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Date:   Tue, 07 Aug 2018 15:03:57 +0800
From:   Wei Wang <wei.w.wang@...el.com>
To:     Rasmus Villemoes <linux@...musvillemoes.dk>,
        Yury Norov <ynorov@...iumnetworks.com>
CC:     linux-kernel@...r.kernel.org, akpm@...ux-foundation.org,
        corbet@....net, dgilbert@...hat.com,
        Andy Shevchenko <andy.shevchenko@...il.com>
Subject: Re: [PATCH] linux/bitmap.h: fix BITMAP_LAST_WORD_MASK

On 08/07/2018 07:30 AM, Rasmus Villemoes wrote:
> On 2018-07-26 12:15, Wei Wang wrote:
>> On 07/26/2018 05:37 PM, Yury Norov wrote:
>>> On Thu, Jul 26, 2018 at 04:07:51PM +0800, Wei Wang wrote:
>>>> The existing BITMAP_LAST_WORD_MASK macro returns 0xffffffff if nbits is
>>>> 0. This patch changes the macro to return 0 when there is no bit
>>>> needs to
>>>> be masked.
>>> I think this is intentional behavour. Previous version did return ~0UL
>>> explicitly in this case. See patch 89c1e79eb3023 (linux/bitmap.h: improve
>>> BITMAP_{LAST,FIRST}_WORD_MASK) from Rasmus.
>> Yes, I saw that. But it seems confusing for the corner case that nbits=0
>> (no bits to mask), the macro returns with all the bits set.
>>
>>
>>> Introducing conditional branch would affect performance. All existing
>>> code checks nbits for 0 before handling last word where needed
>>> explicitly. So I think we'd better change nothing here.
>> I think that didn't save the conditional branch essentially, because
>> it's just moved from inside this macro to the caller as you mentioned.
>> If callers missed the check for some reason and passed 0 to the macro,
>> they will get something unexpected.
>>
>> Current callers like __bitmap_weight, __bitmap_equal, and others, they have
>>
>> if (bits % BITS_PER_LONG)
>>      w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
>>
>> we could remove the "if" check by "w += hweight_long(bitmap[k] &
>> BITMAP_LAST_WORD_MASK(bits % BITS_PER_LONG));" the branch is the same.
> Absolutely not! That would access bitmap[lim] (the final value of the k
> variable) despite that word not being part of the bitmap.

Probably it's more clear to post the entire function here for a discussion:

int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
{
         unsigned int k, lim = bits/BITS_PER_LONG;
         int w = 0;

         for (k = 0; k < lim; k++)
                 w += hweight_long(bitmap[k]);

         if (bits % BITS_PER_LONG)
==>            w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));

         return w;
}

When the execution reaches "==>", isn't "k=lim"?

For example, assume bits = 70, then the point of that line is to check 
the remaining 6 bits (i.e. 70 % 64).

* BITMAP_LAST_WORD_MASK(70) is effectively the same as 
BITMAP_LAST_WORD_MASK(6).

If having doubts about the * statement above, please check below the old 
implementation (replaced by 89c1e79eb3), which has a more 
straightforward logic to understand

#define BITMAP_LAST_WORD_MASK(nbits)                                   \
( \
        ((nbits) % BITS_PER_LONG) ?                                     \
                (1UL<<((nbits) % BITS_PER_LONG))-1 : ~0UL               \
)

I think having the branch in the macro would be much easier than having 
it in each caller.

>
> More generally, look at the name of the macro: last_word_mask. It's a
> mask to apply to the last word of a bitmap. If the bitmap happens to
> consist of a multiple of BITS_PER_LONG bits, than that mask is and must
> be ~0UL. So for nbits=64, 128, etc., that is what we want.

For nbits=64, it is correct to return ~0UL, since it just asks to check 
all the remaining 64 bits, thus keeping the entire 64 bits set.

> OTOH, for nbits=0, there _is_ no last word (since there are no words at
> all), so by the time you want to apply the result of
> BITMAP_LAST_WORD_MASK(0) to anything, you already have a bug, probably
> either having read or being about to write into bitmap[0], which you
> cannot do. Please check that user-space port and see if there are bugs
> of that kind.

Yes, some callers there don't check for nbits=0, that's why I think it 
is better to offload that check to the macro. The macro itself can be 
robust to handle all the cases.


>
> So no, the existing users of BITMAP_LAST_WORD_MASK do not check for
> nbits being zero, they check for whether there is a partial last word,
> which is something different.

Yes, but "partial" could be "0". If the macro doesn't handle that case, 
I think that wouldn't be a robust macro.

We shouldn't assume how the callers will use this macro. Please check 
bitmap_shift_right, I think the bug is already there:

         if (small_const_nbits(nbits))
                 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;

  *dst should be 0 if nbits=0, but nbits=0 will pass the 
small_const_nbits(nbits) check above, and BITMAP_LAST_WORD_MASK(0) 
returning 0xffffffff will take *src value to *dst.


> And they mostly (those in lib/bitmap.c) do
> that because they've already handled _all_ the full words. Then there
> are some users in include/linux/bitmap.h, that check for
> small_const_nbits(nbits), and in those cases, we really want ~0UL when
> nbits is BITS_PER_LONG, because small_const_nbits implies there is
> exactly one word. Yeah, there's an implicit assumption that the bitmap
> routines are never called with a compile-time constant nbits==0 (see the
> unconditional accesses to *src and *dst), but changing the semantics of
> BITMAP_LAST_WORD_MASK and making it return different values for nbits=0
> vs nbits=64 wouldn't fix that latent bug.

nbits=0, means there is no bit needs to mask
nbits=64, means all the 64 bits need to mask

The two are different cases, I'm not sure why we let the macro to return 
the same value.


Best,
Wei

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