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Message-ID: <2b65d736-aef8-5da1-96ad-c86a931d59eb@kernel.dk>
Date: Wed, 9 May 2018 13:50:48 -0600
From: Jens Axboe <axboe@...nel.dk>
To: Mike Galbraith <efault@....de>,
Paolo Valente <paolo.valente@...aro.org>
Cc: Christoph Hellwig <hch@....de>,
linux-block <linux-block@...r.kernel.org>,
Ulf Hansson <ulf.hansson@...aro.org>,
LKML <linux-kernel@...r.kernel.org>,
Linus Walleij <linus.walleij@...aro.org>,
Oleksandr Natalenko <oleksandr@...alenko.name>
Subject: Re: bug in tag handling in blk-mq?
On 5/9/18 12:31 PM, Mike Galbraith wrote:
> On Wed, 2018-05-09 at 11:01 -0600, Jens Axboe wrote:
>> On 5/9/18 10:57 AM, Mike Galbraith wrote:
>>
>>>>> Confirmed. Impressive high speed bug stomping.
>>>>
>>>> Well, that's good news. Can I get you to try this patch?
>>>
>>> Sure thing. The original hang (minus provocation patch) being
>>> annoyingly non-deterministic, this will (hopefully) take a while.
>>
>> You can verify with the provocation patch as well first, if you wish.
>
> Done, box still seems fine.
Omar had some (valid) complaints, can you try this one as well? You
can also find it as a series here:
http://git.kernel.dk/cgit/linux-block/log/?h=bfq-cleanups
I'll repost the series shortly, need to check if it actually builds and
boots.
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
index ebc264c87a09..cba6e82153a2 100644
--- a/block/bfq-iosched.c
+++ b/block/bfq-iosched.c
@@ -487,46 +487,6 @@ static struct request *bfq_choose_req(struct bfq_data *bfqd,
}
/*
- * See the comments on bfq_limit_depth for the purpose of
- * the depths set in the function.
- */
-static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
-{
- bfqd->sb_shift = bt->sb.shift;
-
- /*
- * In-word depths if no bfq_queue is being weight-raised:
- * leaving 25% of tags only for sync reads.
- *
- * In next formulas, right-shift the value
- * (1U<<bfqd->sb_shift), instead of computing directly
- * (1U<<(bfqd->sb_shift - something)), to be robust against
- * any possible value of bfqd->sb_shift, without having to
- * limit 'something'.
- */
- /* no more than 50% of tags for async I/O */
- bfqd->word_depths[0][0] = max((1U<<bfqd->sb_shift)>>1, 1U);
- /*
- * no more than 75% of tags for sync writes (25% extra tags
- * w.r.t. async I/O, to prevent async I/O from starving sync
- * writes)
- */
- bfqd->word_depths[0][1] = max(((1U<<bfqd->sb_shift) * 3)>>2, 1U);
-
- /*
- * In-word depths in case some bfq_queue is being weight-
- * raised: leaving ~63% of tags for sync reads. This is the
- * highest percentage for which, in our tests, application
- * start-up times didn't suffer from any regression due to tag
- * shortage.
- */
- /* no more than ~18% of tags for async I/O */
- bfqd->word_depths[1][0] = max(((1U<<bfqd->sb_shift) * 3)>>4, 1U);
- /* no more than ~37% of tags for sync writes (~20% extra tags) */
- bfqd->word_depths[1][1] = max(((1U<<bfqd->sb_shift) * 6)>>4, 1U);
-}
-
-/*
* Async I/O can easily starve sync I/O (both sync reads and sync
* writes), by consuming all tags. Similarly, storms of sync writes,
* such as those that sync(2) may trigger, can starve sync reads.
@@ -535,25 +495,11 @@ static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
*/
static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
{
- struct blk_mq_tags *tags = blk_mq_tags_from_data(data);
struct bfq_data *bfqd = data->q->elevator->elevator_data;
- struct sbitmap_queue *bt;
if (op_is_sync(op) && !op_is_write(op))
return;
- if (data->flags & BLK_MQ_REQ_RESERVED) {
- if (unlikely(!tags->nr_reserved_tags)) {
- WARN_ON_ONCE(1);
- return;
- }
- bt = &tags->breserved_tags;
- } else
- bt = &tags->bitmap_tags;
-
- if (unlikely(bfqd->sb_shift != bt->sb.shift))
- bfq_update_depths(bfqd, bt);
-
data->shallow_depth =
bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];
@@ -5105,6 +5051,66 @@ void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
}
+/*
+ * See the comments on bfq_limit_depth for the purpose of
+ * the depths set in the function. Return minimum shallow depth we'll use.
+ */
+static unsigned int bfq_update_depths(struct bfq_data *bfqd,
+ struct sbitmap_queue *bt)
+{
+ unsigned int i, j, min_shallow = UINT_MAX;
+
+ bfqd->sb_shift = bt->sb.shift;
+
+ /*
+ * In-word depths if no bfq_queue is being weight-raised:
+ * leaving 25% of tags only for sync reads.
+ *
+ * In next formulas, right-shift the value
+ * (1U<<bfqd->sb_shift), instead of computing directly
+ * (1U<<(bfqd->sb_shift - something)), to be robust against
+ * any possible value of bfqd->sb_shift, without having to
+ * limit 'something'.
+ */
+ /* no more than 50% of tags for async I/O */
+ bfqd->word_depths[0][0] = max((1U<<bfqd->sb_shift)>>1, 1U);
+ /*
+ * no more than 75% of tags for sync writes (25% extra tags
+ * w.r.t. async I/O, to prevent async I/O from starving sync
+ * writes)
+ */
+ bfqd->word_depths[0][1] = max(((1U<<bfqd->sb_shift) * 3)>>2, 1U);
+
+ /*
+ * In-word depths in case some bfq_queue is being weight-
+ * raised: leaving ~63% of tags for sync reads. This is the
+ * highest percentage for which, in our tests, application
+ * start-up times didn't suffer from any regression due to tag
+ * shortage.
+ */
+ /* no more than ~18% of tags for async I/O */
+ bfqd->word_depths[1][0] = max(((1U<<bfqd->sb_shift) * 3)>>4, 1U);
+ /* no more than ~37% of tags for sync writes (~20% extra tags) */
+ bfqd->word_depths[1][1] = max(((1U<<bfqd->sb_shift) * 6)>>4, 1U);
+
+ for (i = 0; i < 2; i++)
+ for (j = 0; j < 2; j++)
+ min_shallow = min(min_shallow, bfqd->word_depths[i][j]);
+
+ return min_shallow;
+}
+
+static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
+{
+ struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
+ struct blk_mq_tags *tags = hctx->sched_tags;
+ unsigned int min_shallow;
+
+ min_shallow = bfq_update_depths(bfqd, &tags->bitmap_tags);
+ sbitmap_queue_shallow_depth(&tags->bitmap_tags, min_shallow);
+ return 0;
+}
+
static void bfq_exit_queue(struct elevator_queue *e)
{
struct bfq_data *bfqd = e->elevator_data;
@@ -5526,6 +5532,7 @@ static struct elevator_type iosched_bfq_mq = {
.requests_merged = bfq_requests_merged,
.request_merged = bfq_request_merged,
.has_work = bfq_has_work,
+ .init_hctx = bfq_init_hctx,
.init_sched = bfq_init_queue,
.exit_sched = bfq_exit_queue,
},
diff --git a/block/blk-mq.c b/block/blk-mq.c
index 4e9d83594cca..64630caaf27e 100644
--- a/block/blk-mq.c
+++ b/block/blk-mq.c
@@ -360,9 +360,11 @@ static struct request *blk_mq_get_request(struct request_queue *q,
/*
* Flush requests are special and go directly to the
- * dispatch list.
+ * dispatch list. Don't include reserved tags in the
+ * limiting, as it isn't useful.
*/
- if (!op_is_flush(op) && e->type->ops.mq.limit_depth)
+ if (!op_is_flush(op) && e->type->ops.mq.limit_depth &&
+ !(data->flags & BLK_MQ_REQ_RESERVED))
e->type->ops.mq.limit_depth(op, data);
}
diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h
index 841585f6e5f2..99059789f45f 100644
--- a/include/linux/sbitmap.h
+++ b/include/linux/sbitmap.h
@@ -164,6 +164,17 @@ static inline void sbitmap_free(struct sbitmap *sb)
void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
/**
+ * sbitmap_queue_shallow_depth() - Inform sbitmap about shallow depth changes
+ * @sbq: Bitmap queue in question
+ * @depth: Shallow depth limit
+ *
+ * Due to how sbitmap does batched wakes, if a user of sbitmap updates the
+ * shallow depth, then we might need to update our batched wake counts.
+ *
+ */
+void sbitmap_queue_shallow_depth(struct sbitmap_queue *sbq, unsigned int depth);
+
+/**
* sbitmap_get() - Try to allocate a free bit from a &struct sbitmap.
* @sb: Bitmap to allocate from.
* @alloc_hint: Hint for where to start searching for a free bit.
diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index e6a9c06ec70c..a4fb48e4c26b 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -327,7 +327,8 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
}
EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
-void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
+static void sbitmap_queue_update_batch_wake(struct sbitmap_queue *sbq,
+ unsigned int depth)
{
unsigned int wake_batch = sbq_calc_wake_batch(depth);
int i;
@@ -342,6 +343,11 @@ void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
for (i = 0; i < SBQ_WAIT_QUEUES; i++)
atomic_set(&sbq->ws[i].wait_cnt, 1);
}
+}
+
+void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
+{
+ sbitmap_queue_update_batch_wake(sbq, depth);
sbitmap_resize(&sbq->sb, depth);
}
EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
@@ -403,6 +409,17 @@ int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
}
EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
+/*
+ * User has limited the shallow depth to 'depth', update batch wake counts
+ * if depth is smaller than the sbitmap_queue depth
+ */
+void sbitmap_queue_shallow_depth(struct sbitmap_queue *sbq, unsigned int depth)
+{
+ if (depth < sbq->sb.depth)
+ sbitmap_queue_update_batch_wake(sbq, depth);
+}
+EXPORT_SYMBOL_GPL(sbitmap_queue_shallow_depth);
+
static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
{
int i, wake_index;
--
Jens Axboe
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