lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Date:   Fri, 27 Jul 2018 12:09:09 +0200
From:   Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To:     linux-kernel@...r.kernel.org
Cc:     Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        stable@...r.kernel.org, Yuchung Cheng <ycheng@...gle.com>,
        Neal Cardwell <ncardwell@...gle.com>,
        Eric Dumazet <edumazet@...gle.com>,
        "David S. Miller" <davem@...emloft.net>
Subject: [PATCH 4.4 08/23] tcp: do not delay ACK in DCTCP upon CE status change

4.4-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Yuchung Cheng <ycheng@...gle.com>

[ Upstream commit a0496ef2c23b3b180902dd185d0d63ccbc624cf8 ]

Per DCTCP RFC8257 (Section 3.2) the ACK reflecting the CE status change
has to be sent immediately so the sender can respond quickly:

""" When receiving packets, the CE codepoint MUST be processed as follows:

   1.  If the CE codepoint is set and DCTCP.CE is false, set DCTCP.CE to
       true and send an immediate ACK.

   2.  If the CE codepoint is not set and DCTCP.CE is true, set DCTCP.CE
       to false and send an immediate ACK.
"""

Previously DCTCP implementation may continue to delay the ACK. This
patch fixes that to implement the RFC by forcing an immediate ACK.

Tested with this packetdrill script provided by Larry Brakmo

0.000 socket(..., SOCK_STREAM, IPPROTO_TCP) = 3
0.000 setsockopt(3, SOL_SOCKET, SO_REUSEADDR, [1], 4) = 0
0.000 setsockopt(3, SOL_TCP, TCP_CONGESTION, "dctcp", 5) = 0
0.000 bind(3, ..., ...) = 0
0.000 listen(3, 1) = 0

0.100 < [ect0] SEW 0:0(0) win 32792 <mss 1000,sackOK,nop,nop,nop,wscale 7>
0.100 > SE. 0:0(0) ack 1 <mss 1460,nop,nop,sackOK,nop,wscale 8>
0.110 < [ect0] . 1:1(0) ack 1 win 257
0.200 accept(3, ..., ...) = 4
   +0 setsockopt(4, SOL_SOCKET, SO_DEBUG, [1], 4) = 0

0.200 < [ect0] . 1:1001(1000) ack 1 win 257
0.200 > [ect01] . 1:1(0) ack 1001

0.200 write(4, ..., 1) = 1
0.200 > [ect01] P. 1:2(1) ack 1001

0.200 < [ect0] . 1001:2001(1000) ack 2 win 257
+0.005 < [ce] . 2001:3001(1000) ack 2 win 257

+0.000 > [ect01] . 2:2(0) ack 2001
// Previously the ACK below would be delayed by 40ms
+0.000 > [ect01] E. 2:2(0) ack 3001

+0.500 < F. 9501:9501(0) ack 4 win 257

Signed-off-by: Yuchung Cheng <ycheng@...gle.com>
Acked-by: Neal Cardwell <ncardwell@...gle.com>
Signed-off-by: Eric Dumazet <edumazet@...gle.com>
Signed-off-by: David S. Miller <davem@...emloft.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@...uxfoundation.org>
---
 include/net/tcp.h    |    1 +
 net/ipv4/tcp_dctcp.c |   30 ++++++++++++++++++------------
 net/ipv4/tcp_input.c |    3 ++-
 3 files changed, 21 insertions(+), 13 deletions(-)

--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -376,6 +376,7 @@ ssize_t tcp_splice_read(struct socket *s
 			struct pipe_inode_info *pipe, size_t len,
 			unsigned int flags);
 
+void tcp_enter_quickack_mode(struct sock *sk);
 static inline void tcp_dec_quickack_mode(struct sock *sk,
 					 const unsigned int pkts)
 {
--- a/net/ipv4/tcp_dctcp.c
+++ b/net/ipv4/tcp_dctcp.c
@@ -131,12 +131,15 @@ static void dctcp_ce_state_0_to_1(struct
 	struct dctcp *ca = inet_csk_ca(sk);
 	struct tcp_sock *tp = tcp_sk(sk);
 
-	/* State has changed from CE=0 to CE=1 and delayed
-	 * ACK has not sent yet.
-	 */
-	if (!ca->ce_state &&
-	    inet_csk(sk)->icsk_ack.pending & ICSK_ACK_TIMER)
-		__tcp_send_ack(sk, ca->prior_rcv_nxt);
+	if (!ca->ce_state) {
+		/* State has changed from CE=0 to CE=1, force an immediate
+		 * ACK to reflect the new CE state. If an ACK was delayed,
+		 * send that first to reflect the prior CE state.
+		 */
+		if (inet_csk(sk)->icsk_ack.pending & ICSK_ACK_TIMER)
+			__tcp_send_ack(sk, ca->prior_rcv_nxt);
+		tcp_enter_quickack_mode(sk);
+	}
 
 	ca->prior_rcv_nxt = tp->rcv_nxt;
 	ca->ce_state = 1;
@@ -149,12 +152,15 @@ static void dctcp_ce_state_1_to_0(struct
 	struct dctcp *ca = inet_csk_ca(sk);
 	struct tcp_sock *tp = tcp_sk(sk);
 
-	/* State has changed from CE=1 to CE=0 and delayed
-	 * ACK has not sent yet.
-	 */
-	if (ca->ce_state &&
-	    inet_csk(sk)->icsk_ack.pending & ICSK_ACK_TIMER)
-		__tcp_send_ack(sk, ca->prior_rcv_nxt);
+	if (ca->ce_state) {
+		/* State has changed from CE=1 to CE=0, force an immediate
+		 * ACK to reflect the new CE state. If an ACK was delayed,
+		 * send that first to reflect the prior CE state.
+		 */
+		if (inet_csk(sk)->icsk_ack.pending & ICSK_ACK_TIMER)
+			__tcp_send_ack(sk, ca->prior_rcv_nxt);
+		tcp_enter_quickack_mode(sk);
+	}
 
 	ca->prior_rcv_nxt = tp->rcv_nxt;
 	ca->ce_state = 0;
--- a/net/ipv4/tcp_input.c
+++ b/net/ipv4/tcp_input.c
@@ -187,13 +187,14 @@ static void tcp_incr_quickack(struct soc
 		icsk->icsk_ack.quick = min(quickacks, TCP_MAX_QUICKACKS);
 }
 
-static void tcp_enter_quickack_mode(struct sock *sk)
+void tcp_enter_quickack_mode(struct sock *sk)
 {
 	struct inet_connection_sock *icsk = inet_csk(sk);
 	tcp_incr_quickack(sk);
 	icsk->icsk_ack.pingpong = 0;
 	icsk->icsk_ack.ato = TCP_ATO_MIN;
 }
+EXPORT_SYMBOL(tcp_enter_quickack_mode);
 
 /* Send ACKs quickly, if "quick" count is not exhausted
  * and the session is not interactive.


Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ