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Date:   Mon, 30 Jul 2018 16:58:56 +0530
From:   Amit Nischal <anischal@...eaurora.org>
To:     Stephen Boyd <sboyd@...nel.org>
Cc:     Michael Turquette <mturquette@...libre.com>,
        Andy Gross <andy.gross@...aro.org>,
        David Brown <david.brown@...aro.org>,
        Rajendra Nayak <rnayak@...eaurora.org>,
        Odelu Kukatla <okukatla@...eaurora.org>,
        Taniya Das <tdas@...eaurora.org>,
        linux-arm-msm@...r.kernel.org, linux-soc@...r.kernel.org,
        linux-clk@...r.kernel.org, linux-kernel@...r.kernel.org,
        linux-clk-owner@...r.kernel.org
Subject: Re: [PATCH 2/4] clk: qcom: Add clk_rcg2_gfx3d_ops for SDM845

On 2018-07-25 12:28, Stephen Boyd wrote:
> Quoting Amit Nischal (2018-07-12 05:30:21)
>> On 2018-07-09 11:45, Stephen Boyd wrote:
>> > Quoting Amit Nischal (2018-06-06 04:41:46)
>> >> To turn on the gpu_gx_gdsc, there is a hardware requirement to
>> >> turn on the root clock (GFX3D RCG) first which would be the turn
>> >> on signal for the gdsc along with the SW_COLLAPSE. As per the
>> >> current implementation of clk_rcg2_shared_ops, it clears the
>> >> root_enable bit in the enable() and set_rate() clock ops. But due
>> >> to the above said requirement for GFX3D shared RCG, root_enable bit
>> >> would be already set by gdsc driver and rcg2_shared_ops should not
>> >> clear
>> >> the root unless the disable is called.
>> >>
>> >
>> > It sounds like the GDSC enable is ANDed with the RCG's root enable
>> > bit?
>> 
>> Here, the root clock (GFX3D RCG) needs to be enabled first before
>> writing to SW_COLLAPSE bit of the GDSC. RCG's CLK_ON signal would
>> power up the GDSC.
>> 
>> > Does the RCG need to be clocking for the GDSC to actually turn on?
>> > Or is it purely that the enable bit is logically combined that way so
>> > that if the RCG is parented to a PLL that's off the GDSC will still
>> > turn
>> > on?
>> >
>> 
>> Yes, the RCG needs to be clocking for the GPU_GX GDSC to actually turn
>> on.
> 
> Cool, please add these details to the commit text.

Thanks. I will add these details in the commit text in the next patch 
series.

> 
>> 
>> >> Add support for the same by reusing the existing clk_rcg2_shared_ops
>> >> and deriving "clk_rcg2_gfx3d_ops" clk_ops for GFX3D clock to
>> >> take care of the root set/clear requirement.
>> >
>> > Anyway, this patch will probably significantly change given that the
>> > RCG
>> > is a glorified div-2 that muxes between a safe CXO speed and a
>> > configurable PLL frequency. A lot of the logic can probably just be
>> > hardcoded then.
>> >
>> 
>> Thanks for the suggestion.
>> We are planning to introduce the "clk_rcg2_gfx3d_determine_rate" op
>> which will
>> always return the best parent as ‘GPU_CC_PLL0_OUT_EVEN’ and 
>> best_parent
>> rate equal to twice of the requested rate. With this approach 
>> frequency
>> table
>> for rcg2 structure would not be required as all the supported
>> frequencies would
>> be derived from the GPU_CC_PLL0_OUT_EVEN src with a divider of 2.
>> 
>> Also, we will add support to check the requested rate if falls within
>> allowed
>> set_rate range. This will make sure that the source PLL would not go 
>> out
>> of
>> the supported range. set_rate_range would be set by the GPUCC driver
>> with min/max
>> value by calling below API.
>> 
>> clk_hw_set_rate_range(&gpu_cc_gx_gfx3d_clk_src.clkr.hw, 180000000,
>> 710000000)
> 
> Ok. Sounds good! Is the rate range call really needed? It can't be
> determined in the PLL code with some table or avoided by making sure 
> GPU
> uses OPP table with only approved frequencies?
> 

Currently fabia PLL code does not have any table to check this and 
intention
was to avoid relying on the client to call set_rate with only approved
frequencies so we have added the set_rate_range() call in the GPUCC 
driver
in order to set the rate range.

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