[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <2869850.yJDP4l804T@jernej-laptop>
Date: Fri, 30 Nov 2018 18:56:41 +0100
From: Jernej Škrabec <jernej.skrabec@...il.com>
To: linux-sunxi@...glegroups.com, maxime.ripard@...tlin.com
Cc: hans.verkuil@...co.com, acourbot@...omium.org,
sakari.ailus@...ux.intel.com,
Laurent Pinchart <laurent.pinchart@...asonboard.com>,
tfiga@...omium.org, posciak@...omium.org,
Paul Kocialkowski <paul.kocialkowski@...tlin.com>,
Chen-Yu Tsai <wens@...e.org>, linux-kernel@...r.kernel.org,
linux-arm-kernel@...ts.infradead.org, linux-media@...r.kernel.org,
nicolas.dufresne@...labora.com, jenskuske@...il.com,
Thomas Petazzoni <thomas.petazzoni@...tlin.com>
Subject: Re: [linux-sunxi] [PATCH v2 2/2] media: cedrus: Add H264 decoding support
Dne petek, 30. november 2018 ob 08:30:47 CET je Maxime Ripard napisal(a):
> On Tue, Nov 27, 2018 at 05:30:00PM +0100, Jernej Škrabec wrote:
> > > > > +static void _cedrus_write_ref_list(struct cedrus_ctx *ctx,
> > > > > + struct cedrus_run *run,
> > > > > + const u8 *ref_list, u8 num_ref,
> > > > > + enum cedrus_h264_sram_off sram)
> > > > > +{
> > > > > + const struct v4l2_ctrl_h264_decode_param *decode =
> > > > > run->h264.decode_param; + struct vb2_queue *cap_q =
> > > > > &ctx->fh.m2m_ctx->cap_q_ctx.q;
> > > > > + struct cedrus_dev *dev = ctx->dev;
> > > > > + u32 sram_array[CEDRUS_MAX_REF_IDX / sizeof(u32)];
> > > > > + unsigned int size, i;
> > > > > +
> > > > > + memset(sram_array, 0, sizeof(sram_array));
> > > > > +
> > > > > + for (i = 0; i < num_ref; i += 4) {
> > > > > + unsigned int j;
> > > > > +
> > > > > + for (j = 0; j < 4; j++) {
> > > >
> > > > I don't think you have to complicate with two loops here.
> > > > cedrus_h264_write_sram() takes void* and it aligns to 4 anyway. So as
> > > > long
> > > > input buffer is multiple of 4 (u8[CEDRUS_MAX_REF_IDX] qualifies for
> > > > that),
> > > > you can use single for loop with "u8 sram_array[CEDRUS_MAX_REF_IDX]".
> > > > This should make code much more readable.
> > >
> > > This wasn't really about the alignment, but in order to get the
> > > offsets in the u32 and the array more easily.
> > >
> > > Breaking out the loop will make that computation less easy on the eye,
> > > so I guess it's very subjective.
> >
> > For some strange reason, code below fixes decoding issue from one of my
> > test
> > samples. This is what I actually meant with 1 loop approach:
> Do you have that test sample somewhere accessible?
yes, it's here:
http://jernej.libreelec.tv/videos/h264/Star%20Wars%20Episode%20VII%20-%20The%20Force%20Awakens%20-%20Teaser%20Trailer%202.mp4
It needs also prediction weight tables (your early patch for that should work
ok) and scaling list (code I sent you in one of the previous comments should
work).
For me, if this sample worked without issue, every other non-interlaced sample
worked too.
>
> > static void _cedrus_write_ref_list(struct cedrus_ctx *ctx,
> >
> > struct cedrus_run *run,
> > const u8 *ref_list, u8 num_ref,
> > enum cedrus_h264_sram_off sram)
> >
> > {
> >
> > const struct v4l2_ctrl_h264_decode_param *decode =
> > run->h264.decode_param;
> > struct vb2_queue *cap_q = &ctx->fh.m2m_ctx->cap_q_ctx.q;
> > struct cedrus_dev *dev = ctx->dev;
> > u8 sram_array[CEDRUS_MAX_REF_IDX];
> > unsigned int i;
> >
> > memset(sram_array, 0, sizeof(sram_array));
> > num_ref = min(num_ref, (u8)CEDRUS_MAX_REF_IDX);
> >
> > for (i = 0; i < num_ref; i++) {
> >
> > const struct v4l2_h264_dpb_entry *dpb;
> > const struct cedrus_buffer *cedrus_buf;
> > const struct vb2_v4l2_buffer *ref_buf;
> > unsigned int position;
> > int buf_idx;
> > u8 dpb_idx;
> >
> > dpb_idx = ref_list[i];
> > dpb = &decode->dpb[dpb_idx];
> >
> > if (!(dpb->flags & V4L2_H264_DPB_ENTRY_FLAG_ACTIVE))
> >
> > continue;
> >
> > buf_idx = vb2_find_tag(cap_q, dpb->tag, 0);
> > if (buf_idx < 0)
> >
> > continue;
> >
> > ref_buf = to_vb2_v4l2_buffer(ctx->dst_bufs[buf_idx]);
> > cedrus_buf = vb2_v4l2_to_cedrus_buffer(ref_buf);
> > position = cedrus_buf->codec.h264.position;
> >
> > sram_array[i] |= position << 1;
> > if (ref_buf->field == V4L2_FIELD_BOTTOM)
> >
> > sram_array[i] |= BIT(0);
> >
> > }
> >
> > cedrus_h264_write_sram(dev, sram, &sram_array, num_ref);
> >
> > }
> >
> > IMO this code is easier to read.
>
> INdeed, thanks!
>
> > > > > + const struct v4l2_h264_dpb_entry *dpb;
> > > > > + const struct cedrus_buffer *cedrus_buf;
> > > > > + const struct vb2_v4l2_buffer *ref_buf;
> > > > > + unsigned int position;
> > > > > + int buf_idx;
> > > > > + u8 ref_idx = i + j;
> > > > > + u8 dpb_idx;
> > > > > +
> > > > > + if (ref_idx >= num_ref)
> > > > > + break;
> > > > > +
> > > > > + dpb_idx = ref_list[ref_idx];
> > > > > + dpb = &decode->dpb[dpb_idx];
> > > > > +
> > > > > + if (!(dpb->flags & V4L2_H264_DPB_ENTRY_FLAG_ACTIVE))
> > > > > + continue;
> > > > > +
> > > > > + buf_idx = vb2_find_tag(cap_q, dpb->tag, 0);
> > > > > + if (buf_idx < 0)
> > > > > + continue;
> > > > > +
> > > > > + ref_buf = to_vb2_v4l2_buffer(ctx->dst_bufs[buf_idx]);
> > > > > + cedrus_buf = vb2_v4l2_to_cedrus_buffer(ref_buf);
> > > > > + position = cedrus_buf->codec.h264.position;
> > > > > +
> > > > > + sram_array[i] |= position << (j * 8 + 1);
> > > > > + if (ref_buf->field == V4L2_FIELD_BOTTOM)
> > > >
> > > > You newer set above flag to buffer so this will be always false.
> > >
> > > As far as I know, the field is supposed to be set by the userspace.
> >
> > How? I thought that only flags at queueing buffers can be set and there is
> > no bottom/top flag.
>
> https://linuxtv.org/downloads/v4l-dvb-apis/uapi/v4l/buffer.html#c.v4l2_buffe
> r
>
> "Indicates the field order of the image in the buffer, see
> v4l2_field. This field is not used when the buffer contains VBI
> data. Drivers must set it when type refers to a capture stream,
> applications when it refers to an output stream."
>
> My understanding is that the application should set it, since we'll
> use the output stream's buffer here. But I might very well be wrong
> about it :/
I'll take a look, thanks.
Best regards,
Jernej
Powered by blists - more mailing lists