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Date:   Tue, 12 Dec 2017 10:03:19 -0800
From:   Andy Lutomirski <luto@...nel.org>
To:     Thomas Gleixner <tglx@...utronix.de>
Cc:     LKML <linux-kernel@...r.kernel.org>, X86 ML <x86@...nel.org>,
        Linus Torvalds <torvalds@...ux-foundation.org>,
        Andy Lutomirsky <luto@...nel.org>,
        Peter Zijlstra <peterz@...radead.org>,
        Dave Hansen <dave.hansen@...el.com>,
        Borislav Petkov <bpetkov@...e.de>,
        Greg KH <gregkh@...uxfoundation.org>,
        Kees Cook <keescook@...gle.com>,
        Hugh Dickins <hughd@...gle.com>,
        Brian Gerst <brgerst@...il.com>,
        Josh Poimboeuf <jpoimboe@...hat.com>,
        Denys Vlasenko <dvlasenk@...hat.com>,
        Boris Ostrovsky <boris.ostrovsky@...cle.com>,
        Juergen Gross <jgross@...e.com>,
        David Laight <David.Laight@...lab.com>,
        Eduardo Valentin <eduval@...zon.com>, aliguori@...zon.com,
        Will Deacon <will.deacon@....com>,
        "linux-mm@...ck.org" <linux-mm@...ck.org>
Subject: Re: [patch 00/16] x86/ldt: Use a VMA based read only mapping

On Tue, Dec 12, 2017 at 9:32 AM, Thomas Gleixner <tglx@...utronix.de> wrote:
> Peter and myself spent quite some time to figure out how to make CPUs cope
> with a RO mapped LDT.
>
> While the initial trick of writing the ACCESS bit in a special fault
> handler covers most cases, the tricky problem of CS/SS in return to user
> space (IRET ...) was giving us quite some headache.
>
> Peter finally found a way to do so. Touching the CS/SS selectors with LAR
> on the way out to user space makes it work w/o trouble.
>
> Contrary to the approach Andy was taking with storing the LDT in a special
> map area, the following series uses a special mapping which is mapped
> without the user bit and read only. This just ties the LDT to the process
> which is the most natural way to do it, removes the requirement for special
> pagetable code and works independent of pagetable isolation.
>
> This was tested on quite a range of Intel and AMD machines, but the test
> coverage on 32bit is quite meager. I'll resurrect a few dust bricks
> tomorrow.

I think it's neat that you got this working.  But it's like three
times the size of my patch, is *way* more intrusive, and isn't
obviously correct WRT IRET and load_gs_index().  So... how is it
better than my patch?

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