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Message-ID: <CAGXu5jJJyNVs6LWvyfDxW0KCkeZ8o4tGaU9eEko3F04YszxGHg@mail.gmail.com>
Date: Mon, 15 Jan 2018 12:07:12 -0800
From: Kees Cook <keescook@...gle.com>
To: Arnd Bergmann <arnd@...db.de>
Cc: Stephen Rothwell <sfr@...b.auug.org.au>,
Andrew Morton <akpm@...ux-foundation.org>,
Linux-Next Mailing List <linux-next@...r.kernel.org>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>
Subject: Re: linux-next: manual merge of the akpm-current tree with the kspp tree
On Mon, Jan 15, 2018 at 4:41 AM, Arnd Bergmann <arnd@...db.de> wrote:
> On Mon, Jan 15, 2018 at 5:57 AM, Stephen Rothwell <sfr@...b.auug.org.au> wrote:
>> Hi Andrew,
>>
>> Today's linux-next merge of the akpm-current tree got a conflict in:
>>
>> arch/cris/include/arch-v10/arch/bug.h
>>
>> between commit:
>>
>> c8133e59edb0 ("cris: Mark end of BUG() implementation as unreachable")
>>
>> from the kspp tree and commit:
>>
>> c5a1e183a75a ("bug.h: work around GCC PR82365 in BUG()")
>>
>> from the akpm-current tree.
>>
>> I fixed it up (I just used the akpm-current tree version) and can
>> carry the fix as necessary. This is now fixed as far as linux-next is
>> concerned, but any non trivial conflicts should be mentioned to your
>> upstream maintainer when your tree is submitted for merging. You may
>> also want to consider cooperating with the maintainer of the conflicting
>> tree to minimise any particularly complex conflicts.
>
> Kees,
>
> it seems you ran into the same issue that I did, and got the same fix
> for the first BUG() variant, but I think my version for the second one
> is slightly better:
>
> /* This just causes an oops. */
> -#define BUG() (*(int *)0 = 0)
> +#define BUG() \
> +do { \
> + barrier_before_unreachable(); \
> + __builtin_trap(); \
> +} while (0)
>
> compared to yours:
>
> /* This just causes an oops. */
> -#define BUG() (*(int *)0 = 0)
> +#define BUG() \
> +do { \
> + (*(int *)0 = 0); \
> + do {} while (1); \
> + unreachable(); \
> +} while (0)
>
> which relies on a NULL pointer dereference to trap but otherwise
> does the same thing. The easiest solution for the conflict seems to
> be that you just drop your patch.
Oh yeah, very nice. Yeah, yours is better. I'll drop mine.
Thanks!
-Kees
--
Kees Cook
Pixel Security
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