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Message-ID: <20180117120446.44ewafav7epaibde@pathway.suse.cz>
Date: Wed, 17 Jan 2018 13:04:46 +0100
From: Petr Mladek <pmladek@...e.com>
To: Byungchul Park <byungchul.park@....com>
Cc: Steven Rostedt <rostedt@...dmis.org>,
Sergey Senozhatsky <sergey.senozhatsky@...il.com>,
akpm@...ux-foundation.org, linux-mm@...ck.org,
Cong Wang <xiyou.wangcong@...il.com>,
Dave Hansen <dave.hansen@...el.com>,
Johannes Weiner <hannes@...xchg.org>,
Mel Gorman <mgorman@...e.de>, Michal Hocko <mhocko@...nel.org>,
Vlastimil Babka <vbabka@...e.cz>,
Peter Zijlstra <peterz@...radead.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Jan Kara <jack@...e.cz>,
Mathieu Desnoyers <mathieu.desnoyers@...icios.com>,
Tetsuo Handa <penguin-kernel@...ove.SAKURA.ne.jp>,
rostedt@...e.goodmis.org,
Sergey Senozhatsky <sergey.senozhatsky.work@...il.com>,
Tejun Heo <tj@...nel.org>, Pavel Machek <pavel@....cz>,
linux-kernel@...r.kernel.org, kernel-team@....com
Subject: Re: [PATCH v5 1/2] printk: Add console owner and waiter logic to
load balance console writes
On Wed 2018-01-17 11:19:53, Byungchul Park wrote:
> On 1/10/2018 10:24 PM, Petr Mladek wrote:
> > From: Steven Rostedt <rostedt@...dmis.org>
> > By Petr Mladek about possible new deadlocks:
> >
> > The thing is that we move console_sem only to printk() call
> > that normally calls console_unlock() as well. It means that
> > the transferred owner should not bring new type of dependencies.
> > As Steven said somewhere: "If there is a deadlock, it was
> > there even before."
> >
> > We could look at it from this side. The possible deadlock would
> > look like:
> >
> > CPU0 CPU1
> >
> > console_unlock()
> >
> > console_owner = current;
> >
> > spin_lockA()
> > printk()
> > spin = true;
> > while (...)
> >
> > call_console_drivers()
> > spin_lockA()
> >
> > This would be a deadlock. CPU0 would wait for the lock A.
> > While CPU1 would own the lockA and would wait for CPU0
> > to finish calling the console drivers and pass the console_sem
> > owner.
> >
> > But if the above is true than the following scenario was
> > already possible before:
> >
> > CPU0
> >
> > spin_lockA()
> > printk()
> > console_unlock()
> > call_console_drivers()
> > spin_lockA()
> >
> > By other words, this deadlock was there even before. Such
> > deadlocks are prevented by using printk_deferred() in
> > the sections guarded by the lock A.
>
> Hello,
>
> I didn't see what you did, at the last version. You were
> tring to transfer the semaphore owner and make it taken
> over. I see.
I realized that I did not understand lockdep and especially
the cross-release stuff enough to be sure about the annotations.
In addition, the cross-release feature was removed, ...
Instead, I made a proof by contradiction. A very simplified
summary is mentioned in the commit message above. I believe
that the new dependency actually does not bring any new risk
of a deadlock.
Anyway, the last version of the code can be found in printk.git,
for-4.16-console-waiter-logic branch, see
https://git.kernel.org/pub/scm/linux/kernel/git/pmladek/printk.git/log/?h=for-4.16-console-waiter-logic
It is also merged into linux-next.
> > diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
> > index b9006617710f..7e6459abba43 100644
> > --- a/kernel/printk/printk.c
> > +++ b/kernel/printk/printk.c
> > @@ -1753,8 +1760,56 @@ asmlinkage int vprintk_emit(int facility, int level,
> > * semaphore. The release will print out buffers and wake up
> > * /dev/kmsg and syslog() users.
> > */
> > - if (console_trylock())
> > + if (console_trylock()) {
> > console_unlock();
> > + } else {
> > + struct task_struct *owner = NULL;
> > + bool waiter;
> > + bool spin = false;
> > +
> > + printk_safe_enter_irqsave(flags);
> > +
> > + raw_spin_lock(&console_owner_lock);
> > + owner = READ_ONCE(console_owner);
> > + waiter = READ_ONCE(console_waiter);
> > + if (!waiter && owner && owner != current) {
> > + WRITE_ONCE(console_waiter, true);
> > + spin = true;
> > + }
> > + raw_spin_unlock(&console_owner_lock);
> > +
> > + /*
> > + * If there is an active printk() writing to the
> > + * consoles, instead of having it write our data too,
> > + * see if we can offload that load from the active
> > + * printer, and do some printing ourselves.
> > + * Go into a spin only if there isn't already a waiter
> > + * spinning, and there is an active printer, and
> > + * that active printer isn't us (recursive printk?).
> > + */
> > + if (spin) {
> > + /* We spin waiting for the owner to release us */
> > + spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
> > + /* Owner will clear console_waiter on hand off */
> > + while (READ_ONCE(console_waiter))
> > + cpu_relax();
> > +
> > + spin_release(&console_owner_dep_map, 1, _THIS_IP_);
>
> Why don't you move this over "while (READ_ONCE(console_waiter))" and
> right after acquire()?
>
> As I said last time, only acquisitions between acquire() and release()
> are meaningful. Are you taking care of acquisitions within cpu_relax()?
> If so, leave it.
We are simulating a spinlock here. The above code corresponds to
spin_lock(&console_owner_spin_lock);
spin_unlock(&console_owner_spin_lock);
I mean that spin_acquire() + while-cycle corresponds
to spin_lock(). And spin_release() corresponds to
spin_unlock().
> > + printk_safe_exit_irqrestore(flags);
> > +
> > + /*
> > + * The owner passed the console lock to us.
> > + * Since we did not spin on console lock, annotate
> > + * this as a trylock. Otherwise lockdep will
> > + * complain.
> > + */
> > + mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_);
> > + console_unlock();
> > + printk_safe_enter_irqsave(flags);
> > + }
> > + printk_safe_exit_irqrestore(flags);
> > +
> > + }
> > }
> > return printed_len;
> > @@ -2141,6 +2196,7 @@ void console_unlock(void)
> > static u64 seen_seq;
> > unsigned long flags;
> > bool wake_klogd = false;
> > + bool waiter = false;
> > bool do_cond_resched, retry;
> > if (console_suspended) {
> > @@ -2229,14 +2285,64 @@ void console_unlock(void)
> > console_seq++;
> > raw_spin_unlock(&logbuf_lock);
> > + /*
> > + * While actively printing out messages, if another printk()
> > + * were to occur on another CPU, it may wait for this one to
> > + * finish. This task can not be preempted if there is a
> > + * waiter waiting to take over.
> > + */
> > + raw_spin_lock(&console_owner_lock);
> > + console_owner = current;
> > + raw_spin_unlock(&console_owner_lock);
> > +
> > + /* The waiter may spin on us after setting console_owner */
> > + spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
> > +
> > stop_critical_timings(); /* don't trace print latency */
> > call_console_drivers(ext_text, ext_len, text, len);
> > start_critical_timings();
> > +
> > + raw_spin_lock(&console_owner_lock);
> > + waiter = READ_ONCE(console_waiter);
> > + console_owner = NULL;
> > + raw_spin_unlock(&console_owner_lock);
> > +
> > + /*
> > + * If there is a waiter waiting for us, then pass the
> > + * rest of the work load over to that waiter.
> > + */
> > + if (waiter)
> > + break;
> > +
> > + /* There was no waiter, and nothing will spin on us here */
> > + spin_release(&console_owner_dep_map, 1, _THIS_IP_);
>
> Why don't you move this over "if (waiter)"?
We want to actually release the lock before calling spin_release,
see below.
> > +
> > printk_safe_exit_irqrestore(flags);
> > if (do_cond_resched)
> > cond_resched();
> > }
> > +
> > + /*
> > + * If there is an active waiter waiting on the console_lock.
> > + * Pass off the printing to the waiter, and the waiter
> > + * will continue printing on its CPU, and when all writing
> > + * has finished, the last printer will wake up klogd.
> > + */
> > + if (waiter) {
> > + WRITE_ONCE(console_waiter, false);
> > + /* The waiter is now free to continue */
> > + spin_release(&console_owner_dep_map, 1, _THIS_IP_);
>
> Why don't you remove this release() after relocating the upper one?
The manipulation of "console_waiter" implements the spin_lock that
we are trying to simulate. It is such easy because it is guaranteed
that there is always only one process that tries to get this
fake spin_lock. Also the other waiter releases the spin lock
immediately after it gets it.
I mean that WRITE_ONCE(console_waiter, false) causes that
the simulated spin lock is released here. Also the while-cycle
in vprintk_emit() succeeds. The while-cycle success means
that vprintk_emit() actually acquires the simulated spinlock.
This synchronization is need to make sure that the two processes
pass the console_lock ownership at the right place.
I think that at least this simulated spin lock is annotated the right
way by console_owner_dep_map manipulations. And I think that we
do not need the cross-release feature to simulate this spin lock.
> > + /*
> > + * Hand off console_lock to waiter. The waiter will perform
> > + * the up(). After this, the waiter is the console_lock owner.
> > + */
> > + mutex_release(&console_lock_dep_map, 1, _THIS_IP_);
The cross-release feature might be needed here. The above annotation
says that the semaphore is release here. In reality, it is released
in the process that calls vprintk_emit(). We actually just passed the
ownership here.
Does this make any sense? Could we do better using the existing
lockdep annotations?
If you have a better solution, it might make sense to send a patch
on top of linux-next. There is a commit that moved these code
into three helper functions:
console_lock_spinning_enable()
console_lock_spinning_disable_and_check()
console_trylock_spinning()
See
https://git.kernel.org/pub/scm/linux/kernel/git/pmladek/printk.git/commit/?h=for-4.16-console-waiter-logic&id=c162d5b4338d72deed61aa65ed0f2f4ba2bbc8ab
Best Regards,
Petr
> > + printk_safe_exit_irqrestore(flags);
> > + /* Note, if waiter is set, logbuf_lock is not held */
> > + return;
> > + }
> > +
> > console_locked = 0;
> > /* Release the exclusive_console once it is used */
> >
>
> --
> Thanks,
> Byungchul
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