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Date:   Thu, 22 Feb 2018 16:56:56 +0100
From:   "Maciej S. Szmigiero" <mail@...iej.szmigiero.name>
To:     Kees Cook <keescook@...omium.org>
Cc:     Linus Torvalds <torvalds@...ux-foundation.org>,
        Patrick McLean <chutzpah@...too.org>,
        linux-kernel@...r.kernel.org
Subject: Re: [PATCH v2] kconfig.h: Include compiler types to avoid missed
 struct attributes

On 22.02.2018 01:28, Kees Cook wrote:
> The header files for some structures could get included in such a way
> that struct attributes (specifically __randomize_layout from path.h) would
> be parsed as variable names instead of attributes. This could lead to
> some instances of a structure being unrandomized, causing nasty GPFs, etc.
> 
> This patch makes sure the compiler_types.h header is included in
> kconfig.h so that we've always got types and struct attributes defined,
> since kconfig.h is included from the compiler command line.
> 
> Reported-by: Patrick McLean <chutzpah@...too.org>
> Root-caused-by: Maciej S. Szmigiero <mail@...iej.szmigiero.name>
> Fixes: 3859a271a003 ("randstruct: Mark various structs for randomization")
> Suggested-by: Linus Torvalds <torvalds@...ux-foundation.org>
> Signed-off-by: Kees Cook <keescook@...omium.org>

I can confirm that this patch fixes the original nfsd GPF issue.
Also, struct path members offsets are consistent now between nfs4xdr.s
and other files.

> ---
> Updated Maciej's tag.

Thanks.

Maciej

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