lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Date:   Mon,  3 Dec 2018 14:24:34 -0800
From:   Eric Anholt <eric@...olt.net>
To:     dri-devel@...ts.freedesktop.org
Cc:     linux-kernel@...r.kernel.org,
        Dave Emett <david.emett@...adcom.com>,
        Thomas Spurden <thomas.spurden@...adcom.com>,
        Eric Anholt <eric@...olt.net>
Subject: [PATCH v2 2/6] drm/v3d: Drop unused v3d_flush_caches().

Now that I've specified how the end-of-pipeline flushing should work,
we're never going to use this function.

Signed-off-by: Eric Anholt <eric@...olt.net>
Reviewed-by: Dave Emett <david.emett@...adcom.com>
---
 drivers/gpu/drm/v3d/v3d_drv.h |  1 -
 drivers/gpu/drm/v3d/v3d_gem.c | 21 ---------------------
 2 files changed, 22 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index bcd3d567bec2..239b56d76f3e 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -314,7 +314,6 @@ void v3d_exec_put(struct v3d_exec_info *exec);
 void v3d_tfu_job_put(struct v3d_tfu_job *exec);
 void v3d_reset(struct v3d_dev *v3d);
 void v3d_invalidate_caches(struct v3d_dev *v3d);
-void v3d_flush_caches(struct v3d_dev *v3d);
 
 /* v3d_irq.c */
 void v3d_irq_init(struct v3d_dev *v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index f565b197cba9..92413cbcf92c 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -175,20 +175,6 @@ v3d_invalidate_slices(struct v3d_dev *v3d, int core)
 		       V3D_SET_FIELD(0xf, V3D_SLCACTL_ICC));
 }
 
-/* Invalidates texture L2 cachelines */
-static void
-v3d_invalidate_l2t(struct v3d_dev *v3d, int core)
-{
-	V3D_CORE_WRITE(core,
-		       V3D_CTL_L2TCACTL,
-		       V3D_L2TCACTL_L2TFLS |
-		       V3D_SET_FIELD(V3D_L2TCACTL_FLM_CLEAR, V3D_L2TCACTL_FLM));
-	if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
-		       V3D_L2TCACTL_L2TFLS), 100)) {
-		DRM_ERROR("Timeout waiting for L2T invalidate\n");
-	}
-}
-
 void
 v3d_invalidate_caches(struct v3d_dev *v3d)
 {
@@ -199,13 +185,6 @@ v3d_invalidate_caches(struct v3d_dev *v3d)
 	v3d_flush_l2t(v3d, 0);
 }
 
-void
-v3d_flush_caches(struct v3d_dev *v3d)
-{
-	v3d_invalidate_l1td(v3d, 0);
-	v3d_invalidate_l2t(v3d, 0);
-}
-
 static void
 v3d_attach_object_fences(struct v3d_bo **bos, int bo_count,
 			 struct dma_fence *fence)
-- 
2.20.0.rc1

Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ