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Message-ID: <20180504154004.GB29829@bombadil.infradead.org>
Date:   Fri, 4 May 2018 08:40:04 -0700
From:   Matthew Wilcox <willy@...radead.org>
To:     Michal Hocko <mhocko@...nel.org>
Cc:     Huaisheng Ye <yehs1@...ovo.com>, akpm@...ux-foundation.org,
        linux-mm@...ck.org, vbabka@...e.cz, mgorman@...hsingularity.net,
        pasha.tatashin@...cle.com, alexander.levin@...izon.com,
        hannes@...xchg.org, penguin-kernel@...ove.SAKURA.ne.jp,
        colyli@...e.de, chengnt@...ovo.com, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 2/3] include/linux/gfp.h: use unsigned int in gfp_zone

On Fri, May 04, 2018 at 03:35:33PM +0200, Michal Hocko wrote:
> On Fri 04-05-18 14:52:08, Huaisheng Ye wrote:
> > Suggest using unsigned int instead of int for bit within gfp_zone.
> > @@ -401,7 +401,7 @@ static inline bool gfpflags_allow_blocking(const gfp_t gfp_flags)
> >  static inline enum zone_type gfp_zone(gfp_t flags)
> >  {
> >  	enum zone_type z;
> > -	int bit = (__force int) (flags & GFP_ZONEMASK);
> > +	unsigned int bit = (__force unsigned int) (flags & GFP_ZONEMASK);
> >  
> >  	z = (GFP_ZONE_TABLE >> (bit * GFP_ZONES_SHIFT)) &
> >  					 ((1 << GFP_ZONES_SHIFT) - 1);

That reminds me.  I wanted to talk about getting rid of GFP_ZONE_TABLE.
Instead, we should encode the zone number in the bottom three bits of
the gfp mask, while preserving the rules that ZONE_NORMAL gets encoded
as zero (so GFP_KERNEL | GFP_HIGHMEM continues to work) and also leaving
__GFP_MOVABLE in bit 3 so that it can continue to be used as a flag.

So I was thinking ...

-#define ___GFP_DMA             0x01u
-#define ___GFP_HIGHMEM         0x02u
-#define ___GFP_DMA32           0x04u
+#define ___GFP_ZONE_MASK	0x07u

#define __GFP_DMA	((__force gfp_t)OPT_ZONE_DMA ^ ZONE_NORMAL)
#define __GFP_HIGHMEM	((__force gfp_t)OPT_ZONE_HIGHMEM ^ ZONE_NORMAL)
#define __GFP_DMA32	((__force gfp_t)OPT_ZONE_DMA32 ^ ZONE_NORMAL)
#define __GFP_MOVABLE	((__force gfp_t)ZONE_MOVABLE ^ ZONE_NORMAL | \
			 ___GFP_MOVABLE)
#define GFP_ZONEMASK	((__force gfp_t)___GFP_ZONE_MASK | ___GFP_MOVABLE)

Then we can delete GFP_ZONE_TABLE and GFP_ZONE_BAD.
gfp_zone simply becomes:

static inline enum zone_type gfp_zone(gfp_t flags)
{
	return ((__force int)flags & ___GFP_ZONE_MASK) ^ ZONE_NORMAL;
}

Huaisheng Ye, would you have time to investigate this idea?

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