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Message-ID: <d3fef1bb-f18b-cf01-bb21-678cec65eb1b@codeaurora.org>
Date: Mon, 19 Nov 2018 17:02:47 +0530
From: Taniya Das <tdas@...eaurora.org>
To: Stephen Boyd <sboyd@...nel.org>,
Amit Nischal <anischal@...eaurora.org>,
Michael Turquette <mturquette@...libre.com>
Cc: Andy Gross <andy.gross@...aro.org>,
David Brown <david.brown@...aro.org>,
Rajendra Nayak <rnayak@...eaurora.org>,
Odelu Kukatla <okukatla@...eaurora.org>,
linux-arm-msm@...r.kernel.org, linux-soc@...r.kernel.org,
linux-clk@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v3 4/4] clk: qcom: Add graphics clock controller driver
for SDM845
Hello Stephen,
On 11/5/2018 12:07 PM, Stephen Boyd wrote:
> Quoting Amit Nischal (2018-08-12 23:33:07)
>> +
>> +static int gpu_cc_sdm845_probe(struct platform_device *pdev)
>> +{
>> + struct regmap *regmap;
>> + unsigned int value, mask;
>> + int ret;
>> +
>> + regmap = qcom_cc_map(pdev, &gpu_cc_sdm845_desc);
>> + if (IS_ERR(regmap))
>> + return PTR_ERR(regmap);
>> +
>> + clk_fabia_pll_configure(&gpu_cc_pll0, regmap, &gpu_cc_pll0_config);
>> + clk_fabia_pll_configure(&gpu_cc_pll1, regmap, &gpu_cc_pll1_config);
>> +
>> + /*
>> + * Configure gpu_cc_cx_gmu_clk with recommended
>> + * wakeup/sleep settings
>> + */
>> + mask = CX_GMU_CBCR_WAKE_MASK << CX_GMU_CBCR_WAKE_SHIFT;
>> + mask |= CX_GMU_CBCR_SLEEP_MASK << CX_GMU_CBCR_SLEEP_SHIFT;
>> + value = 0xf << CX_GMU_CBCR_WAKE_SHIFT | 0xf << CX_GMU_CBCR_SLEEP_SHIFT;
>> + regmap_update_bits(regmap, 0x1098, mask, value);
>> +
>> + ret = qcom_cc_really_probe(pdev, &gpu_cc_sdm845_desc, regmap);
>> + if (ret)
>> + return ret;
>> +
>> + /* Configure clk_dis_wait for gpu_cx_gdsc */
>> + regmap_update_bits(regmap, 0x106c, CLK_DIS_WAIT_MASK,
>> + 8 << CLK_DIS_WAIT_SHIFT);
>
> Is there a reason this is done after clks are registered? I'd think we
> would want to do it before.
>
Yes, it could be done before, would move it.
>> +
>> + /* Set supported range of frequencies for gfx3d clock */
>> + clk_hw_set_rate_range(&gpu_cc_gx_gfx3d_clk_src.clkr.hw, 180000000,
>> + 710000000);
>> +
>> + return 0;
>> +}
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