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Message-ID: <20180911115555.5fce5631@lwn.net>
Date:   Tue, 11 Sep 2018 11:55:55 -0600
From:   Jonathan Corbet <corbet@....net>
To:     Mike Rapoport <rppt@...ux.vnet.ibm.com>
Cc:     Michal Hocko <mhocko@...e.com>,
        Randy Dunlap <rdunlap@...radead.org>,
        Matthew Wilcox <willy@...radead.org>,
        Vlastimil Babka <vbabka@...e.cz>, linux-mm@...ck.org,
        linux-doc@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v3 3/3] docs: core-api: add memory allocation guide

Sorry for being so slow to get to this...it fell into a dark crack in my
rickety email folder hierarchy.  I do have one question...

On Fri, 17 Aug 2018 17:47:16 +0300
Mike Rapoport <rppt@...ux.vnet.ibm.com> wrote:

> +    ``GFP_HIGHUSER_MOVABLE`` does not require that allocated memory
> +    will be directly accessible by the kernel or the hardware and
> +    implies that the data is movable.
> +
> +    ``GFP_HIGHUSER`` means that the allocated memory is not movable,
> +    but it is not required to be directly accessible by the kernel or
> +    the hardware. An example may be a hardware allocation that maps
> +    data directly into userspace but has no addressing limitations.
> +
> +    ``GFP_USER`` means that the allocated memory is not movable and it
> +    must be directly accessible by the kernel or the hardware. It is
> +    typically used by hardware for buffers that are mapped to
> +    userspace (e.g. graphics) that hardware still must DMA to.

I realize that this is copied from elsewhere, but still...as I understand
it, the "HIGH" part means that the allocation can be satisfied from high
memory, nothing more.  So...it's irrelevant on 64-bit machines to start
with, right?  And it has nothing to do with DMA, I would think.  That would
be handled by the DMA infrastructure and, perhaps, the DMA* zones.  Right?

I ask because high memory is an artifact of how things are laid out on
32-bit systems; hardware can often DMA quite easily into memory that the
kernel sees as "high".  So, to me, this description seems kind of
confusing; I wouldn't mention hardware at all.  But maybe I'm missing
something?

Thanks,

jon

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