lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [day] [month] [year] [list]
Message-ID: <87infk5b7o.fsf@keithp.com>
Date:   Thu, 12 Oct 2017 14:04:59 -0700
From:   "Keith Packard" <keithp@...thp.com>
To:     Daniel Vetter <daniel@...ll.ch>, linux-kernel@...r.kernel.org,
        Dave Airlie <airlied@...hat.com>,
        dri-devel@...ts.freedesktop.org
Subject: Re: [PATCH 2/6] drm: Allow render nodes to query display objects

Daniel Vetter <daniel@...ll.ch> writes:

> One more that came up on irc after discussion why this is needed: The
> userspace side using this won't work on split gpus where the render node
> has 0 displays, and hence where you really need to query the compositor
> anyway.

Agreed -- using the X connection to get the information should let this
work on split systems. Within the Vulkan code, I already have to move
objects from the render node to the display node. Hrm. That exposes a
weakness in the kms_display extension I've proposed; that only allows
you to pass a single fd. Passing separate display and render fds through
that interface seems like a pretty useful change.

-- 
-keith

Download attachment "signature.asc" of type "application/pgp-signature" (833 bytes)

Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ