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Date:   Fri, 25 Aug 2017 15:51:17 -0700
From:   Linus Torvalds <torvalds@...ux-foundation.org>
To:     Tim Chen <tim.c.chen@...ux.intel.com>
Cc:     Mel Gorman <mgorman@...hsingularity.net>,
        Peter Zijlstra <peterz@...radead.org>,
        Ingo Molnar <mingo@...e.hu>, Andi Kleen <ak@...ux.intel.com>,
        Kan Liang <kan.liang@...el.com>,
        Andrew Morton <akpm@...ux-foundation.org>,
        Johannes Weiner <hannes@...xchg.org>, Jan Kara <jack@...e.cz>,
        Christopher Lameter <cl@...ux.com>,
        "Eric W . Biederman" <ebiederm@...ssion.com>,
        Davidlohr Bueso <dave@...olabs.net>,
        linux-mm <linux-mm@...ck.org>,
        Linux Kernel Mailing List <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH 2/2 v2] sched/wait: Introduce lock breaker in wake_up_page_bit

On Fri, Aug 25, 2017 at 3:19 PM, Tim Chen <tim.c.chen@...ux.intel.com> wrote:
>
> Also I think patch 1 is still a good idea for a fail safe mechanism
> in case there are other long wait list.

Yeah, I don't hate patch #1.

But that other patch is just nasty.

> That said, I do think your suggested approach is cleaner.  However, it
> is a much more substantial change.  Let me take a look and see if I
> have any issues implementing it.

Actually, I tried it myself.

It was painful. But I actually have a TOTALLY UNTESTED set of two
patches that implements the idea.

And by "implements the idea" I mean "it kind of compiles, and it kind
of looks like it might work".

But by "kind of compiles" I mean that I didn't implement the nasty
add_page_wait_queue() thing that the cachefiles interface wants.
Honestly, I think the sanest way to do that is to just have a hashed
wait queue *just* for cachefiles.

And by "kind of looks like it might work" I really mean just that.
It's entirely untested. It's more of a "let's take that description of
mine and turn it into code". I really have not tested this AT ALL.

And it's subtle enough that I suspect it really is majorly buggy. It
uses the locking hash list code (hlist_bl_node) to keep the hash table
fairly small and hide the lock in the hash table itself.

And then it plays horrible games with linked lists. Yeah, that may
have been a mistake, but I thought I should try to avoid the doubly
linked lists in that "struct page_wait_struct" because it's allocated
on the stack, and each list_head is 16 bytes on 64-bit architectures.

But that "let's save 24 bytes in the structure" made it much nastier
to remove entries, so it was probably a bad trade-off.

But I'm attaching the two patches because I have no shame. If somebody
is willing to look at my completely untested crap code.

I *really* want to emphasize that "untested crap".

This is meant to be example code of the *concept* rather than anything
that actually works.

So take it as that: example pseudo-code that happens to pass a
compiler, but is meant as a RFD rather than actually working.

The first patch just moves code around because I wanted to experiment
with the new code in a new file. That first patch is probably fine. It
shouldn't change any code, just move it.

The second patch is the "broken patch to illustrate the idea".

                    Linus

View attachment "0001-Split-page-bit-waiting-functions-into-their-own-file.patch" of type "text/x-patch" (17127 bytes)

View attachment "0002-Re-implement-the-page-bit-wait-code.patch" of type "text/x-patch" (12642 bytes)

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