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Message-ID: <845bd050-8566-8749-d73f-9a3731c7736f@kernel.dk>
Date:   Fri, 13 Oct 2017 10:19:04 -0600
From:   Jens Axboe <axboe@...nel.dk>
To:     Ming Lei <ming.lei@...hat.com>
Cc:     linux-block@...r.kernel.org, Christoph Hellwig <hch@...radead.org>,
        Bart Van Assche <bart.vanassche@...disk.com>,
        Laurence Oberman <loberman@...hat.com>,
        Paolo Valente <paolo.valente@...aro.org>,
        Oleksandr Natalenko <oleksandr@...alenko.name>,
        Tom Nguyen <tom81094@...il.com>, linux-kernel@...r.kernel.org,
        linux-scsi@...r.kernel.org, Omar Sandoval <osandov@...com>,
        John Garry <john.garry@...wei.com>
Subject: Re: [PATCH V7 4/6] blk-mq: introduce .get_budget and .put_budget in
 blk_mq_ops

On 10/13/2017 10:07 AM, Ming Lei wrote:
> On Fri, Oct 13, 2017 at 08:44:23AM -0600, Jens Axboe wrote:
>> On 10/12/2017 06:19 PM, Ming Lei wrote:
>>> On Thu, Oct 12, 2017 at 12:46:24PM -0600, Jens Axboe wrote:
>>>> On 10/12/2017 12:37 PM, Ming Lei wrote:
>>>>> For SCSI devices, there is often per-request-queue depth, which need
>>>>> to be respected before queuing one request.
>>>>>
>>>>> The current blk-mq always dequeues one request first, then calls .queue_rq()
>>>>> to dispatch the request to lld. One obvious issue of this way is that I/O
>>>>> merge may not be good, because when the per-request-queue depth can't be
>>>>> respected,  .queue_rq() has to return BLK_STS_RESOURCE, then this request
>>>>> has to staty in hctx->dispatch list, and never got chance to participate
>>>>> into I/O merge.
>>>>>
>>>>> This patch introduces .get_budget and .put_budget callback in blk_mq_ops,
>>>>> then we can try to get reserved budget first before dequeuing request.
>>>>> Once we can't get budget for queueing I/O, we don't need to dequeue request
>>>>> at all, then I/O merge can get improved a lot.
>>>>
>>>> I can't help but think that it would be cleaner to just be able to
>>>> reinsert the request into the scheduler properly, if we fail to
>>>> dispatch it. Bart hinted at that earlier as well.
>>>
>>> Actually when I start to investigate the issue, the 1st thing I tried
>>> is to reinsert, but that way is even worse on qla2xxx.
>>>
>>> Once request is dequeued, the IO merge chance is decreased a lot.
>>> With none scheduler, it becomes not possible to merge because
>>> we only try to merge over the last 8 requests. With mq-deadline,
>>> when one request is reinserted, another request may be dequeued
>>> at the same time.
>>
>> I don't care too much about 'none'. If perfect merging is crucial for
>> getting to the performance level you want on the hardware you are using,
>> you should not be using 'none'. 'none' will work perfectly fine for NVMe
>> etc style devices, where we are not dependent on merging to the same
>> extent that we are on other devices.
>>
>> mq-deadline reinsertion will be expensive, that's in the nature of that
>> beast. It's basically the same as a normal request inserition.  So for
>> that, we'd have to be a bit careful not to run into this too much. Even
>> with a dumb approach, it should only happen 1 out of N times, where N is
>> the typical point at which the device will return STS_RESOURCE. The
>> reinsertion vs dequeue should be serialized with your patch to do that,
>> at least for the single queue mq-deadline setup. In fact, I think your
>> approach suffers from that same basic race, in that the budget isn't a
>> hard allocation, it's just a hint. It can change from the time you check
>> it, and when you go and dispatch the IO, if you don't serialize that
>> part. So really should be no different in that regard.
> 
> In case of SCSI, the .get_buget is done as atomic counting,
> and it is completely effective to avoid unnecessary dequeue, please take
> a look at patch 6.

Looks like you are right, I had initially misread that as just checking
the busy count. But you are actually getting the count at that point,
so it should be solid.

>>> Not mention the cost of acquiring/releasing lock, that work
>>> is just doing useless work and wasting CPU.
>>
>> Sure, my point is that if it doesn't happen too often, it doesn't really
>> matter. It's not THAT expensive.
> 
> Actually it is in hot path, for example, lpfc and qla2xx's queue depth is 3,
> it is quite easy to trigger STS_RESOURCE.

Ugh, that is low.

OK, I think we should just roll with this and see how far we can go. I'll
apply it for 4.15.

-- 
Jens Axboe

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