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Message-ID: <8818156a-f4a9-ac8a-7179-e0b5e4225e38@suse.cz>
Date: Mon, 12 Mar 2018 16:05:47 +0100
From: Vlastimil Babka <vbabka@...e.cz>
To: Andrew Morton <akpm@...ux-foundation.org>,
Aaron Lu <aaron.lu@...el.com>
Cc: linux-mm@...ck.org, linux-kernel@...r.kernel.org,
Huang Ying <ying.huang@...el.com>,
Dave Hansen <dave.hansen@...el.com>,
Kemi Wang <kemi.wang@...el.com>,
Tim Chen <tim.c.chen@...ux.intel.com>,
Andi Kleen <ak@...ux.intel.com>,
Michal Hocko <mhocko@...e.com>,
Mel Gorman <mgorman@...hsingularity.net>,
Matthew Wilcox <willy@...radead.org>,
David Rientjes <rientjes@...gle.com>
Subject: Re: [PATCH v4 3/3 update] mm/free_pcppages_bulk: prefetch buddy while
not holding lock
On 03/09/2018 10:58 PM, Andrew Morton wrote:
>>
>> When a page is freed back to the global pool, its buddy will be checked
>> to see if it's possible to do a merge. This requires accessing buddy's
>> page structure and that access could take a long time if it's cache cold.
>>
>> This patch adds a prefetch to the to-be-freed page's buddy outside of
>> zone->lock in hope of accessing buddy's page structure later under
>> zone->lock will be faster. Since we *always* do buddy merging and check
>> an order-0 page's buddy to try to merge it when it goes into the main
>> allocator, the cacheline will always come in, i.e. the prefetched data
>> will never be unused.
>>
>> Normally, the number of to-be-freed pages(i.e. count) equals to
>> pcp->batch (default=31 and has an upper limit of (PAGE_SHIFT * 8)=96 on
>> x86_64) but in the case of pcp's pages getting all drained, it will be
>> pcp->count which has an upper limit of pcp->high. pcp->high, although
>> has a default value of 186 (pcp->batch=31 * 6), can be changed by user
>> through /proc/sys/vm/percpu_pagelist_fraction and there is no software
>> upper limit so could be large, like several thousand. For this reason,
>> only the last pcp->batch number of page's buddy structure is prefetched
>> to avoid excessive prefetching. pcp-batch is used because:
>> 1 most often, count == pcp->batch;
>> 2 it has an upper limit itself so we won't prefetch excessively.
>>
>> Considering the possible large value of pcp->high, it also makes
>> sense to free the last added page first for cache hot's reason.
>> That's where the change of list_add_tail() to list_add() comes in
>> as we will free them from head to tail one by one.
>>
>> In the meantime, there are two concerns:
>> 1 the prefetch could potentially evict existing cachelines, especially
>> for L1D cache since it is not huge;
>> 2 there is some additional instruction overhead, namely calculating
>> buddy pfn twice.
>>
>> For 1, it's hard to say, this microbenchmark though shows good result but
>> the actual benefit of this patch will be workload/CPU dependant;
>> For 2, since the calculation is a XOR on two local variables, it's expected
>> in many cases that cycles spent will be offset by reduced memory latency
>> later. This is especially true for NUMA machines where multiple CPUs are
>> contending on zone->lock and the most time consuming part under zone->lock
>> is the wait of 'struct page' cacheline of the to-be-freed pages and their
>> buddies.
>>
>> Test with will-it-scale/page_fault1 full load:
>>
>> kernel Broadwell(2S) Skylake(2S) Broadwell(4S) Skylake(4S)
>> v4.16-rc2+ 9034215 7971818 13667135 15677465
>> patch2/3 9536374 +5.6% 8314710 +4.3% 14070408 +3.0% 16675866 +6.4%
>> this patch 10180856 +6.8% 8506369 +2.3% 14756865 +4.9% 17325324 +3.9%
>> Note: this patch's performance improvement percent is against patch2/3.
>>
>> (Changelog stolen from Dave Hansen and Mel Gorman's comments at
>> http://lkml.kernel.org/r/148a42d8-8306-2f2f-7f7c-86bc118f8ccd@intel.com)
>>
>> Link: http://lkml.kernel.org/r/20180301062845.26038-4-aaron.lu@intel.com
>>
>> ...
>>
>> --- a/mm/page_alloc.c
>> +++ b/mm/page_alloc.c
>> @@ -1141,6 +1141,9 @@ static void free_pcppages_bulk(struct zone *zone, int count,
>> batch_free = count;
>>
>> do {
>> + unsigned long pfn, buddy_pfn;
>> + struct page *buddy;
>> +
>> page = list_last_entry(list, struct page, lru);
>> /* must delete to avoid corrupting pcp list */
>> list_del(&page->lru);
>> @@ -1149,7 +1152,23 @@ static void free_pcppages_bulk(struct zone *zone, int count,
>> if (bulkfree_pcp_prepare(page))
>> continue;
>>
>> - list_add_tail(&page->lru, &head);
>> + list_add(&page->lru, &head);
>
> The result here will be that free_pcppages_bulk() frees the pages in
> the reverse order?
I actually think it restores the order, compared to the previous version
(see my earlier reply).
> I don't immediately see a downside to that. In the (distant) past we
> had issues when successive alloc_page() calls would return pages in
> descending address order - that totally screwed up scatter-gather page
> merging. But this is the page-freeing path. Still, something to be
> thought about and monitored.
>
>> +
>> + /*
>> + * We are going to put the page back to the global
>> + * pool, prefetch its buddy to speed up later access
>> + * under zone->lock. It is believed the overhead of
>> + * an additional test and calculating buddy_pfn here
>> + * can be offset by reduced memory latency later. To
>> + * avoid excessive prefetching due to large count, only
>> + * prefetch buddy for the last pcp->batch nr of pages.
>> + */
>> + if (count > pcp->batch)
>> + continue;
You could also go to the locked part after pcp->batch pages and then
return back, but maybe let's not complicate it further for corner cases :)
>> + pfn = page_to_pfn(page);
>> + buddy_pfn = __find_buddy_pfn(pfn, 0);
>> + buddy = page + (buddy_pfn - pfn);
>> + prefetch(buddy);
>> } while (--count && --batch_free && !list_empty(list));
>
> This loop hurts my brain, mainly the handling of `count':
>
> while (count) {
> do {
> batch_free++;
> } while (list_empty(list));
>
> /* This is the only non-empty list. Free them all. */
> if (batch_free == MIGRATE_PCPTYPES)
> batch_free = count;
>
> do {
> } while (--count && --batch_free && !list_empty(list));
> }
>
> I guess it kinda makes sense - both loops terminate on count==0. But
> still. Can it be clarified?
Yeah this is rather far from straightforward :(
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