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Date:   Sat, 14 Oct 2017 00:21:12 +0800
From:   Ming Lei <ming.lei@...hat.com>
To:     Jens Axboe <axboe@...nel.dk>
Cc:     linux-block@...r.kernel.org, Christoph Hellwig <hch@...radead.org>,
        Bart Van Assche <bart.vanassche@...disk.com>,
        Laurence Oberman <loberman@...hat.com>,
        Paolo Valente <paolo.valente@...aro.org>,
        Oleksandr Natalenko <oleksandr@...alenko.name>,
        Tom Nguyen <tom81094@...il.com>, linux-kernel@...r.kernel.org,
        linux-scsi@...r.kernel.org, Omar Sandoval <osandov@...com>,
        John Garry <john.garry@...wei.com>
Subject: Re: [PATCH V7 4/6] blk-mq: introduce .get_budget and .put_budget in
 blk_mq_ops

On Fri, Oct 13, 2017 at 10:19:04AM -0600, Jens Axboe wrote:
> On 10/13/2017 10:07 AM, Ming Lei wrote:
> > On Fri, Oct 13, 2017 at 08:44:23AM -0600, Jens Axboe wrote:
> >> On 10/12/2017 06:19 PM, Ming Lei wrote:
> >>> On Thu, Oct 12, 2017 at 12:46:24PM -0600, Jens Axboe wrote:
> >>>> On 10/12/2017 12:37 PM, Ming Lei wrote:
> >>>>> For SCSI devices, there is often per-request-queue depth, which need
> >>>>> to be respected before queuing one request.
> >>>>>
> >>>>> The current blk-mq always dequeues one request first, then calls .queue_rq()
> >>>>> to dispatch the request to lld. One obvious issue of this way is that I/O
> >>>>> merge may not be good, because when the per-request-queue depth can't be
> >>>>> respected,  .queue_rq() has to return BLK_STS_RESOURCE, then this request
> >>>>> has to staty in hctx->dispatch list, and never got chance to participate
> >>>>> into I/O merge.
> >>>>>
> >>>>> This patch introduces .get_budget and .put_budget callback in blk_mq_ops,
> >>>>> then we can try to get reserved budget first before dequeuing request.
> >>>>> Once we can't get budget for queueing I/O, we don't need to dequeue request
> >>>>> at all, then I/O merge can get improved a lot.
> >>>>
> >>>> I can't help but think that it would be cleaner to just be able to
> >>>> reinsert the request into the scheduler properly, if we fail to
> >>>> dispatch it. Bart hinted at that earlier as well.
> >>>
> >>> Actually when I start to investigate the issue, the 1st thing I tried
> >>> is to reinsert, but that way is even worse on qla2xxx.
> >>>
> >>> Once request is dequeued, the IO merge chance is decreased a lot.
> >>> With none scheduler, it becomes not possible to merge because
> >>> we only try to merge over the last 8 requests. With mq-deadline,
> >>> when one request is reinserted, another request may be dequeued
> >>> at the same time.
> >>
> >> I don't care too much about 'none'. If perfect merging is crucial for
> >> getting to the performance level you want on the hardware you are using,
> >> you should not be using 'none'. 'none' will work perfectly fine for NVMe
> >> etc style devices, where we are not dependent on merging to the same
> >> extent that we are on other devices.
> >>
> >> mq-deadline reinsertion will be expensive, that's in the nature of that
> >> beast. It's basically the same as a normal request inserition.  So for
> >> that, we'd have to be a bit careful not to run into this too much. Even
> >> with a dumb approach, it should only happen 1 out of N times, where N is
> >> the typical point at which the device will return STS_RESOURCE. The
> >> reinsertion vs dequeue should be serialized with your patch to do that,
> >> at least for the single queue mq-deadline setup. In fact, I think your
> >> approach suffers from that same basic race, in that the budget isn't a
> >> hard allocation, it's just a hint. It can change from the time you check
> >> it, and when you go and dispatch the IO, if you don't serialize that
> >> part. So really should be no different in that regard.
> > 
> > In case of SCSI, the .get_buget is done as atomic counting,
> > and it is completely effective to avoid unnecessary dequeue, please take
> > a look at patch 6.
> 
> Looks like you are right, I had initially misread that as just checking
> the busy count. But you are actually getting the count at that point,
> so it should be solid.
> 
> >>> Not mention the cost of acquiring/releasing lock, that work
> >>> is just doing useless work and wasting CPU.
> >>
> >> Sure, my point is that if it doesn't happen too often, it doesn't really
> >> matter. It's not THAT expensive.
> > 
> > Actually it is in hot path, for example, lpfc and qla2xx's queue depth is 3,
> > it is quite easy to trigger STS_RESOURCE.
> 
> Ugh, that is low.
> 
> OK, I think we should just roll with this and see how far we can go. I'll
> apply it for 4.15.

OK, I have some update, will post a new version soon.

Thanks
Ming

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