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Message-ID: <20180622005829.GK3992@cisco>
Date:   Thu, 21 Jun 2018 18:58:29 -0600
From:   Tycho Andersen <tycho@...ho.ws>
To:     Jann Horn <jannh@...gle.com>
Cc:     Kees Cook <keescook@...omium.org>,
        kernel list <linux-kernel@...r.kernel.org>,
        containers@...ts.linux-foundation.org,
        Linux API <linux-api@...r.kernel.org>,
        Andy Lutomirski <luto@...capital.net>,
        Oleg Nesterov <oleg@...hat.com>,
        "Eric W. Biederman" <ebiederm@...ssion.com>,
        "Serge E. Hallyn" <serge@...lyn.com>,
        Christian Brauner <christian.brauner@...ntu.com>,
        Tyler Hicks <tyhicks@...onical.com>,
        suda.akihiro@....ntt.co.jp, "Tobin C. Harding" <me@...in.cc>
Subject: Re: [PATCH v4 1/4] seccomp: add a return code to trap to userspace

On Fri, Jun 22, 2018 at 01:21:47AM +0200, Jann Horn wrote:
> On Fri, Jun 22, 2018 at 12:05 AM Tycho Andersen <tycho@...ho.ws> wrote:
> >
> > This patch introduces a means for syscalls matched in seccomp to notify
> > some other task that a particular filter has been triggered.
> [...]
> > +Userspace Notification
> > +======================
> > +
> > +The ``SECCOMP_RET_USER_NOTIF`` return code lets seccomp filters pass a
> > +particular syscall to userspace to be handled. This may be useful for
> > +applications like container managers, which whish to intercept particular
> 
> typo: "wish"
> 
> [...]
> > +passed around via ``SCM_RIGHTS`` or similar. Alternativley, a filter fd can be
> 
> typo: "Alternatively"
> 
> [...]
> > +It is worth noting that ``struct seccomp_data`` contains the values of register
> > +arguments to the syscall, but does not contain pointers to memory. The task's
> > +memory is accessiable to suitably privileged traces via via ``ptrace()`` or
> 
> Typo: "accessible"

Thanks!

> [...]
> > +
> > +static void seccomp_do_user_notification(int this_syscall,
> > +                                        struct seccomp_filter *match,
> > +                                        const struct seccomp_data *sd)
> > +{
> > +       int err;
> > +       long ret = 0;
> > +       struct seccomp_knotif n = {};
> > +
> > +       mutex_lock(&match->notify_lock);
> > +       err = -ENOSYS;
> > +       if (!match->has_listener)
> > +               goto out;
> > +
> > +       n.pid = task_pid(current);
> > +       n.state = SECCOMP_NOTIFY_INIT;
> > +       n.data = sd;
> > +       n.id = seccomp_next_notify_id(match);
> > +       init_completion(&n.ready);
> > +
> > +       list_add(&n.list, &match->notifications);
> > +       wake_up_poll(&match->wqh, EPOLLIN | EPOLLRDNORM);
> > +
> > +       mutex_unlock(&match->notify_lock);
> > +       up(&match->request);
> > +
> > +       err = wait_for_completion_interruptible(&n.ready);
> > +       mutex_lock(&match->notify_lock);
> > +
> > +       /*
> > +        * Here it's possible we got a signal and then had to wait on the mutex
> > +        * while the reply was sent, so let's be sure there wasn't a response
> > +        * in the meantime.
> > +        */
> > +       if (err < 0 && n.state != SECCOMP_NOTIFY_REPLIED) {
> > +               /*
> > +                * We got a signal. Let's tell userspace about it (potentially
> > +                * again, if we had already notified them about the first one).
> > +                */
> > +               if (n.state == SECCOMP_NOTIFY_SENT) {
> > +                       n.state = SECCOMP_NOTIFY_INIT;
> > +                       up(&match->request);
> > +               }
> > +               mutex_unlock(&match->notify_lock);
> > +               err = wait_for_completion_killable(&n.ready);
> 
> Does this mean that when you get a signal that isn't SIGKILL,
> wait_for_completion_interruptible() will bail out with -ERESTARTSYS,
> but then you hang on this wait_for_completion_killable()? I don't
> understand what's going on here. What's the point of using
> wait_for_completion_interruptible() when you'll just hang on another
> wait on the same "struct completion"?

This is the implementation of this suggestion by Andy:
https://lkml.org/lkml/2018/3/15/1122

The idea is to alert the listener that there was a signal exactly
once, in case it's in the middle of processing a request it could bail
out and do something else. So the killable wait is intended to ignore
other (non-fatal) signals after the first one and wait for whatever
the handler decides to do with the signal it received.

Tycho

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