as we will see below.
+
+Locking Only In User Context
+----------------------------
+
+If you have a data structure which is only ever accessed from user
+context, then you can use a simple mutex (``include/linux/mutex.h``) to
+protect it. This is the most trivial case: you initialize the mutex.
+Then you can call :c:func:`mutex_lock_interruptible()` to grab the
+mutex, and :c:func:`mutex_unlock()` to release it. There is also a
+:c:func:`mutex_lock()`, which should be avoided, because it will
+not return if a signal is received.
+
+Example: ``net/netfilter/nf_sockopt.c`` allows registration of new
+:c:func:`setsockopt()` and :c:func:`getsockopt()` calls, with
+:c:func:`nf_register_sockopt()`. Registration and de-registration
+are only done on module load and unload (and boot time, where there is
+no concurrency), and the list of registrations is only consulted for an
+unknown :c:func:`setsockopt()` or :c:func:`getsockopt()` system
+call. The ``nf_sockopt_mutex`` is perfect to protect this, especially
+since the setsockopt and getsockopt calls may well sleep.
+
+Locking Between User Context and Softirqs
+-----------------------------------------
+
+If a softirq shares data with user context, you have two problems.
+Firstly, the current user context can be interrupted by a softirq, and
+secondly, the critical region could be entered from another CPU. This is
+where :c:func:`spin_lock_bh()` (``include/linux/spinlock.h``) is
+used. It disables softirqs on that CPU, then grabs the lock.
+:c:func:`spin_unlock_bh()` does the reverse. (The '_bh' suffix is
+a historical reference to "Bottom Halves", the old name for software
+interrupts. It should really be called spin_lock_softirq()' in a
+perfect world).
+
+Note that you can also use :c:func:`spin_lock_irq()` or
+:c:func:`spin_lock_irqsave()` here, which stop hardware interrupts
+as well: see `Hard IRQ Context <#hardirq-context>`__.
+
+This works perfectly for UP as well: the spin lock vanishes, and this
+macro simply becomes :c:func:`local_bh_disable()`
+(``include/linux/interrupt.h``), which protects you from the softirq
+being run.
+
+Locking Between User Context and Tasklets
+-----------------------------------------
+
+This is exactly the same as above, because tasklets are actually run
+from a softirq.
+
+Locking Between User Context and Timers
+---------------------------------------
+
+This, too, is exactly the same as above, because timers are actually run
+from a softirq. From a locking point of view, tasklets and timers are
+identical.
+
+Locking Between Tasklets/Timers
+-------------------------------
+
+Sometimes a tasklet or timer might want to share data with another
+tasklet or timer.
+
+The Same Tasklet/Timer
+~~~~~~~~~~~~~~~~~~~~~~
+
+Since a tasklet is never run on two CPUs at once, you don't need to
+worry about your tasklet being reentrant (running twice at once), even
+on SMP.
+
+Different Tasklets/Timers
+~~~~~~~~~~~~~~~~~~~~~~~~~
+
+If another tasklet/timer wants to share data with your tasklet or timer
+, you will both need to use :c:func:`spin_lock()` and
+:c:func:`spin_unlock()` calls. :c:func:`spin_lock_bh()` is
+unnecessary here, as you are already in a tasklet, and none will be run
+on the same CPU.
+
+Locking Between Softirqs
+------------------------
+
+Often a softirq might want to share data with itself or a tasklet/timer.
+
+The Same Softirq
+~~~~~~~~~~~~~~~~
+
+The same softirq can run on the other CPUs: you can use a per-CPU array
+(see `Per-CPU Data <#per-cpu>`__) for better performance. If you're
+going so far as to use a softirq, you probably care about scalable
+performance enough to justify the extra complexity.
+
+You'll need to use :c:func:`spin_lock()` and
+:c:func:`spin_unlock()` for shared data.
+
+Different Softirqs
+~~~~~~~~~~~~~~~~~~
+
+You'll need to use :c:func:`spin_lock()` and
+:c:func:`spin_unlock()` for shared data, whether it be a timer,
+tasklet, different softirq or the same or another softirq: any of them
+could be running on a different CPU.
+
+Hard IRQ Context
+================
+
+Hardware interrupts usually communicate with a tasklet or softirq.
+Frequently this involves putting work in a queue, which the softirq will
+take out.
+
+Locking Between Hard IRQ and Softirqs/Tasklets
+----------------------------------------------
+
+If a hardware irq handler shares data with a softirq, you have two
+concerns. Firstly, the softirq processing can be interrupted by a
+hardware interrupt, and secondly, the critical region could be entered
+by a hardware interrupt on another CPU. This is where
+:c:func:`spin_lock_irq()` is used. It is defined to disable
+interrupts on that cpu, then grab the lock.
+:c:func:`spin_unlock_irq()` does the reverse.
+
+The irq handler does not to use :c:func:`spin_lock_irq()`, because
+the softirq cannot run while the irq handler is running: it can use
+:c:func:`spin_lock()`, which is slightly faster. The only exception
+would be if a different hardware irq handler uses the same lock:
+:c:func:`spin_lock_irq()` will stop that from interrupting us.
+
+This works perfectly for UP as well: the spin lock vanishes, and this
+macro simply becomes :c:func:`local_irq_disable()`
+(``include/asm/smp.h``), which protects you from the softirq/tasklet/BH
+being run.
+
+:c:func:`spin_lock_irqsave()` (``include/linux/spinlock.h``) is a
+variant which saves whether interrupts were on or off in a flags word,
+which is passed to :c:func:`spin_unlock_irqrestore()`. This means
+that the same code can be used inside an hard irq handler (where
+interrupts are already off) and in softirqs (where the irq disabling is
+required).
+
+Note that softirqs (and hence tasklets and timers) are run on return
+from hardware interrupts, so :c:func:`spin_lock_irq()` also stops
+these. In that sense, :c:func:`spin_lock_irqsave()` is the most
+general and powerful locking function.
+
+Locking Between Two Hard IRQ Handlers
+-------------------------------------
+
+It is rare to have to share data between two IRQ handlers, but if you
+do, :c:func:`spin_lock_irqsave()` should be used: it is
+architecture-specific whether all interrupts are disabled inside irq
+handlers themselves.
+
+Cheat Sheet For Locking
+=======================
+
+Pete Zaitcev gives the following summary:
+
+-  If you are in a process context (any syscall) and want to lock other
+   process out, use a mutex. You can take a mutex and sleep
+   (``copy_from_user*(`` or ``kmalloc(x,GFP_KERNEL)``).
+
+-  Otherwise (== data can be touched in an interrupt), use
+   :c:func:`spin_lock_irqsave()` and
+   :c:func:`spin_unlock_irqrestore()`.
+
+-  Avoid holding spinlock for more than 5 lines of code and across any
+   function call (except accessors like :c:func:`readb()`).
+
+Table of Minimum Requirements
+-----------------------------
+
+The following table lists the *minimum* locking requirements between
+various contexts. In some cases, the same context can only be running on
+one CPU at a time, so no locking is required for that context (eg. a
+particular thread can only run on one CPU at a time, but if it needs
+shares data with another thread, locking is required).
+
+Remember the advice above: you can always use
+:c:func:`spin_lock_irqsave()`, which is a superset of all other
+spinlock primitives.
+
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+|                  | IRQ Handler A   | IRQ Handler B   | Softirq A   | Softirq B   | Tasklet A   | Tasklet B   | Timer A   | Timer B   | User Context A   | User Context B   |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| IRQ Handler A    | None            |                 |             |             |             |             |           |           |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| IRQ Handler B    | SLIS            | None            |             |             |             |             |           |           |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Softirq A        | SLI             | SLI             | SL          |             |             |             |           |           |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Softirq B        | SLI             | SLI             | SL          | SL          |             |             |           |           |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Tasklet A        | SLI             | SLI             | SL          | SL          | None        |             |           |           |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Tasklet B        | SLI             | SLI             | SL          | SL          | SL          | None        |           |           |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Timer A          | SLI             | SLI             | SL          | SL          | SL          | SL          | None      |           |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Timer B          | SLI             | SLI             | SL          | SL          | SL          | SL          | SL        | None      |                  |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| User Context A   | SLI             | SLI             | SLBH        | SLBH        | SLBH        | SLBH        | SLBH      | SLBH      | None             |                  |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| User Context B   | SLI             | SLI             | SLBH        | SLBH        | SLBH        | SLBH        | SLBH      | SLBH      | MLI              | None             |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+
+Table: Table of Locking Requirements
+
++--------+----------------------------+
+| SLIS   | spin_lock_irqsave          |
++--------+----------------------------+
+| SLI    | spin_lock_irq              |
++--------+----------------------------+
+| SL     | spin_lock                  |
++--------+----------------------------+
+| SLBH   | spin_lock_bh               |
++--------+----------------------------+
+| MLI    | mutex_lock_interruptible   |
++--------+----------------------------+
+
+Table: Legend for Locking Requirements Table
+
+The trylock Functions
+=====================
+
+There are functions that try to acquire a lock only once and immediately
+return a value telling about success or failure to acquire the lock.
+They can be used if you need no access to the data protected with the
+lock when some other thread is holding the lock. You should acquire the
+lock later if you then need access to the data protected with the lock.
+
+:c:func:`spin_trylock()` does not spin but returns non-zero if it
+acquires the spinlock on the first try or 0 if not. This function can be
+used in all contexts like :c:func:`spin_lock()`: you must have
+disabled the contexts that might interrupt you and acquire the spin
+lock.
+
+:c:func:`mutex_trylock()` does not suspend your task but returns
+non-zero if it could lock the mutex on the first try or 0 if not. This
+function cannot be safely used in hardware or software interrupt
+contexts despite not sleeping.
+
+Common Examples
+===============
+
+Let's step through a simple example: a cache of number to name mappings.
+The cache keeps a count of how often each of the objects is used, and
+when it gets full, throws out the least used one.
+
+All In User Context
+-------------------
+
+For our first example, we assume that all operations are in user context
+(ie. from system calls), so we can sleep. This means we can use a mutex
+to protect the cache and all the objects within it. Here's the code::
+
+    #include <linux/list.h>
+    #include <linux/slab.h>
+    #include <linux/string.h>
+    #include <linux/mutex.h>
+    #include <asm/errno.h>
+
+    struct object
+    {
+            struct list_head list;
+            int id;
+            char name[32];
+            int popularity;
+    };
+
+    /* Protects the cache, cache_num, and the objects within it */
+    static DEFINE_MUTEX(cache_lock);
+    static LIST_HEAD(cache);
+    static unsigned int cache_num = 0;
+    #define MAX_CACHE_SIZE 10
+
+    /* Must be holding cache_lock */
+    static struct object *__cache_find(int id)
+    {
+            struct object *i;
+
+            list_for_each_entry(i, &cache, list)
+                    if (i->id == id) {
+                            i->popularity++;
+                            return i;
+                    }
+            return NULL;
+    }
+
+    /* Must be holding cache_lock */
+    static void __cache_delete(struct object *obj)
+    {
+            BUG_ON(!obj);
+            list_del(&obj->list);
+            kfree(obj);
+            cache_num--;
+    }
+
+    /* Must be holding cache_lock */
+    static void __cache_add(struct object *obj)
+    {
+            list_add(&obj->list, &cache);
+            if (++cache_num > MAX_CACHE_SIZE) {
+                    struct object *i, *outcast = NULL;
+                    list_for_each_entry(i, &cache, list) {
+                            if (!outcast || i->popularity < outcast->popularity)
+                                    outcast = i;
+                    }
+                    __cache_delete(outcast);
+            }
+    }
+
+    int cache_add(int id, const char *name)
+    {
+            struct object *obj;
+
+            if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
+                    return -ENOMEM;
+
+            strlcpy(obj->name, name, sizeof(obj->name));
+            obj->id = id;
+            obj->popularity = 0;
+
+            mutex_lock(&cache_lock);
+            __cache_add(obj);
+            mutex_unlock(&cache_lock);
+            return 0;
+    }
+
+    void cache_delete(int id)
+    {
+            mutex_lock(&cache_lock);
+            __cache_delete(__cache_find(id));
+            mutex_unlock(&cache_lock);
+    }
+
+    int cache_find(int id, char *name)
+    {
+            struct object *obj;
+            int ret = -ENOENT;
+
+            mutex_lock(&cache_lock);
+            obj = __cache_find(id);
+            if (obj) {
+                    ret = 0;
+                    strcpy(name, obj->name);
+            }
+            mutex_unlock(&cache_lock);
+            return ret;
+    }
+
+Note that we always make sure we have the cache_lock when we add,
+delete, or look up the cache: both the cache infrastructure itself and
+the contents of the objects are protected by the lock. In this case it's
+easy, since we copy the data for the user, and never let them access the
+objects directly.
+
+There is a slight (and common) optimization here: in
+:c:func:`cache_add()` we set up the fields of the object before
+grabbing the lock. This is safe, as no-one else can access it until we
+put it in cache.
+
+Accessing From Interrupt Context
+--------------------------------
+
+Now consider the case where :c:func:`cache_find()` can be called
+from interrupt context: either a hardware interrupt or a softirq. An
+example would be a timer which deletes object from the cache.
+
+The change is shown below, in standard patch format: the ``-`` are lines
+which are taken away, and the ``+`` are lines which are added.
+
+::
+
+    --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
+    +++ cache.c.interrupt   2003-12-09 14:07:49.000000000 +1100
+    @@ -12,7 +12,7 @@
+             int popularity;
+     };
+
+    -static DEFINE_MUTEX(cache_lock);
+    +static DEFINE_SPINLOCK(cache_lock);
+     static LIST_HEAD(cache);
+     static unsigned int cache_num = 0;
+     #define MAX_CACHE_SIZE 10
+    @@ -55,6 +55,7 @@
+     int cache_add(int id, const char *name)
+     {
+             struct object *obj;
+    +        unsigned long flags;
+
+             if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
+                     return -ENOMEM;
+    @@ -63,30 +64,33 @@
+             obj->id = id;
+             obj->popularity = 0;
+
+    -        mutex_lock(&cache_lock);
+    +        spin_lock_irqsave(&cache_lock, flags);
+             __cache_add(obj);
+    -        mutex_unlock(&cache_lock);
+    +        spin_unlock_irqrestore(&cache_lock, flags);
+             return 0;
+     }
+
+     void cache_delete(int id)
+     {
+    -        mutex_lock(&cache_lock);
+    +        unsigned long flags;
+    +
+    +        spin_lock_irqsave(&cache_lock, flags);
+             __cache_delete(__cache_find(id));
+    -        mutex_unlock(&cache_lock);
+    +        spin_unlock_irqrestore(&cache_lock, flags);
+     }
+
+     int cache_find(int id, char *name)
+     {
+             struct object *obj;
+             int ret = -ENOENT;
+    +        unsigned long flags;
+
+    -        mutex_lock(&cache_lock);
+    +        spin_lock_irqsave(&cache_lock, flags);
+             obj = __cache_find(id);
+             if (obj) {
+                     ret = 0;
+                     strcpy(name, obj->name);
+             }
+    -        mutex_unlock(&cache_lock);
+    +        spin_unlock_irqrestore(&cache_lock, flags);
+             return ret;
+     }
+
+Note that the :c:func:`spin_lock_irqsave()` will turn off
+interrupts if they are on, otherwise does nothing (if we are already in
+an interrupt handler), hence these functions are safe to call from any
+context.
+
+Unfortunately, :c:func:`cache_add()` calls :c:func:`kmalloc()`
+with the ``GFP_KERNEL`` flag, which is only legal in user context. I
+have assumed that :c:func:`cache_add()` is still only called in
+user context, otherwise this should become a parameter to
+:c:func:`cache_add()`.
+
+Exposing Objects Outside This File
+----------------------------------
+
+If our objects contained more information, it might not be sufficient to
+copy the information in and out: other parts of the code might want to
+keep pointers to these objects, for example, rather than looking up the
+id every time. This produces two problems.
+
+The first problem is that we use the ``cache_lock`` to protect objects:
+we'd need to make this non-static so the rest of the code can use it.
+This makes locking trickier, as it is no longer all in one place.
+
+The second problem is the lifetime problem: if another structure keeps a
+pointer to an object, it presumably expects that pointer to remain
+valid. Unfortunately, this is only guaranteed while you hold the lock,
+otherwise someone might call :c:func:`cache_delete()` and even
+worse, add another object, re-using the same address.
+
+As there is only one lock, you can't hold it forever: no-one else would
+get any work done.
+
+The solution to this problem is to use a reference count: everyone who
+has a pointer to the object increases it when they first get the object,
+and drops the reference count when they're finished with it. Whoever
+drops it to zero knows it is unused, and can actually delete it.
+
+Here is the code::
+
+    --- cache.c.interrupt   2003-12-09 14:25:43.000000000 +1100
+    +++ cache.c.refcnt  2003-12-09 14:33:05.000000000 +1100
+    @@ -7,6 +7,7 @@
+     struct object
+     {
+             struct list_head list;
+    +        unsigned int refcnt;
+             int id;
+             char name[32];
+             int popularity;
+    @@ -17,6 +18,35 @@
+     static unsigned int cache_num = 0;
+     #define MAX_CACHE_SIZE 10
+
+    +static void __object_put(struct object *obj)
+    +{
+    +        if (--obj->refcnt == 0)
+    +                kfree(obj);
+    +}
+    +
+    +static void __object_get(struct object *obj)
+    +{
+    +        obj->refcnt++;
+    +}
+    +
+    +void object_put(struct object *obj)
+    +{
+    +        unsigned long flags;
+    +
+    +        spin_lock_irqsave(&cache_lock, flags);
+    +        __object_put(obj);
+    +        spin_unlock_irqrestore(&cache_lock, flags);
+    +}
+    +
+    +void object_get(struct object *obj)
+    +{
+    +        unsigned long flags;
+    +
+    +        spin_lock_irqsave(&cache_lock, flags);
+    +        __object_get(obj);
+    +        spin_unlock_irqrestore(&cache_lock, flags);
+    +}
+    +
+     /* Must be holding cache_lock */
+     static struct object *__cache_find(int id)
+     {
+    @@ -35,6 +65,7 @@
+     {
+             BUG_ON(!obj);
+             list_del(&obj->list);
+    +        __object_put(obj);
+             cache_num--;
+     }
+
+    @@ -63,6 +94,7 @@
+             strlcpy(obj->name, name, sizeof(obj->name));
+             obj->id = id;
+             obj->popularity = 0;
+    +        obj->refcnt = 1; /* The cache holds a reference */
+
+             spin_lock_irqsave(&cache_lock, flags);
+             __cache_add(obj);
+    @@ -79,18 +111,15 @@
+             spin_unlock_irqrestore(&cache_lock, flags);
+     }
+
+    -int cache_find(int id, char *name)
+    +struct object *cache_find(int id)
+     {
+             struct object *obj;
+    -        int ret = -ENOENT;
+             unsigned long flags;
+
+             spin_lock_irqsave(&cache_lock, flags);
+             obj = __cache_find(id);
+    -        if (obj) {
+    -                ret = 0;
+    -                strcpy(name, obj->name);
+    -        }
+    +        if (obj)
+    +                __object_get(obj);
+             spin_unlock_irqrestore(&cache_lock, flags);
+    -        return ret;
+    +        return obj;
+     }
+
+We encapsulate the reference counting in the standard 'get' and 'put'
+functions. Now we can return the object itself from
+:c:func:`cache_find()` which has the advantage that the user can
+now sleep holding the object (eg. to :c:func:`copy_to_user()` to
+name to userspace).
+
+The other point to note is that I said a reference should be held for
+every pointer to the object: thus the reference count is 1 when first
+inserted into the cache. In some versions the framework does not hold a
+reference count, but they are more complicated.
+
+Using Atomic Operations For The Reference Count
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+In practice, ``atomic_t`` would usually be used for refcnt. There are a
+number of atomic operations defined in ``include/asm/atomic.h``: these
+are guaranteed to be seen atomically from all CPUs in the system, so no
+lock is required. In this case, it is simpler than using spinlocks,
+although for anything non-trivial using spinlocks is clearer. The
+:c:func:`atomic_inc()` and :c:func:`atomic_dec_and_test()`
+are used instead of the standard increment and decrement operators, and
+the lock is no longer used to protect the reference count itself.
+
+::
+
+    --- cache.c.refcnt  2003-12-09 15:00:35.000000000 +1100
+    +++ cache.c.refcnt-atomic   2003-12-11 15:49:42.000000000 +1100
+    @@ -7,7 +7,7 @@
+     struct object
+     {
+             struct list_head list;
+    -        unsigned int refcnt;
+    +        atomic_t refcnt;
+             int id;
+             char name[32];
+             int popularity;
+    @@ -18,33 +18,15 @@
+     static unsigned int cache_num = 0;
+     #define MAX_CACHE_SIZE 10
+
+    -static void __object_put(struct object *obj)
+    -{
+    -        if (--obj->refcnt == 0)
+    -                kfree(obj);
+    -}
+    -
+    -static void __object_get(struct object *obj)
+    -{
+    -        obj->refcnt++;
+    -}
+    -
+     void object_put(struct object *obj)
+     {
+    -        unsigned long flags;
+    -
+    -        spin_lock_irqsave(&cache_lock, flags);
+    -        __object_put(obj);
+    -        spin_unlock_irqrestore(&cache_lock, flags);
+    +        if (atomic_dec_and_test(&obj->refcnt))
+    +                kfree(obj);
+     }
+
+     void object_get(struct object *obj)
+     {
+    -        unsigned long flags;
+    -
+    -        spin_lock_irqsave(&cache_lock, flags);
+    -        __object_get(obj);
+    -        spin_unlock_irqrestore(&cache_lock, flags);
+    +        atomic_inc(&obj->refcnt);
+     }
+
+     /* Must be holding cache_lock */
+    @@ -65,7 +47,7 @@
+     {
+             BUG_ON(!obj);
+             list_del(&obj->list);
+    -        __object_put(obj);
+    +        object_put(obj);
+             cache_num--;
+     }
+
+    @@ -94,7 +76,7 @@
+             strlcpy(obj->name, name, sizeof(obj->name));
+             obj->id = id;
+             obj->popularity = 0;
+    -        obj->refcnt = 1; /* The cache holds a reference */
+    +        atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
+
+             spin_lock_irqsave(&cache_lock, flags);
+             __cache_add(obj);
+    @@ -119,7 +101,7 @@
+             spin_lock_irqsave(&cache_lock, flags);
+             obj = __cache_find(id);
+             if (obj)
+    -                __object_get(obj);
+    +                object_get(obj);
+             spin_unlock_irqrestore(&cache_lock, flags);
+             return obj;
+     }
+
+Protecting The Objects Themselves
+---------------------------------
+
+In these examples, we assumed that the objects (except the reference
+counts) never changed once they are created. If we wanted to allow the
+name to change, there are three possibilities:
+
+-  You can make ``cache_lock`` non-static, and tell people to grab that
+   lock before changing the name in any object.
+
+-  You can provide a :c:func:`cache_obj_rename()` which grabs this
+   lock and changes the name for the caller, and tell everyone to use
+   that function.
+
+-  You can make the ``cache_lock`` protect only the cache itself, and
+   use another lock to protect the name.
+
+Theoretically, you can make the locks as fine-grained as one lock for
+every field, for every object. In practice, the most common variants
+are:
+
+-  One lock which protects the infrastructure (the ``cache`` list in
+   this example) and all the objects. This is what we have done so far.
+
+-  One lock which protects the infrastructure (including the list
+   pointers inside the objects), and one lock inside the object which
+   protects the rest of that object.
+
+-  Multiple locks to protect the infrastructure (eg. one lock per hash
+   chain), possibly with a separate per-object lock.
+
+Here is the "lock-per-object" implementation:
+
+::
+
+    --- cache.c.refcnt-atomic   2003-12-11 15:50:54.000000000 +1100
+    +++ cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
+    @@ -6,11 +6,17 @@
+
+     struct object
+     {
+    +        /* These two protected by cache_lock. */
+             struct list_head list;
+    +        int popularity;
+    +
+             atomic_t refcnt;
+    +
+    +        /* Doesn't change once created. */
+             int id;
+    +
+    +        spinlock_t lock; /* Protects the name */
+             char name[32];
+    -        int popularity;
+     };
+
+     static DEFINE_SPINLOCK(cache_lock);
+    @@ -77,6 +84,7 @@
+             obj->id = id;
+             obj->popularity = 0;
+             atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
+    +        spin_lock_init(&obj->lock);
+
+             spin_lock_irqsave(&cache_lock, flags);
+             __cache_add(obj);
+
+Note that I decide that the popularity count should be protected by the
+``cache_lock`` rather than the per-object lock: this is because it (like
+the :c:type:`struct list_head <list_head>` inside the object)
+is logically part of the infrastructure. This way, I don't need to grab
+the lock of every object in :c:func:`__cache_add()` when seeking
+the least popular.
+
+I also decided that the id member is unchangeable, so I don't need to
+grab each object lock in :c:func:`__cache_find()` to examine the
+id: the object lock is only used by a caller who wants to read or write
+the name field.
+
+Note also that I added a comment describing what data was protected by
+which locks. This is extremely important, as it describes the runtime
+behavior of the code, and can be hard to gain from just reading. And as
+Alan Cox says, “Lock data, not code”.
+
+Common Problems
+===============
+
+Deadlock: Simple and Advanced
+-----------------------------
+
+There is a coding bug where a piece of code tries to grab a spinlock
+twice: it will spin forever, waiting for the lock to be released
+(spinlocks, rwlocks and mutexes are not recursive in Linux). This is
+trivial to diagnose: not a
+stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem.
+
+For a slightly more complex case, imagine you have a region shared by a
+softirq and user context. If you use a :c:func:`spin_lock()` call
+to protect it, it is possible that the user context will be interrupted
+by the softirq while it holds the lock, and the softirq will then spin
+forever trying to get the same lock.
+
+Both of these are called deadlock, and as shown above, it can occur even
+with a single CPU (although not on UP compiles, since spinlocks vanish
+on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data
+corruption in the second example).
+
+This complete lockup is easy to diagnose: on SMP boxes the watchdog
+timer or compiling with ``DEBUG_SPINLOCK`` set
+(``include/linux/spinlock.h``) will show this up immediately when it
+happens.
+
+A more complex problem is the so-called 'deadly embrace', involving two
+or more locks. Say you have a hash table: each entry in the table is a
+spinlock, and a chain of hashed objects. Inside a softirq handler, you
+sometimes want to alter an object from one place in the hash to another:
+you grab the spinlock of the old hash chain and the spinlock of the new
+hash chain, and delete the object from the old one, and insert it in the
+new one.
+
+There are two problems here. First, if your code ever tries to move the
+object to the same chain, it will deadlock with itself as it tries to
+lock it twice. Secondly, if the same softirq on another CPU is trying to
+move another object in the reverse direction, the following could
+happen:
+
++-----------------------+-----------------------+
+| CPU 1                 | CPU 2                 |
++=======================+=======================+
+| Grab lock A -> OK     | Grab lock B -> OK     |
++-----------------------+-----------------------+
+| Grab lock B -> spin   | Grab lock A -> spin   |
++-----------------------+-----------------------+
+
+Table: Consequences
+
+The two CPUs will spin forever, waiting for the other to give up their
+lock. It will look, smell, and feel like a crash.
+
+Preventing Deadlock
+-------------------
+
+Textbooks will tell you that if you always lock in the same order, you
+will never get this kind of deadlock. Practice will tell you that this
+approach doesn't scale: when I create a new lock, I don't understand
+enough of the kernel to figure out where in the 5000 lock hierarchy it
+will fit.
+
+The best locks are encapsulated: they never get exposed in headers, and
+are never held around calls to non-trivial functions outside the same
+file. You can read through this code and see that it will never
+deadlock, because it never tries to grab another lock while it has that
+one. People using your code don't even need to know you are using a
+lock.
+
+A classic problem here is when you provide callbacks or hooks: if you
+call these with the lock held, you risk simple deadlock, or a deadly
+embrace (who knows what the callback will do?). Remember, the other
+programmers are out to get you, so don't do this.
+
+Overzealous Prevention Of Deadlocks
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Deadlocks are problematic, but not as bad as data corruption. Code which
+grabs a read lock, searches a list, fails to find what it wants, drops
+the read lock, grabs a write lock and inserts the object has a race
+condition.
+
+If you don't see why, please stay the fuck away from my code.
+
+Racing Timers: A Kernel Pastime
+-------------------------------
+
+Timers can produce their own special problems with races. Consider a
+collection of objects (list, hash, etc) where each object has a timer
+which is due to destroy it.
+
+If you want to destroy the entire collection (say on module removal),
+you might do the following::
+
+            /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
+               HUNGARIAN NOTATION */
+            spin_lock_bh(&list_lock);
+
+            while (list) {
+                    struct foo *next = list->next;
+                    del_timer(&list->timer);
+                    kfree(list);
+                    list = next;
+            }
+
+            spin_unlock_bh(&list_lock);
+
+
+Sooner or later, this will crash on SMP, because a timer can have just
+gone off before the :c:func:`spin_lock_bh()`, and it will only get
+the lock after we :c:func:`spin_unlock_bh()`, and then try to free
+the element (which has already been freed!).
+
+This can be avoided by checking the result of
+:c:func:`del_timer()`: if it returns 1, the timer has been deleted.
+If 0, it means (in this case) that it is currently running, so we can
+do::
+
+            retry:
+                    spin_lock_bh(&list_lock);
+
+                    while (list) {
+                            struct foo *next = list->next;
+                            if (!del_timer(&list->timer)) {
+                                    /* Give timer a chance to delete this */
+                                    spin_unlock_bh(&list_lock);
+                                    goto retry;
+                            }
+                            kfree(list);
+                            list = next;
+                    }
+
+                    spin_unlock_bh(&list_lock);
+
+
+Another common problem is deleting timers which restart themselves (by
+calling :c:func:`add_timer()` at the end of their timer function).
+Because this is a fairly common case which is prone to races, you should
+use :c:func:`del_timer_sync()` (``include/linux/timer.h``) to
+handle this case. It returns the number of times the timer had to be
+deleted before we finally stopped it from adding itself back in.
+
+Locking Speed
+=============
+
+There are three main things to worry about when considering speed of
+some code which does locking. First is concurrency: how many things are
+going to be waiting while someone else is holding a lock. Second is the
+time taken to actually acquire and release an uncontended lock. Third is
+using fewer, or smarter locks. I'm assuming that the lock is used fairly
+often: otherwise, you wouldn't be concerned about efficiency.
+
+Concurrency depends on how long the lock is usually held: you should
+hold the lock for as long as needed, but no longer. In the cache
+example, we always create the object without the lock held, and then
+grab the lock only when we are ready to insert it in the list.
+
+Acquisition times depend on how much damage the lock operations do to
+the pipeline (pipeline stalls) and how likely it is that this CPU was
+the last one to grab the lock (ie. is the lock cache-hot for this CPU):
+on a machine with more CPUs, this likelihood drops fast. Consider a
+700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic
+increment takes about 58ns, a lock which is cache-hot on this CPU takes
+160ns, and a cacheline transfer from another CPU takes an additional 170
+to 360ns. (These figures from Paul McKenney's `Linux Journal RCU
+article <http://www.linuxjournal.com/article.php?sid=6993>`__).
+
+These two aims conflict: holding a lock for a short time might be done
+by splitting locks into parts (such as in our final per-object-lock
+example), but this increases the number of lock acquisitions, and the
+results are often slower than having a single lock. This is another
+reason to advocate locking simplicity.
+
+The third concern is addressed below: there are some methods to reduce
+the amount of locking which needs to be done.
+
+Read/Write Lock Variants
+------------------------
+
+Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and
+:c:type:`struct rw_semaphore <rw_semaphore>`. These divide
+users into two classes: the readers and the writers. If you are only
+reading the data, you can get a read lock, but to write to the data you
+need the write lock. Many people can hold a read lock, but a writer must
+be sole holder.
+
+If your code divides neatly along reader/writer lines (as our cache code
+does), and the lock is held by readers for significant lengths of time,
+using these locks can help. They are slightly slower than the normal
+locks though, so in practice ``rwlock_t`` is not usually worthwhile.
+
+Avoiding Locks: Read Copy Update
+--------------------------------
+
+There is a special method of read/write locking called Read Copy Update.
+Using RCU, the readers can avoid taking a lock altogether: as we expect
+our cache to be read more often than updated (otherwise the cache is a
+waste of time), it is a candidate for this optimization.
+
+How do we get rid of read locks? Getting rid of read locks means that
+writers may be changing the list underneath the readers. That is
+actually quite simple: we can read a linked list while an element is
+being added if the writer adds the element very carefully. For example,
+adding ``new`` to a single linked list called ``list``::
+
+            new->next = list->next;
+            wmb();
+            list->next = new;
+
+
+The :c:func:`wmb()` is a write memory barrier. It ensures that the
+first operation (setting the new element's ``next`` pointer) is complete
+and will be seen by all CPUs, before the second operation is (putting
+the new element into the list). This is important, since modern
+compilers and modern CPUs can both reorder instructions unless told
+otherwise: we want a reader to either not see the new element at all, or
+see the new element with the ``next`` pointer correctly pointing at the
+rest of the list.
+
+Fortunately, there is a function to do this for standard
+:c:type:`struct list_head <list_head>` lists:
+:c:func:`list_add_rcu()` (``include/linux/list.h``).
+
+Removing an element from the list is even simpler: we replace the
+pointer to the old element with a pointer to its successor, and readers
+will either see it, or skip over it.
+
+::
+
+            list->next = old->next;
+
+
+There is :c:func:`list_del_rcu()` (``include/linux/list.h``) which
+does this (the normal version poisons the old object, which we don't
+want).
+
+The reader must also be careful: some CPUs can look through the ``next``
+pointer to start reading the contents of the next element early, but
+don't realize that the pre-fetched contents is wrong when the ``next``
+pointer changes underneath them. Once again, there is a
+:c:func:`list_for_each_entry_rcu()` (``include/linux/list.h``)
+to help you. Of course, writers can just use
+:c:func:`list_for_each_entry()`, since there cannot be two
+simultaneous writers.
+
+Our final dilemma is this: when can we actually destroy the removed
+element? Remember, a reader might be stepping through this element in
+the list right now: if we free this element and the ``next`` pointer
+changes, the reader will jump off into garbage and crash. We need to
+wait until we know that all the readers who were traversing the list
+when we deleted the element are finished. We use
+:c:func:`call_rcu()` to register a callback which will actually
+destroy the object once all pre-existing readers are finished.
+Alternatively, :c:func:`synchronize_rcu()` may be used to block
+until all pre-existing are finished.
+
+But how does Read Copy Update know when the readers are finished? The
+method is this: firstly, the readers always traverse the list inside
+:c:func:`rcu_read_lock()`/:c:func:`rcu_read_unlock()` pairs:
+these simply disable preemption so the reader won't go to sleep while
+reading the list.
+
+RCU then waits until every other CPU has slept at least once: since
+readers cannot sleep, we know that any readers which were traversing the
+list during the deletion are finished, and the callback is triggered.
+The real Read Copy Update code is a little more optimized than this, but
+this is the fundamental idea.
+
+::
+
+    --- cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100
+    +++ cache.c.rcupdate    2003-12-11 17:55:14.000000000 +1100
+    @@ -1,15 +1,18 @@
+     #include <linux/list.h>
+     #include <linux/slab.h>
+     #include <linux/string.h>
+    +#include <linux/rcupdate.h>
+     #include <linux/mutex.h>
+     #include <asm/errno.h>
+
+     struct object
+     {
+    -        /* These two protected by cache_lock. */
+    +        /* This is protected by RCU */
+             struct list_head list;
+             int popularity;
+
+    +        struct rcu_head rcu;
+    +
+             atomic_t refcnt;
+
+             /* Doesn't change once created. */
+    @@ -40,7 +43,7 @@
+     {
+             struct object *i;
+
+    -        list_for_each_entry(i, &cache, list) {
+    +        list_for_each_entry_rcu(i, &cache, list) {
+                     if (i->id == id) {
+                             i->popularity++;
+                             return i;
+    @@ -49,19 +52,25 @@
+             return NULL;
+     }
+
+    +/* Final discard done once we know no readers are looking. */
+    +static void cache_delete_rcu(void *arg)
+    +{
+    +        object_put(arg);
+    +}
+    +
+     /* Must be holding cache_lock */
+     static void __cache_delete(struct object *obj)
+     {
+             BUG_ON(!obj);
+    -        list_del(&obj->list);
+    -        object_put(obj);
+    +        list_del_rcu(&obj->list);
+             cache_num--;
+    +        call_rcu(&obj->rcu, cache_delete_rcu);
+     }
+
+     /* Must be holding cache_lock */
+     static void __cache_add(struct object *obj)
+     {
+    -        list_add(&obj->list, &cache);
+    +        list_add_rcu(&obj->list, &cache);
+             if (++cache_num > MAX_CACHE_SIZE) {
+                     struct object *i, *outcast = NULL;
+                     list_for_each_entry(i, &cache, list) {
+    @@ -104,12 +114,11 @@
+     struct object *cache_find(int id)
+     {
+             struct object *obj;
+    -        unsigned long flags;
+
+    -        spin_lock_irqsave(&cache_lock, flags);
+    +        rcu_read_lock();
+             obj = __cache_find(id);
+             if (obj)
+                     object_get(obj);
+    -        spin_unlock_irqrestore(&cache_lock, flags);
+    +        rcu_read_unlock();
+             return obj;
+     }
+
+Note that the reader will alter the popularity member in
+:c:func:`__cache_find()`, and now it doesn't hold a lock. One
+solution would be to make it an ``atomic_t``, but for this usage, we
+don't really care about races: an approximate result is good enough, so
+I didn't change it.
+
+The result is that :c:func:`cache_find()` requires no
+synchronization with any other functions, so is almost as fast on SMP as
+it would be on UP.
+
+There is a further optimization possible here: remember our original
+cache code, where there were no reference counts and the caller simply
+held the lock whenever using the object? This is still possible: if you
+hold the lock, no one can delete the object, so you don't need to get
+and put the reference count.
+
+Now, because the 'read lock' in RCU is simply disabling preemption, a
+caller which always has preemption disabled between calling
+:c:func:`cache_find()` and :c:func:`object_put()` does not
+need to actually get and put the reference count: we could expose
+:c:func:`__cache_find()` by making it non-static, and such
+callers could simply call that.
+
+The benefit here is that the reference count is not written to: the
+object is not altered in any way, which is much faster on SMP machines
+due to caching.
+
+Per-CPU Data
+------------
+
+Another technique for avoiding locking which is used fairly widely is to
+duplicate information for each CPU. For example, if you wanted to keep a
+count of a common condition, you could use a spin lock and a single
+counter. Nice and simple.
+
+If that was too slow (it's usually not, but if you've got a really big
+machine to test on and can show that it is), you could instead use a
+counter for each CPU, then none of them need an exclusive lock. See
+:c:func:`DEFINE_PER_CPU()`, :c:func:`get_cpu_var()` and
+:c:func:`put_cpu_var()` (``include/linux/percpu.h``).
+
+Of particular use for simple per-cpu counters is the ``local_t`` type,
+and the :c:func:`cpu_local_inc()` and related functions, which are
+more efficient than simple code on some architectures
+(``include/asm/local.h``).
+
+Note that there is no simple, reliable way of getting an exact value of
+such a counter, without introducing more locks. This is not a problem
+for some uses.
+
+Data Which Mostly Used By An IRQ Handler
+----------------------------------------
+
+If data is always accessed from within the same IRQ handler, you don't
+need a lock at all: the kernel already guarantees that the irq handler
+will not run simultaneously on multiple CPUs.
+
+Manfred Spraul points out that you can still do this, even if the data
+is very occasionally accessed in user context or softirqs/tasklets. The
+irq handler doesn't use a lock, and all other accesses are done as so::
+
+        spin_lock(&lock);
+        disable_irq(irq);
+        ...
+        enable_irq(irq);
+        spin_unlock(&lock);
+
+The :c:func:`disable_irq()` prevents the irq handler from running
+(and waits for it to finish if it's currently running on other CPUs).
+The spinlock prevents any other accesses happening at the same time.
+Naturally, this is slower than just a :c:func:`spin_lock_irq()`
+call, so it only makes sense if this type of access happens extremely
+rarely.
+
+What Functions Are Safe To Call From Interrupts?
+================================================
+
+Many functions in the kernel sleep (ie. call schedule()) directly or
+indirectly: you can never call them while holding a spinlock, or with
+preemption disabled. This also means you need to be in user context:
+calling them from an interrupt is illegal.
+
+Some Functions Which Sleep
+--------------------------
+
+The most common ones are listed below, but you usually have to read the
+code to find out if other calls are safe. If everyone else who calls it
+can sleep, you probably need to be able to sleep, too. In particular,
+registration and deregistration functions usually expect to be called
+from user context, and can sleep.
+
+-  Accesses to userspace:
+
+   -  :c:func:`copy_from_user()`
+
+   -  :c:func:`copy_to_user()`
+
+   -  :c:func:`get_user()`
+
+   -  :c:func:`put_user()`
+
+-  ``kmalloc(GFP_KERNEL)``
+
+-  :c:func:`mutex_lock_interruptible()` and
+   :c:func:`mutex_lock()`
+
+   There is a :c:func:`mutex_trylock()` which does not sleep.
+   Still, it must not be used inside interrupt context since its
+   implementation is not safe for that. :c:func:`mutex_unlock()`
+   will also never sleep. It cannot be used in interrupt context either
+   since a mutex must be released by the same task that acquired it.
+
+Some Functions Which Don't Sleep
+--------------------------------
+
+Some functions are safe to call from any context, or holding almost any
+lock.
+
+-  :c:func:`printk()`
+
+-  :c:func:`kfree()`
+
+-  :c:func:`add_timer()` and :c:func:`del_timer()`
+
+Mutex API reference
+===================
+
+.. kernel-doc:: include/linux/mutex.h
+   :internal:
+
+.. kernel-doc:: kernel/locking/mutex.c
+   :export:
+
+Futex API reference
+===================
+
+.. kernel-doc:: kernel/futex.c
+   :internal:
+
+Further reading
+===============
+
+-  ``Documentation/locking/spinlocks.txt``: Linus Torvalds' spinlocking
+   tutorial in the kernel sources.
+
+-  Unix Systems for Modern Architectures: Symmetric Multiprocessing and
+   Caching for Kernel Programmers:
+
+   Curt Schimmel's very good introduction to kernel level locking (not
+   written for Linux, but nearly everything applies). The book is
+   expensive, but really worth every penny to understand SMP locking.
+   [ISBN: 0201633388]
+
+Thanks
+======
+
+Thanks to Telsa Gwynne for DocBooking, neatening and adding style.
+
+Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras,
+Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev,
+James Morris, Robert Love, Paul McKenney, John Ashby for proofreading,
+correcting, flaming, commenting.
+
+Thanks to the cabal for having no influence on this document.
+
+Glossary
+========
+
+preemption
+  Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user
+  context inside the kernel would not preempt each other (ie. you had that
+  CPU until you gave it up, except for interrupts). With the addition of
+  ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher
+  priority tasks can "cut in": spinlocks were changed to disable
+  preemption, even on UP.
+
+bh
+  Bottom Half: for historical reasons, functions with '_bh' in them often
+  now refer to any software interrupt, e.g. :c:func:`spin_lock_bh()`
+  blocks any software interrupt on the current CPU. Bottom halves are
+  deprecated, and will eventually be replaced by tasklets. Only one bottom
+  half will be running at any time.
+
+Hardware Interrupt / Hardware IRQ
+  Hardware interrupt request. :c:func:`in_irq()` returns true in a
+  hardware interrupt handler.
+
+Interrupt Context
+  Not user context: processing a hardware irq or software irq. Indicated
+  by the :c:func:`in_interrupt()` macro returning true.
+
+SMP
+  Symmetric Multi-Processor: kernels compiled for multiple-CPU machines.
+  (``CONFIG_SMP=y``).
+
+Software Interrupt / softirq
+  Software interrupt handler. :c:func:`in_irq()` returns false;
+  :c:func:`in_softirq()` returns true. Tasklets and softirqs both
+  fall into the category of 'software interrupts'.
+
+  Strictly speaking a softirq is one of up to 32 enumerated software
+  interrupts which can run on multiple CPUs at once. Sometimes used to
+  refer to tasklets as well (ie. all software interrupts).
+
+tasklet
+  A dynamically-registrable software interrupt, which is guaranteed to
+  only run on one CPU at a time.
+
+timer
+  A dynamically-registrable software interrupt, which is run at (or close
+  to) a given time. When running, it is just like a tasklet (in fact, they
+  are called from the TIMER_SOFTIRQ).
+
+UP
+  Uni-Processor: Non-SMP. (CONFIG_SMP=n).
+
+User Context
+  The kernel executing on behalf of a particular process (ie. a system
+  call or trap) or kernel thread. You can tell which process with the
+  ``current`` macro.) Not to be confused with userspace. Can be
+  interrupted by software or hardware interrupts.
+
+Userspace
+  A process executing its own code outside the kernel.
-- 
2.9.3

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