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Message-ID: <1521612477.12038.4.camel@mtkswgap22>
Date: Wed, 21 Mar 2018 14:07:57 +0800
From: Kathleen Chang <yt.chang@...iatek.com>
To: Peter Zijlstra <peterz@...radead.org>
CC: <mingo@...hat.com>, <matthias.bgg@...il.com>,
<linux-kernel@...r.kernel.org>,
<linux-arm-kernel@...ts.infradead.org>,
<linux-mediatek@...ts.infradead.org>,
<Jonathan.JMChen@...iatek.com>, <wsd_upstream@...iatek.com>,
Matt Fleming <matt@...eblueprint.co.uk>,
<En-Ron.Chang@...iatek.com>
Subject: Re: update vruntime incorrectly When use rt_mutex
On Wed, 2018-03-21 at 13:52 +0800, Kathleen Chang wrote:
>
>
> On Fri, 2018-03-16 at 10:51 +0100, Peter Zijlstra wrote:
> > On Thu, Mar 15, 2018 at 03:36:10PM +0800, Kathleen Chang wrote:
> > > hi,
> > >
> > > We found the vruntime might update incorrectly when use rt_mutex.
> >
> > That's nice, on what kernel?
kernel-4.9
> >
> > Also, your email is very hard to make sense of.
> >
> > > <<abnormal case>>
> > > When the Task is waking, update vruntime incorrectly.
> > > 1. When there is a CFS task (A) hold rt_mutex_lock and the state is
> > > TASK_WAKING (on_rq=0), a RT task (B) want to hold this rt_mutex_lock.
> > > Update vruntime incorrectly.
> > >
> > > RT task (B)
> > > rt_mutex_setprio (cfs->RT) -> Task is waking , and update
> > > vruntime
> > >
> > > queued = task_on_rq_queued(p); // task is waking, queued=0
> > > running = task_current(rq, p);
> > > if (queued) /* don't update vruntime here! */
> > > dequeue_task(rq, p, queue_flag);
> > > if (running)
> > > put_prev_task(rq, p);
> > >
> > > check_class_changed(rq, p, prev_class, oldprio); ->
> > > switched_from_fair ->
> > > detach_task_cfs_rq
> > > ( due to task is waking, and bypass
> > > vruntime-=cfs_rq.min_vruntime)
> > >
> > > static void detach_task_cfs_rq(struct task_struct *p)
> > > {
> > > struct sched_entity *se = &p->se;
> > > struct cfs_rq *cfs_rq = cfs_rq_of(se);
> > >
> > > if (!vruntime_normalized(p)) { // return 1, then p->state is
> > > TASK_WAKING
> > > /*
> > > * Fix up our vruntime so that the current sleep doesn't
> > > * cause 'unlimited' sleep bonus.
> > > */
> > > place_entity(cfs_rq, se, 0);
> > > check_vruntime(8, se, cfs_rq->min_vruntime);
> > > se->vruntime -= cfs_rq->min_vruntime;
> >
> > So here we subtract min_vruntime,
>
When the p->state is TASK_WAKING, vruntime_normlized will return 1
and if(!vruntime_normalized(p)) will be 0
in this case, doesn't subtract min_vruntime.
>
>
> >
> > > se->normalized = true;
> >
> > this doesn't exist.. which makes me wonder what you're looking at,
> >
> > > }
> > >
> > > detach_entity_cfs_rq(se);
> > > }
> > >
> > > // when p->state is TASK_WAKING, the task's vruntime is normalized
> > > static inline bool vruntime_normalized(struct task_struct *p)
> > > {
> > > .....
> > > if (!se->sum_exec_runtime || p->state == TASK_WAKING)
> > > return true;
> > >
> > > }
> > >
> > > 2. When the task (A) which holds the rt_muex_lock unlock the
> > > rt_mutex_lock.
> > > Task (A) must be on_rq=1
> > >
> > > rt_mutex_setprio (RT->CFS)
> > > if (queued)
> > > enqueue_task(rq, p, queue_flag); );
> > > /* vruntime += cfs_rq.min_vruntime */
> >
> > And here we're adding min_vruntime.
> >
> > > if (running)
> > > set_curr_task(rq, p);
> > >
> > > that result in vruntime accumulates
> >
> > So what exactly is the problem?
> >
When the p->state is TASK_WAKING, detach_task_cfs_rq doesn't subtract
min_vruntime and adding min_vruntime in enqueue_task,
That result in vruntime accumulates to a extreme large number.
>
>
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