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Message-ID: <20181106170736.GB27851@jcrouse-lnx.qualcomm.com>
Date:   Tue, 6 Nov 2018 10:07:36 -0700
From:   Jordan Crouse <jcrouse@...eaurora.org>
To:     Sharat Masetty <smasetty@...eaurora.org>
Cc:     freedreno@...ts.freedesktop.org, dri-devel@...ts.freedesktop.org,
        linux-arm-msm@...r.kernel.org, chris@...is-wilson.co.uk,
        robdclark@...il.com, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 3/3] drm/msm: Optimize adreno_show_object()

On Tue, Nov 06, 2018 at 11:40:06AM +0530, Sharat Masetty wrote:
> When the userspace tries to read the crashstate dump, the read side
> implementation in the driver currently ascii85 encodes all the binary
> buffers and it does this each time the read system call is called.
> A userspace tool like cat typically does a page by page read and the
> number of read calls depends on the size of the data captured by the
> driver. This is certainly not desirable and does not scale well with
> large captures.
> 
> This patch encodes the buffer only once in the read path. With this there
> is an immediate >10X speed improvement in crashstate save time.
> 
> Signed-off-by: Sharat Masetty <smasetty@...eaurora.org>
> ---
>  drivers/gpu/drm/msm/adreno/adreno_gpu.c | 76 ++++++++++++++++++++++++---------
>  drivers/gpu/drm/msm/msm_gpu.h           |  2 +
>  2 files changed, 58 insertions(+), 20 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> index c93702d..e29093e 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> @@ -475,34 +475,70 @@ int adreno_gpu_state_put(struct msm_gpu_state *state)
>  
>  #if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
>  
> -static void adreno_show_object(struct drm_printer *p, u32 *ptr, int len)
> +static char *adreno_gpu_ascii85_encode(u32 *src, size_t len)
>  {
> -	char out[ASCII85_BUFSZ];
> -	long l, datalen, i;
> +	void *buf;
> +	size_t buf_itr = 0;
> +	long i, l;
>  
> -	if (!ptr || !len)
> -		return;
> +	if (!len)
> +		return NULL;
> +
> +	l = ascii85_encode_len(len);
>  
>  	/*
> -	 * Only dump the non-zero part of the buffer - rarely will any data
> -	 * completely fill the entire allocated size of the buffer
> +	 * ascii85 outputs either a 5 byte string or a 1 byte string. So we
> +	 * account for the worst case of 5 bytes per dword plus the 1 for '\0'
>  	 */
> -	for (datalen = 0, i = 0; i < len >> 2; i++) {
> -		if (ptr[i])
> -			datalen = (i << 2) + 1;
> -	}
> +	buf = kvmalloc((l * 5) + 1, GFP_KERNEL);
> +	if (!buf)
> +		return NULL;
>  
> -	/* Skip printing the object if it is empty */
> -	if (datalen == 0)
> +	for (i = 0; i < l; i++)
> +		buf_itr += ascii85_encode_to_buf(src[i], buf + buf_itr);

If this is the only use of ascii85_encode_to_buf I don't think we need it in the
common header - the same functionality can just be built in here.

> +
> +	return buf;
> +}
> +
> +/* len is expected to be in bytes */
> +static void adreno_show_object(struct drm_printer *p, void **ptr, int len,
> +		bool *encoded)
> +{
> +	if (!*ptr || !len)
>  		return;
>  
> -	l = ascii85_encode_len(datalen);
> +	if (!*encoded) {

We wouldn't need the encoded bool if you used different pointers for the
non-encoded and encoded objects -

if (!encoded) {
   encoded = adreno_gpu_ascii85_encode(raw);

   kvfree(raw);
   raw = NULL;
}

And then just blindly kvfree() both in the destroy function - I think that
would be a bit clearer than trying to reuse the buffer.
   
> +		long datalen, i;
> +		u32 *buf = *ptr;
> +
> +		/*
> +		 * Only dump the non-zero part of the buffer - rarely will
> +		 * any data completely fill the entire allocated size of
> +		 * the buffer.
> +		 */
> +		for (datalen = 0, i = 0; i < len >> 2; i++) {
> +			if (buf[i])
> +				datalen = ((i + 1) << 2);
> +		}
> +
> +		/*
> +		 * If we reach here, then the originally captured binary buffer
> +		 * will be replaced with the ascii85 encoded string
> +		 */
> +		*ptr = adreno_gpu_ascii85_encode(buf, datalen);
> +
> +		kvfree(buf);
> +
> +		*encoded = true;
> +	}
> +
> +	if (!*ptr)
> +		return;
>  
>  	drm_puts(p, "    data: !!ascii85 |\n");
>  	drm_puts(p, "     ");
>  
> -	for (i = 0; i < l; i++)
> -		drm_puts(p, ascii85_encode(ptr[i], out));
> +	drm_puts(p, *ptr);
>  
>  	drm_puts(p, "\n");
>  }
> @@ -534,8 +570,8 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
>  		drm_printf(p, "    wptr: %d\n", state->ring[i].wptr);
>  		drm_printf(p, "    size: %d\n", MSM_GPU_RINGBUFFER_SZ);
>  
> -		adreno_show_object(p, state->ring[i].data,
> -			state->ring[i].data_size);
> +		adreno_show_object(p, &state->ring[i].data,
> +			state->ring[i].data_size, &state->ring[i].encoded);

This implies we should make a sub struct to store the data / size / state of the
buffers so this can turn into:


adreno_show_object(&(state->ring[i].object))

We could repurpose msm_gpu_state_bo for this task - this would dovetail nicely
into the suggestion above to use individual pointers for the encoded and
non-encoded buffers.


>  	}
>  
>  	if (state->bos) {
> @@ -546,8 +582,8 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
>  				state->bos[i].iova);
>  			drm_printf(p, "    size: %zd\n", state->bos[i].size);
>  
> -			adreno_show_object(p, state->bos[i].data,
> -				state->bos[i].size);
> +			adreno_show_object(p, &state->bos[i].data,
> +				state->bos[i].size, &state->bos[i].encoded);

And then this would turn into just adreno_show_object(p, &state->bos[i]);

>  		}
>  	}
>  
> diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> index f82bac0..efb49bb 100644
> --- a/drivers/gpu/drm/msm/msm_gpu.h
> +++ b/drivers/gpu/drm/msm/msm_gpu.h
> @@ -187,6 +187,7 @@ struct msm_gpu_state_bo {
>  	u64 iova;
>  	size_t size;
>  	void *data;
> +	bool encoded;
>  };
>  
>  struct msm_gpu_state {
> @@ -201,6 +202,7 @@ struct msm_gpu_state {
>  		u32 wptr;
>  		void *data;
>  		int data_size;
> +		bool encoded;
>  	} ring[MSM_GPU_MAX_RINGS];
>  
>  	int nr_registers;
> -- 
> 1.9.1
> 

-- 
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a Linux Foundation Collaborative Project

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