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Message-ID: <lsq.1518323471.871972403@decadent.org.uk>
Date: Sun, 11 Feb 2018 04:31:11 +0000
From: Ben Hutchings <ben@...adent.org.uk>
To: linux-kernel@...r.kernel.org, stable@...r.kernel.org
CC: akpm@...ux-foundation.org, "Michael Davidson" <md@...gle.com>,
"Linus Torvalds" <torvalds@...ux-foundation.org>,
"Will Deacon" <will.deacon@....com>,
"Matthew Wilcox" <mawilcox@...rosoft.com>,
"Joe Perches" <joe@...ches.com>,
"Thomas Gleixner" <tglx@...utronix.de>,
"Kees Cook" <keescook@...omium.org>,
"Ingo Molnar" <mingo@...nel.org>,
"Anshul Garg" <aksgarg1989@...il.com>,
"Davidlohr Bueso" <dave@...olabs.net>,
"David Miller" <davem@...emloft.net>,
"Peter Zijlstra" <peterz@...radead.org>
Subject: [PATCH 3.16 094/136] lib/int_sqrt: optimize small argument
3.16.54-rc1 review patch. If anyone has any objections, please let me know.
------------------
From: Peter Zijlstra <peterz@...radead.org>
commit 3f3295709edea6268ff1609855f498035286af73 upstream.
The current int_sqrt() computation is sub-optimal for the case of small
@x. Which is the interesting case when we're going to do cumulative
distribution functions on idle times, which we assume to be a random
variable, where the target residency of the deepest idle state gives an
upper bound on the variable (5e6ns on recent Intel chips).
In the case of small @x, the compute loop:
while (m != 0) {
b = y + m;
y >>= 1;
if (x >= b) {
x -= b;
y += m;
}
m >>= 2;
}
can be reduced to:
while (m > x)
m >>= 2;
Because y==0, b==m and until x>=m y will remain 0.
And while this is computationally equivalent, it runs much faster
because there's less code, in particular less branches.
cycles: branches: branch-misses:
OLD:
hot: 45.109444 +- 0.044117 44.333392 +- 0.002254 0.018723 +- 0.000593
cold: 187.737379 +- 0.156678 44.333407 +- 0.002254 6.272844 +- 0.004305
PRE:
hot: 67.937492 +- 0.064124 66.999535 +- 0.000488 0.066720 +- 0.001113
cold: 232.004379 +- 0.332811 66.999527 +- 0.000488 6.914634 +- 0.006568
POST:
hot: 43.633557 +- 0.034373 45.333132 +- 0.002277 0.023529 +- 0.000681
cold: 207.438411 +- 0.125840 45.333132 +- 0.002277 6.976486 +- 0.004219
Averages computed over all values <128k using a LFSR to generate order.
Cold numbers have a LFSR based branch trace buffer 'confuser' ran between
each int_sqrt() invocation.
Link: http://lkml.kernel.org/r/20171020164644.876503355@infradead.org
Fixes: 30493cc9dddb ("lib/int_sqrt.c: optimize square root algorithm")
Signed-off-by: Peter Zijlstra (Intel) <peterz@...radead.org>
Suggested-by: Anshul Garg <aksgarg1989@...il.com>
Acked-by: Linus Torvalds <torvalds@...ux-foundation.org>
Cc: Davidlohr Bueso <dave@...olabs.net>
Cc: Thomas Gleixner <tglx@...utronix.de>
Cc: Ingo Molnar <mingo@...nel.org>
Cc: Will Deacon <will.deacon@....com>
Cc: Joe Perches <joe@...ches.com>
Cc: David Miller <davem@...emloft.net>
Cc: Matthew Wilcox <mawilcox@...rosoft.com>
Cc: Kees Cook <keescook@...omium.org>
Cc: Michael Davidson <md@...gle.com>
Signed-off-by: Andrew Morton <akpm@...ux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@...ux-foundation.org>
Signed-off-by: Ben Hutchings <ben@...adent.org.uk>
---
lib/int_sqrt.c | 3 +++
1 file changed, 3 insertions(+)
--- a/lib/int_sqrt.c
+++ b/lib/int_sqrt.c
@@ -22,6 +22,9 @@ unsigned long int_sqrt(unsigned long x)
return x;
m = 1UL << (BITS_PER_LONG - 2);
+ while (m > x)
+ m >>= 2;
+
while (m != 0) {
b = y + m;
y >>= 1;
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