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Message-ID: <3244660b-64f6-8202-b505-a9796b888db5@lechnology.com>
Date: Wed, 2 Aug 2017 11:24:23 -0500
From: David Lechner <david@...hnology.com>
To: Noralf Trønnes <noralf@...nnes.org>,
dri-devel@...ts.freedesktop.org, devicetree@...r.kernel.org
Cc: Daniel Vetter <daniel@...ll.ch>, David Airlie <airlied@...ux.ie>,
Rob Herring <robh+dt@...nel.org>,
Mark Rutland <mark.rutland@....com>,
Sekhar Nori <nsekhar@...com>,
Kevin Hilman <khilman@...nel.org>,
linux-arm-kernel@...ts.infradead.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v2 2/4] drm/tinydrm: add support for LEGO MINDSTORMS EV3
LCD
On 08/02/2017 08:03 AM, Noralf Trønnes wrote:
>
>
> Please use tinydrm_xrgb8888_to_gray8().
I considered this, but is seems excessive to loop through the entire fb
twice just to make a 4x6 cursor blink.
> You should use this function to enable the regulator and init the
> controller. Don't look at mi0283qt it should have been fixed.
ACK. But this is why I was not keen on writing a standalone driver. I
know some things about kernel development, but not everything. How am I
supposed to know what is OK to copy from other drivers and what is not?
And if I am going to be put down as the maintainer of this driver, it
bothers me that I don't know so much about how it all works.
>
> Why 2 emulation formats?
> I chose DRM_FORMAT_XRGB8888 since I expected everything to support it.
> Please use only that.
Because my graphics library currently does not work with XRGB8888. ;-)
I can fix the graphics library and drop the RGB565 format in the kernel
driver.
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