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Date:   Tue, 11 Sep 2018 17:40:19 +0900
From:   Alexandre Courbot <acourbot@...omium.org>
To:     Hans Verkuil <hverkuil@...all.nl>
Cc:     Tomasz Figa <tfiga@...omium.org>,
        Paul Kocialkowski <paul.kocialkowski@...tlin.com>,
        Mauro Carvalho Chehab <mchehab@...nel.org>,
        Pawel Osciak <posciak@...omium.org>,
        Linux Media Mailing List <linux-media@...r.kernel.org>,
        LKML <linux-kernel@...r.kernel.org>
Subject: Re: [RFC PATCH] media: docs-rst: Document m2m stateless video decoder interface

Hi Hans, thanks for the comments!

On Mon, Sep 10, 2018 at 8:25 PM Hans Verkuil <hverkuil@...all.nl> wrote:
>
> Hi Alexandre,
>
> Thank you very much for working on this, much appreciated!

It's still quite rough around the edges (and everywhere else
actually), but that will do to get things started...

>
> On 08/31/2018 09:47 AM, Alexandre Courbot wrote:
> > This patch documents the protocol that user-space should follow when
> > communicating with stateless video decoders. It is based on the
> > following references:
> >
> > * The current protocol used by Chromium (converted from config store to
> >   request API)
> >
> > * The submitted Cedrus VPU driver
> >
> > As such, some things may not be entirely consistent with the current
> > state of drivers, so it would be great if all stakeholders could point
> > out these inconsistencies. :)
> >
> > This patch is supposed to be applied on top of the Request API V18 as
> > well as the memory-to-memory video decoder interface series by Tomasz
> > Figa.
> >
> > It should be considered an early RFC.
> >
> > Signed-off-by: Alexandre Courbot <acourbot@...omium.org>
> > ---
> >  .../media/uapi/v4l/dev-stateless-decoder.rst  | 413 ++++++++++++++++++
> >  Documentation/media/uapi/v4l/devices.rst      |   1 +
> >  .../media/uapi/v4l/extended-controls.rst      |  23 +
> >  3 files changed, 437 insertions(+)
> >  create mode 100644 Documentation/media/uapi/v4l/dev-stateless-decoder.rst
> >
> > diff --git a/Documentation/media/uapi/v4l/dev-stateless-decoder.rst b/Documentation/media/uapi/v4l/dev-stateless-decoder.rst
> > new file mode 100644
> > index 000000000000..bf7b13a8ee16
> > --- /dev/null
> > +++ b/Documentation/media/uapi/v4l/dev-stateless-decoder.rst
> > @@ -0,0 +1,413 @@
> > +.. -*- coding: utf-8; mode: rst -*-
> > +
> > +.. _stateless_decoder:
> > +
> > +**************************************************
> > +Memory-to-memory Stateless Video Decoder Interface
> > +**************************************************
> > +
> > +A stateless decoder is a decoder that works without retaining any kind of state
> > +between processing frames. This means that each frame is decoded independently
> > +of any previous and future frames, and that the client is responsible for
> > +maintaining the decoding state and providing it to the driver. This is in
> > +contrast to the stateful video decoder interface, where the hardware maintains
> > +the decoding state and all the client has to do is to provide the raw encoded
> > +stream.
> > +
> > +This section describes how user-space ("the client") is expected to communicate
> > +with such decoders in order to successfully decode an encoded stream. Compared
> > +to stateful codecs, the driver/client protocol is simpler, but cost of this
> > +simplicity is extra complexity in the client which must maintain the decoding
> > +state.
> > +
> > +Querying capabilities
> > +=====================
> > +
> > +1. To enumerate the set of coded formats supported by the driver, the client
> > +   calls :c:func:`VIDIOC_ENUM_FMT` on the ``OUTPUT`` queue.
> > +
> > +   * The driver must always return the full set of supported formats for the
> > +     currently set ``OUTPUT`` format, irrespective of the format currently set
> > +     on the ``CAPTURE`` queue.
> > +
> > +2. To enumerate the set of supported raw formats, the client calls
> > +   :c:func:`VIDIOC_ENUM_FMT` on the ``CAPTURE`` queue.
> > +
> > +   * The driver must return only the formats supported for the format currently
> > +     active on the ``OUTPUT`` queue.
> > +
> > +   * In order to enumerate raw formats supported by a given coded format, the
> > +     client must thus set that coded format on the ``OUTPUT`` queue first, and
> > +     then enumerate the ``CAPTURE`` queue.
> > +
> > +3. The client may use :c:func:`VIDIOC_ENUM_FRAMESIZES` to detect supported
> > +   resolutions for a given format, passing desired pixel format in
> > +   :c:type:`v4l2_frmsizeenum` ``pixel_format``.
> > +
> > +   * Values returned by :c:func:`VIDIOC_ENUM_FRAMESIZES` on ``OUTPUT`` queue
> > +     must include all possible coded resolutions supported by the decoder
> > +     for given coded pixel format.
> > +
> > +   * Values returned by :c:func:`VIDIOC_ENUM_FRAMESIZES` on ``CAPTURE`` queue
> > +     must include all possible frame buffer resolutions supported by the
> > +     decoder for given raw pixel format and coded format currently set on
> > +     ``OUTPUT`` queue.
> > +
> > +    .. note::
> > +
> > +       The client may derive the supported resolution range for a
> > +       combination of coded and raw format by setting width and height of
> > +       ``OUTPUT`` format to 0 and calculating the intersection of
> > +       resolutions returned from calls to :c:func:`VIDIOC_ENUM_FRAMESIZES`
> > +       for the given coded and raw formats.
> > +
> > +4. Supported profiles and levels for given format, if applicable, may be
> > +   queried using their respective controls via :c:func:`VIDIOC_QUERYCTRL`.
> > +
> > +Initialization
> > +==============
> > +
> > +1. *[optional]* Enumerate supported ``OUTPUT`` formats and resolutions. See
> > +   capability enumeration.
> > +
> > +2. Set the coded format on the ``OUTPUT`` queue via :c:func:`VIDIOC_S_FMT`
> > +
> > +   * **Required fields:**
> > +
> > +     ``type``
> > +         a ``V4L2_BUF_TYPE_*`` enum appropriate for ``OUTPUT``
> > +
> > +     ``pixelformat``
> > +         a coded pixel format
> > +
> > +     ``width``, ``height``
> > +         parsed width and height of the coded format
> > +
> > +     other fields
> > +         follow standard semantics
> > +
> > +   .. note::
> > +
> > +      Changing ``OUTPUT`` format may change currently set ``CAPTURE``
> > +      format. The driver will derive a new ``CAPTURE`` format from
> > +      ``OUTPUT`` format being set, including resolution, colorimetry
> > +      parameters, etc. If the client needs a specific ``CAPTURE`` format,
> > +      it must adjust it afterwards.
> > +
> > +3. *[optional]* Get minimum number of buffers required for ``OUTPUT``
> > +   queue via :c:func:`VIDIOC_G_CTRL`. This is useful if client intends to
> > +   use more buffers than minimum required by hardware/format.
> > +
> > +   * **Required fields:**
> > +
> > +     ``id``
> > +         set to ``V4L2_CID_MIN_BUFFERS_FOR_OUTPUT``
> > +
> > +   * **Return fields:**
> > +
> > +     ``value``
> > +         required number of ``OUTPUT`` buffers for the currently set
> > +         format
> > +
> > +4. Call :c:func:`VIDIOC_G_FMT` for ``CAPTURE`` queue to get format for the
> > +   destination buffers parsed/decoded from the bitstream.
> > +
> > +   * **Required fields:**
> > +
> > +     ``type``
> > +         a ``V4L2_BUF_TYPE_*`` enum appropriate for ``CAPTURE``
> > +
> > +   * **Return fields:**
> > +
> > +     ``width``, ``height``
> > +         frame buffer resolution for the decoded frames
> > +
> > +     ``pixelformat``
> > +         pixel format for decoded frames
> > +
> > +     ``num_planes`` (for _MPLANE ``type`` only)
> > +         number of planes for pixelformat
> > +
> > +     ``sizeimage``, ``bytesperline``
> > +         as per standard semantics; matching frame buffer format
> > +
> > +   .. note::
> > +
> > +      The value of ``pixelformat`` may be any pixel format supported for the
> > +      ``OUTPUT`` format, based on the hardware capabilities. It is suggested
> > +      that driver chooses the preferred/optimal format for given configuration.
> > +      For example, a YUV format may be preferred over an RGB format, if
> > +      additional conversion step would be required.
> > +
> > +5. *[optional]* Enumerate ``CAPTURE`` formats via :c:func:`VIDIOC_ENUM_FMT` on
> > +   ``CAPTURE`` queue. The client may use this ioctl to discover which
> > +   alternative raw formats are supported for the current ``OUTPUT`` format and
> > +   select one of them via :c:func:`VIDIOC_S_FMT`.
> > +
> > +   .. note::
> > +
> > +      The driver will return only formats supported for the currently selected
> > +      ``OUTPUT`` format, even if more formats may be supported by the driver in
> > +      general.
> > +
> > +      For example, a driver/hardware may support YUV and RGB formats for
> > +      resolutions 1920x1088 and lower, but only YUV for higher resolutions (due
> > +      to hardware limitations). After setting a resolution of 1920x1088 or lower
> > +      as the ``OUTPUT`` format, :c:func:`VIDIOC_ENUM_FMT` may return a set of
> > +      YUV and RGB pixel formats, but after setting a resolution higher than
> > +      1920x1088, the driver will not return RGB, unsupported for this
> > +      resolution.
> > +
> > +6. *[optional]* Choose a different ``CAPTURE`` format than suggested via
> > +   :c:func:`VIDIOC_S_FMT` on ``CAPTURE`` queue. It is possible for the client to
> > +   choose a different format than selected/suggested by the driver in
> > +   :c:func:`VIDIOC_G_FMT`.
> > +
> > +    * **Required fields:**
> > +
> > +      ``type``
> > +          a ``V4L2_BUF_TYPE_*`` enum appropriate for ``CAPTURE``
> > +
> > +      ``pixelformat``
> > +          a raw pixel format
> > +
> > +    .. note::
> > +
> > +       Calling :c:func:`VIDIOC_ENUM_FMT` to discover currently available
> > +       formats after receiving ``V4L2_EVENT_SOURCE_CHANGE`` is useful to find
> > +       out a set of allowed formats for given configuration, but not required,
> > +       if the client can accept the defaults.
> > +
> > +7. *[optional]* Get minimum number of buffers required for ``CAPTURE`` queue via
> > +   :c:func:`VIDIOC_G_CTRL`. This is useful if client intends to use more buffers
> > +   than minimum required by hardware/format.
> > +
> > +    * **Required fields:**
> > +
> > +      ``id``
> > +          set to ``V4L2_CID_MIN_BUFFERS_FOR_CAPTURE``
> > +
> > +    * **Return fields:**
> > +
> > +      ``value``
> > +          minimum number of buffers required to decode the stream parsed in this
> > +          initialization sequence.
> > +
> > +    .. note::
> > +
> > +       Note that the minimum number of buffers must be at least the number
> > +       required to successfully decode the current stream. This may for example
> > +       be the required DPB size for an H.264 stream given the parsed stream
> > +       configuration (resolution, level).
> > +
> > +8. Allocate source (bitstream) buffers via :c:func:`VIDIOC_REQBUFS` on
> > +   ``OUTPUT`` queue.
> > +
> > +    * **Required fields:**
> > +
> > +      ``count``
> > +          requested number of buffers to allocate; greater than zero
> > +
> > +      ``type``
> > +          a ``V4L2_BUF_TYPE_*`` enum appropriate for ``OUTPUT``
> > +
> > +      ``memory``
> > +          follows standard semantics
> > +
> > +      ``sizeimage``
> > +          follows standard semantics; the client is free to choose any
> > +          suitable size, however, it may be subject to change by the
> > +          driver
> > +
> > +    * **Return fields:**
> > +
> > +      ``count``
> > +          actual number of buffers allocated
> > +
> > +    * The driver must adjust count to minimum of required number of ``OUTPUT``
> > +      buffers for given format and count passed. The client must check this
> > +      value after the ioctl returns to get the number of buffers allocated.
> > +
> > +    .. note::
> > +
> > +       To allocate more than minimum number of buffers (for pipeline depth), use
> > +       G_CTRL(``V4L2_CID_MIN_BUFFERS_FOR_OUTPUT``) to get minimum number of
> > +       buffers required by the driver/format, and pass the obtained value plus
> > +       the number of additional buffers needed in count to
> > +       :c:func:`VIDIOC_REQBUFS`.
> > +
> > +9. Allocate destination (raw format) buffers via :c:func:`VIDIOC_REQBUFS` on the
> > +   ``CAPTURE`` queue.
> > +
> > +    * **Required fields:**
> > +
> > +      ``count``
> > +          requested number of buffers to allocate; greater than zero
> > +
> > +      ``type``
> > +          a ``V4L2_BUF_TYPE_*`` enum appropriate for ``CAPTURE``
> > +
> > +      ``memory``
> > +          follows standard semantics
> > +
> > +    * **Return fields:**
> > +
> > +      ``count``
> > +          adjusted to allocated number of buffers
> > +
> > +    * The driver must adjust count to minimum of required number of
> > +      destination buffers for given format and stream configuration and the
> > +      count passed. The client must check this value after the ioctl
> > +      returns to get the number of buffers allocated.
> > +
> > +    .. note::
> > +
> > +       To allocate more than minimum number of buffers (for pipeline
> > +       depth), use G_CTRL(``V4L2_CID_MIN_BUFFERS_FOR_CAPTURE``) to
> > +       get minimum number of buffers required, and pass the obtained value
> > +       plus the number of additional buffers needed in count to
> > +       :c:func:`VIDIOC_REQBUFS`.
> > +
> > +10. Allocate requests (likely one per ``OUTPUT`` buffer) via
> > +    :c:func:`MEDIA_IOC_REQUEST_ALLOC` on the media device.
> > +
> > +11. Start streaming on both ``OUTPUT`` and ``CAPTURE`` queues via
> > +    :c:func:`VIDIOC_STREAMON`.
>
> If I am not mistaken, steps 1-11 are the same as for stateful codecs. It is better
> to just refer to that instead of copying them.

They are similar but not exactly identical, particularly after Tomasz'
comments. It may be difficult to avoid some duplication here.

>
> > +
> > +Decoding
> > +========
> > +
> > +For each frame, the client is responsible for submitting a request to which the
> > +following is attached:
> > +
> > +* Exactly one frame worth of encoded data in a buffer submitted to the
> > +  ``OUTPUT`` queue,
> > +* All the controls relevant to the format being decoded (see below for details).
> > +
> > +``CAPTURE`` buffers must not be part of the request, but must be queued
> > +independently. The driver will pick one of the queued ``CAPTURE`` buffers and
> > +decode the frame into it. Although the client has no control over which
> > +``CAPTURE`` buffer will be used with a given ``OUTPUT`` buffer, it is guaranteed
> > +that ``CAPTURE`` buffers will be returned in decode order (i.e. the same order
> > +as ``OUTPUT`` buffers were submitted), so it is trivial to associate a dequeued
> > +``CAPTURE`` buffer to its originating request and ``OUTPUT`` buffer.
> > +
> > +If the request is submitted without an ``OUTPUT`` buffer or if one of the
> > +required controls are missing, then :c:func:`MEDIA_REQUEST_IOC_QUEUE` will return
> > +``-EINVAL``.
>
> Not entirely true: if buffers are missing, then ENOENT is returned. Missing required
> controls or more than one OUTPUT buffer will result in EINVAL. This per the latest
> Request API changes.

Fixed that, thanks.

>
>  Decoding errors are signaled by the ``CAPTURE`` buffers being
> > +dequeued carrying the ``V4L2_BUF_FLAG_ERROR`` flag.
>
> Add here that if the reference frame had an error, then all other frames that refer
> to it should also set the ERROR flag. It is up to userspace to decide whether or
> not to drop them (part of the frame might still be valid).

Noted and added.

>
> I am not sure whether this should be documented, but there are some additional
> restrictions w.r.t. reference frames:
>
> Since decoders need access to the decoded reference frames there are some corner
> cases that need to be checked:
>
> 1) V4L2_MEMORY_USERPTR cannot be used for the capture queue: the driver does not
>    know when a malloced but dequeued buffer is freed, so the reference frame
>    could suddenly be gone.

It it is confirmed that we cannot use USERPTR buffers as CAPTURE then
this probably needs to be documented. I wonder if there isn't a way to
avoid this by having vb2 keep a reference to the pages in such a way
that they would not be recycled after after userspace calls free() on
the buffer. Is that possible with user-allocated memory?

Not that I think that forbidding USERPTR buffers in this scenario
would be a big problem.

>
> 2) V4L2_MEMORY_DMABUF can be used, but drivers should check that the dma buffer is
>    still available AND increase the dmabuf refcount while it is used by the HW.

Yeah, with DMABUF the above problem can easily be avoided at least.

>
> 3) What to do if userspace has requeued a buffer containing a reference frame,
>    and you want to decode a B/P-frame that refers to that buffer? We need to
>    check against that: I think that when you queue a capture buffer whose index
>    is used in a pending request as a reference frame, than that should fail with
>    an error. And trying to queue a request referring to a buffer that has been
>    requeued should also fail.
>
> We might need to add some support for this in v4l2-mem2mem.c or vb2.

Sounds good, and we should document this as well.

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