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Message-ID: <20180413183250.GA8277@gmail.com>
Date: Fri, 13 Apr 2018 20:32:50 +0200
From: Christian Brauner <christian.brauner@...onical.com>
To: Randy Dunlap <rdunlap@...radead.org>
Cc: Andreas Dilger <adilger@...ger.ca>,
Alexander Viro <viro@...iv.linux.org.uk>,
Thomas Gleixner <tglx@...utronix.de>,
Kate Stewart <kstewart@...uxfoundation.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Philippe Ombredanne <pombredanne@...b.com>,
Linux FS Devel <linux-fsdevel@...r.kernel.org>,
linux-kernel@...r.kernel.org, serge@...lyn.com
Subject: Re: [PATCH 2/6] statfs: use << to align with fs header
On Fri, Apr 13, 2018 at 10:55:23AM -0700, Randy Dunlap wrote:
> On 04/13/2018 10:35 AM, Andreas Dilger wrote:
> > On Apr 13, 2018, at 10:11 AM, Christian Brauner <christian.brauner@...ntu.com> wrote:
> >>
> >> Consistenly use << to define ST_* constants. This also aligns them with
> >> their MS_* counterparts in fs.h
> >
> > IMHO, using (1 << 10) makes the code harder to debug. If you see a field
> > in a structure like 0x8354, it is non-trivial to map this to the ST_*
> > flags if they are declared in the form (1 << 10) or BIT(10). If they are
> > declared in the form 0x100 (as they are now) then it is trivial that the
> > ST_APPEND flag is set in 0x8354, and easy to understand the other flags.
> >
> > So, my preference would be to NOT land this or the previous patch.
All higher values are already initialized with bit-shifts for MS_*
constants starting with (1<<16) as you can see from the patch and in
fs.h:
> +#define MS_VERBOSE (1<<15) /* War is peace. Verbosity is silence.
> + * MS_VERBOSE is deprecated.
> + */
> +#define MS_SILENT (1<<15)
> #define MS_POSIXACL (1<<16) /* VFS does not apply the umask */
> #define MS_UNBINDABLE (1<<17) /* change to unbindable */
> #define MS_PRIVATE (1<<18) /* change to private */
This just makes it uniform which imho has merit on its own.
If using shifts is considered a valid counter argument because for lack
of ease to analyze struct fields then the values for MS_* flags in fs.h
should probably all be hex values.
In any case, I'm not going to bikeshed over this. The two patches can
simply be left out when applying or I can change it all over to hex
values.
Christian
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