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Message-ID: <fd557eb7-f539-2ecf-142c-8313b9f7ddb3@collabora.com>
Date: Tue, 6 Feb 2018 13:41:52 +0100
From: Tomeu Vizoso <tomeu.vizoso@...labora.com>
To: Gerd Hoffmann <kraxel@...hat.com>
Cc: linux-kernel@...r.kernel.org, Zach Reizner <zachr@...gle.com>,
kernel@...labora.com, dri-devel@...ts.freedesktop.org,
virtualization@...ts.linux-foundation.org,
"Michael S. Tsirkin" <mst@...hat.com>,
David Airlie <airlied@...ux.ie>,
Jason Wang <jasowang@...hat.com>,
Stefan Hajnoczi <stefanha@...il.com>
Subject: Re: [PATCH v3 1/2] drm/virtio: Add window server support
On 02/05/2018 05:03 PM, Gerd Hoffmann wrote:
> On Mon, Feb 05, 2018 at 03:46:17PM +0100, Tomeu Vizoso wrote:
>> On 02/05/2018 01:20 PM, Gerd Hoffmann wrote:
>>> Hi,
>>>
>>>>> Why not use virtio-vsock to run the wayland protocol? I don't like
>>>>> the idea to duplicate something with very simliar functionality in
>>>>> virtio-gpu.
>>>>
>>>> The reason for abandoning that approach was the type of objects that
>>>> could be shared via virtio-vsock would be extremely limited. Besides
>>>> that being potentially confusing to users, it would mean from the
>>>> implementation side that either virtio-vsock would gain a dependency on
>>>> the drm subsystem, or an appropriate abstraction for shareable buffers
>>>> would need to be added for little gain.
>>>
>>> Well, no. The idea is that virtio-vsock and virtio-gpu are used largely
>>> as-is, without knowing about each other. The guest wayland proxy which
>>> does the buffer management talks to both devices.
>>
>> Note that the proxy won't know anything about buffers if clients opt-in for
>> zero-copy support (they allocate the buffers in a way that allows for
>> sharing with the host).
>
> Hmm? I'm assuming the wayland client (in the guest) talks to the
> wayland proxy, using the wayland protocol, like it would talk to a
> wayland display server. Buffers must be passed from client to
> server/proxy somehow, probably using fd passing, so where is the
> problem?
>
> Or did I misunderstand the role of the proxy?
Hi Gerd,
it's starting to look to me that we're talking a bit past the other, so
I have pasted below a few words describing my current plan regarding the
3 key scenarios that I'm addressing.
I mention below KVM_SET_USER_MEMORY_REGION, but I guess we can discuss
alternatives such as the one you are proposing using PCI BARs at a later
stage.
I really think that whatever we come up with needs to support 3D clients
as well.
Creation of shareable buffer by guest
-------------------------------------------------
1. Client requests virtio driver to create a buffer suitable for sharing
with host (DRM_VIRTGPU_RESOURCE_CREATE)
2. Virtio driver creates a new resource ID and passes the request to
QEMU (VIRTIO_GPU_CMD_RESOURCE_CREATE_2D)
3. QEMU creates a shmem file (for example with mkostemp), associates
that FD with the ID of this resource
4. QEMU maps that buffer to the guest's address space
(KVM_SET_USER_MEMORY_REGION), passes the guest PFN to the virtio driver
5. DRM_VIRTGPU_RESOURCE_CREATE returns the resource id just created
6. Client mmaps it with DRM_IOCTL_VIRTGPU_MAP+mmap and can render to it
7. Gets a FD with DRM_IOCTL_PRIME_HANDLE_TO_FD that can be sent around
Send of shareable buffer by guest
---------------------------------------------
1. Client sends the host a message that refers to this buffer, passing
the FD using SCM_RIGHTS
2. Guest proxy passes the message (serialized data + FDs) on to the
virtio driver responsable for winsrv support
3. virtio driver puts the data and the resource ids corresponding to the
FDs in a virtqueue, kicks it
4. QEMU pops data+buffers from the virtqueue, looks up shmem FD for each
resource, sends data + FDs to the compositor with SCM_RIGHTS
Reception of buffer from the compositor
-----------------------------------------------------
1. QEMU reads from the socket and gets a FD via SCM_RIGHTS
2. QEMU mmaps the FD and maps the resulting pointer to the guest via
KVM_SET_USER_MEMORY_REGION
3. QEMU sends the guest PFN along the presentation data to the virtio
driver (VIRTIO_GPU_CMD_WINSRV_RX)
4. Virtio driver wraps a FD around that PFN, puts it in a queue
5. Guest proxy calls DRM_IOCTL_VIRTGPU_WINSRV_RX and gets data plus that FD
6. Guest proxy sends that data + FD to the client via SCM_RIGHTS
7. Client gets FD, mmaps it and reads the data from the compositor
Thanks,
Tomeu
>>>>> If you have a guest proxy anyway using virtio-sock for the protocol
>>>>> stream and virtio-gpu for buffer sharing (and some day 3d rendering
>>>>> too) should work fine I think.
>>>>
>>>> If I understand correctly your proposal, virtio-gpu would be used for
>>>> creating buffers that could be shared across domains, but something
>>>> equivalent to SCM_RIGHTS would still be needed in virtio-vsock?
>>>
>>> Yes, the proxy would send a reference to the buffer over virtio-vsock.
>>> I was more thinking about a struct specifying something like
>>> "ressource-id 42 on virtio-gpu-pci device in slot 1:23.0" instead of
>>> using SCM_RIGHTS.
>>
>> Can you extend on this? I'm having trouble figuring out how this could work
>> in a way that keeps protocol data together with the resources it refers to.
>
> Don't know much about the wayland protocol. Assuming you are passing
> buffers as file handles, together with some information what kind of
> buffer this is (sysv shm, dma-buf, ...).
>
> We have a proxy on both ends. One running in the guest, one on the host
> (be it qemu or some external one). So these two have to agree on how to
> pass buffers from one to the other. One way would be to have them talk
> a simple meta protocol to each other, with "here comes a chunk wayland
> protocol to pass along" and "here is a buffer mgmt message". Possibly
> it is better to extend the wayland protocol to also cover this new kind
> of buffer, so you don't need the meta protocol.
>
> The proxies would talk normal wayland protocol to the client (in the
> guest) and the server (on the host). They will have to transform the
> buffer into something they can pass along using the wayland protocol.
>
>>>>> What is the plan for the host side? I see basically two options. Either
>>>>> implement the host wayland proxy directly in qemu. Or
>>>>> implement it as separate process, which then needs some help from
>>>>> qemu to get access to the buffers. The later would allow qemu running
>>>>> independant from the desktop session.
>>>>
>>>> Regarding synchronizing buffers, this will stop becoming needed in
>>>> subsequent commits as all shared memory is allocated in the host and
>>>> mapped to the guest via KVM_SET_USER_MEMORY_REGION.
>>>
>>> --verbose please. The qemu patches linked from the cover letter not
>>> exactly helpful in understanding how all this is supposed to work.
>>
>> A client will allocate a buffer with DRM_VIRTGPU_RESOURCE_CREATE, export it
>> and pass the FD to the compositor (via the proxy).
>>
>> During resource creation, QEMU would allocate a shmem buffer and map it into
>> the guest with KVM_SET_USER_MEMORY_REGION.
>
> So the buffer magically shows up somewhere in the physical address space
> of the guest? That kind if magic usually isn't a very good idea.
>
>> When a FD comes from the compositor, QEMU mmaps it and maps that virtual
>> address to the guest via KVM_SET_USER_MEMORY_REGION.
>>
>> When the guest proxy reads from the winsrv socket, it will get a FD that
>> wraps the buffer referenced above.
>>
>> When the client reads from the guest proxy, it would get a FD that
>> references that same buffer and would mmap it. At that point, the client is
>> reading from the same physical pages where the compositor wrote to.
>
> Hmm. I allways assumed the wayland client allocates the buffers, not
> the server. Is that wrong?
>
> What is your plan for 3d acceleration support?
>
>> To be clear, I'm not against solving this via some form of restricted FD
>> passing in virtio-vsock, but Stefan (added to CC) thought that it would be
>> cleaner to do it all within virtio-gpu.
>
> Well, when targeting 3d acceleration it makes alot of sense to use
> virtio-gpu. And it makes sense to have 2d and 3d modes work as simliar
> as possible. That is not the direction you are taking with your
> proposal though ...
>
> If you don't plan for 3d support I'm wondering whenever virtio-gpu is a
> good pick. Mapping trickery aside, you wouldn't get linear buffers
> which can easily be shared between host and guest, because guest buffers
> are not required to be linear in guest physical memory. One copy will
> be needed, from (scattered) guest physical memory buffer to (linear)
> host buffer.
>
> One possible alternative would be to build on stdvga. It has a pci
> memory bar, it has a drm driver (bochs) which allows allocating drm
> buffers in that bar. They are linear buffers in both guest physical and
> host virtual memory. If we add an option to qemu to allocate the memory
> bar in sysv shared memory it can easily be exported to other processes
> on the host. The wayland client in the guest can map it directly too,
> it only needs to create a drm buffer and mmap it. You can get zero-copy
> without having to play mapping tricks.
>
> cheers,
> Gerd
>
>
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