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Message-Id: <201712192305.AAE21882.MtQHJOFFSFVOLO@I-love.SAKURA.ne.jp>
Date: Tue, 19 Dec 2017 23:05:11 +0900
From: Tetsuo Handa <penguin-kernel@...ove.SAKURA.ne.jp>
To: wei.w.wang@...el.com
Cc: virtio-dev@...ts.oasis-open.org, linux-kernel@...r.kernel.org,
qemu-devel@...gnu.org, virtualization@...ts.linux-foundation.org,
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liliang.opensource@...il.com, yang.zhang.wz@...il.com,
quan.xu0@...il.com, nilal@...hat.com, riel@...hat.com
Subject: Re: [PATCH v20 0/7] Virtio-balloon Enhancement
Wei Wang wrote:
> ChangeLog:
> v19->v20:
> 1) patch 1: xbitmap
> - add __rcu to "void **slot";
> - remove the exceptional path.
> 2) patch 3: xbitmap
> - DeveloperNotes: add an item to comment that the current bit range
> related APIs operating on extremely large ranges (e.g.
> [0, ULONG_MAX)) will take too long time. This can be optimized in
> the future.
> - remove the exceptional path;
> - remove xb_preload_and_set();
> - reimplement xb_clear_bit_range to make its usage close to
> bitmap_clear;
> - rename xb_find_next_set_bit to xb_find_set, and re-implement it
> in a style close to find_next_bit;
> - rename xb_find_next_zero_bit to xb_find_clear, and re-implement
> it in a stytle close to find_next_zero_bit;
> - separate the implementation of xb_find_set and xb_find_clear for
> the convenience of future updates.
Removing exceptional path made this patch easier to read.
But what I meant is
Can you eliminate exception path and fold all xbitmap patches into one, and
post only one xbitmap patch without virtio-balloon changes?
.
I still think we don't need xb_preload()/xb_preload_end().
I think xb_find_set() has a bug in !node path.
Also, please avoid unconditionally adding to builtin modules.
There are users who want to save even few KB.
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