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Message-Id: <20181214115733.640167523@linuxfoundation.org>
Date:   Fri, 14 Dec 2018 13:00:33 +0100
From:   Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To:     linux-kernel@...r.kernel.org
Cc:     Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        stable@...r.kernel.org, akpm@...ux-foundation.org,
        linux-mm@...ck.org, Cong Wang <xiyou.wangcong@...il.com>,
        Dave Hansen <dave.hansen@...el.com>,
        Johannes Weiner <hannes@...xchg.org>,
        Mel Gorman <mgorman@...e.de>, Michal Hocko <mhocko@...nel.org>,
        Vlastimil Babka <vbabka@...e.cz>,
        Peter Zijlstra <peterz@...radead.org>,
        Linus Torvalds <torvalds@...ux-foundation.org>,
        Jan Kara <jack@...e.cz>,
        Mathieu Desnoyers <mathieu.desnoyers@...icios.com>,
        Tetsuo Handa <penguin-kernel@...ove.SAKURA.ne.jp>,
        Byungchul Park <byungchul.park@....com>,
        Tejun Heo <tj@...nel.org>, Pavel Machek <pavel@....cz>,
        "Steven Rostedt (VMware)" <rostedt@...dmis.org>,
        Sergey Senozhatsky <sergey.senozhatsky@...il.com>,
        Petr Mladek <pmladek@...e.com>, Sasha Levin <sashal@...nel.org>
Subject: [PATCH 4.14 80/89] printk: Add console owner and waiter logic to load balance console writes

4.14-stable review patch.  If anyone has any objections, please let me know.

------------------

[ Upstream commit dbdda842fe96f8932bae554f0adf463c27c42bc7 ]

This patch implements what I discussed in Kernel Summit. I added
lockdep annotation (hopefully correctly), and it hasn't had any splats
(since I fixed some bugs in the first iterations). It did catch
problems when I had the owner covering too much. But now that the owner
is only set when actively calling the consoles, lockdep has stayed
quiet.

Here's the design again:

I added a "console_owner" which is set to a task that is actively
writing to the consoles. It is *not* the same as the owner of the
console_lock. It is only set when doing the calls to the console
functions. It is protected by a console_owner_lock which is a raw spin
lock.

There is a console_waiter. This is set when there is an active console
owner that is not current, and waiter is not set. This too is protected
by console_owner_lock.

In printk() when it tries to write to the consoles, we have:

	if (console_trylock())
		console_unlock();

Now I added an else, which will check if there is an active owner, and
no current waiter. If that is the case, then console_waiter is set, and
the task goes into a spin until it is no longer set.

When the active console owner finishes writing the current message to
the consoles, it grabs the console_owner_lock and sees if there is a
waiter, and clears console_owner.

If there is a waiter, then it breaks out of the loop, clears the waiter
flag (because that will release the waiter from its spin), and exits.
Note, it does *not* release the console semaphore. Because it is a
semaphore, there is no owner. Another task may release it. This means
that the waiter is guaranteed to be the new console owner! Which it
becomes.

Then the waiter calls console_unlock() and continues to write to the
consoles.

If another task comes along and does a printk() it too can become the
new waiter, and we wash rinse and repeat!

By Petr Mladek about possible new deadlocks:

The thing is that we move console_sem only to printk() call
that normally calls console_unlock() as well. It means that
the transferred owner should not bring new type of dependencies.
As Steven said somewhere: "If there is a deadlock, it was
there even before."

We could look at it from this side. The possible deadlock would
look like:

CPU0                            CPU1

console_unlock()

  console_owner = current;

				spin_lockA()
				  printk()
				    spin = true;
				    while (...)

    call_console_drivers()
      spin_lockA()

This would be a deadlock. CPU0 would wait for the lock A.
While CPU1 would own the lockA and would wait for CPU0
to finish calling the console drivers and pass the console_sem
owner.

But if the above is true than the following scenario was
already possible before:

CPU0

spin_lockA()
  printk()
    console_unlock()
      call_console_drivers()
	spin_lockA()

By other words, this deadlock was there even before. Such
deadlocks are prevented by using printk_deferred() in
the sections guarded by the lock A.

By Steven Rostedt:

To demonstrate the issue, this module has been shown to lock up a
system with 4 CPUs and a slow console (like a serial console). It is
also able to lock up a 8 CPU system with only a fast (VGA) console, by
passing in "loops=100". The changes in this commit prevent this module
from locking up the system.

 #include <linux/module.h>
 #include <linux/delay.h>
 #include <linux/sched.h>
 #include <linux/mutex.h>
 #include <linux/workqueue.h>
 #include <linux/hrtimer.h>

 static bool stop_testing;
 static unsigned int loops = 1;

 static void preempt_printk_workfn(struct work_struct *work)
 {
 	int i;

 	while (!READ_ONCE(stop_testing)) {
 		for (i = 0; i < loops && !READ_ONCE(stop_testing); i++) {
 			preempt_disable();
 			pr_emerg("%5d%-75s\n", smp_processor_id(),
 				 " XXX NOPREEMPT");
 			preempt_enable();
 		}
 		msleep(1);
 	}
 }

 static struct work_struct __percpu *works;

 static void finish(void)
 {
 	int cpu;

 	WRITE_ONCE(stop_testing, true);
 	for_each_online_cpu(cpu)
 		flush_work(per_cpu_ptr(works, cpu));
 	free_percpu(works);
 }

 static int __init test_init(void)
 {
 	int cpu;

 	works = alloc_percpu(struct work_struct);
 	if (!works)
 		return -ENOMEM;

 	/*
 	 * This is just a test module. This will break if you
 	 * do any CPU hot plugging between loading and
 	 * unloading the module.
 	 */

 	for_each_online_cpu(cpu) {
 		struct work_struct *work = per_cpu_ptr(works, cpu);

 		INIT_WORK(work, &preempt_printk_workfn);
 		schedule_work_on(cpu, work);
 	}

 	return 0;
 }

 static void __exit test_exit(void)
 {
 	finish();
 }

 module_param(loops, uint, 0);
 module_init(test_init);
 module_exit(test_exit);
 MODULE_LICENSE("GPL");

Link: http://lkml.kernel.org/r/20180110132418.7080-2-pmladek@suse.com
Cc: akpm@...ux-foundation.org
Cc: linux-mm@...ck.org
Cc: Cong Wang <xiyou.wangcong@...il.com>
Cc: Dave Hansen <dave.hansen@...el.com>
Cc: Johannes Weiner <hannes@...xchg.org>
Cc: Mel Gorman <mgorman@...e.de>
Cc: Michal Hocko <mhocko@...nel.org>
Cc: Vlastimil Babka <vbabka@...e.cz>
Cc: Peter Zijlstra <peterz@...radead.org>
Cc: Linus Torvalds <torvalds@...ux-foundation.org>
Cc: Jan Kara <jack@...e.cz>
Cc: Mathieu Desnoyers <mathieu.desnoyers@...icios.com>
Cc: Tetsuo Handa <penguin-kernel@...ove.SAKURA.ne.jp>
Cc: Byungchul Park <byungchul.park@....com>
Cc: Tejun Heo <tj@...nel.org>
Cc: Pavel Machek <pavel@....cz>
Cc: linux-kernel@...r.kernel.org
Signed-off-by: Steven Rostedt (VMware) <rostedt@...dmis.org>
[pmladek@...e.com: Commit message about possible deadlocks]
Acked-by: Sergey Senozhatsky <sergey.senozhatsky@...il.com>
Signed-off-by: Petr Mladek <pmladek@...e.com>
Signed-off-by: Sasha Levin <sashal@...nel.org>
---
 kernel/printk/printk.c | 108 ++++++++++++++++++++++++++++++++++++++++-
 1 file changed, 107 insertions(+), 1 deletion(-)

diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
index 7161312593dd..b88b402444d6 100644
--- a/kernel/printk/printk.c
+++ b/kernel/printk/printk.c
@@ -86,8 +86,15 @@ EXPORT_SYMBOL_GPL(console_drivers);
 static struct lockdep_map console_lock_dep_map = {
 	.name = "console_lock"
 };
+static struct lockdep_map console_owner_dep_map = {
+	.name = "console_owner"
+};
 #endif
 
+static DEFINE_RAW_SPINLOCK(console_owner_lock);
+static struct task_struct *console_owner;
+static bool console_waiter;
+
 enum devkmsg_log_bits {
 	__DEVKMSG_LOG_BIT_ON = 0,
 	__DEVKMSG_LOG_BIT_OFF,
@@ -1767,8 +1774,56 @@ asmlinkage int vprintk_emit(int facility, int level,
 		 * semaphore.  The release will print out buffers and wake up
 		 * /dev/kmsg and syslog() users.
 		 */
-		if (console_trylock())
+		if (console_trylock()) {
 			console_unlock();
+		} else {
+			struct task_struct *owner = NULL;
+			bool waiter;
+			bool spin = false;
+
+			printk_safe_enter_irqsave(flags);
+
+			raw_spin_lock(&console_owner_lock);
+			owner = READ_ONCE(console_owner);
+			waiter = READ_ONCE(console_waiter);
+			if (!waiter && owner && owner != current) {
+				WRITE_ONCE(console_waiter, true);
+				spin = true;
+			}
+			raw_spin_unlock(&console_owner_lock);
+
+			/*
+			 * If there is an active printk() writing to the
+			 * consoles, instead of having it write our data too,
+			 * see if we can offload that load from the active
+			 * printer, and do some printing ourselves.
+			 * Go into a spin only if there isn't already a waiter
+			 * spinning, and there is an active printer, and
+			 * that active printer isn't us (recursive printk?).
+			 */
+			if (spin) {
+				/* We spin waiting for the owner to release us */
+				spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
+				/* Owner will clear console_waiter on hand off */
+				while (READ_ONCE(console_waiter))
+					cpu_relax();
+
+				spin_release(&console_owner_dep_map, 1, _THIS_IP_);
+				printk_safe_exit_irqrestore(flags);
+
+				/*
+				 * The owner passed the console lock to us.
+				 * Since we did not spin on console lock, annotate
+				 * this as a trylock. Otherwise lockdep will
+				 * complain.
+				 */
+				mutex_acquire(&console_lock_dep_map, 0, 1, _THIS_IP_);
+				console_unlock();
+				printk_safe_enter_irqsave(flags);
+			}
+			printk_safe_exit_irqrestore(flags);
+
+		}
 	}
 
 	return printed_len;
@@ -2155,6 +2210,7 @@ void console_unlock(void)
 	static u64 seen_seq;
 	unsigned long flags;
 	bool wake_klogd = false;
+	bool waiter = false;
 	bool do_cond_resched, retry;
 
 	if (console_suspended) {
@@ -2243,14 +2299,64 @@ void console_unlock(void)
 		console_seq++;
 		raw_spin_unlock(&logbuf_lock);
 
+		/*
+		 * While actively printing out messages, if another printk()
+		 * were to occur on another CPU, it may wait for this one to
+		 * finish. This task can not be preempted if there is a
+		 * waiter waiting to take over.
+		 */
+		raw_spin_lock(&console_owner_lock);
+		console_owner = current;
+		raw_spin_unlock(&console_owner_lock);
+
+		/* The waiter may spin on us after setting console_owner */
+		spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);
+
 		stop_critical_timings();	/* don't trace print latency */
 		call_console_drivers(ext_text, ext_len, text, len);
 		start_critical_timings();
+
+		raw_spin_lock(&console_owner_lock);
+		waiter = READ_ONCE(console_waiter);
+		console_owner = NULL;
+		raw_spin_unlock(&console_owner_lock);
+
+		/*
+		 * If there is a waiter waiting for us, then pass the
+		 * rest of the work load over to that waiter.
+		 */
+		if (waiter)
+			break;
+
+		/* There was no waiter, and nothing will spin on us here */
+		spin_release(&console_owner_dep_map, 1, _THIS_IP_);
+
 		printk_safe_exit_irqrestore(flags);
 
 		if (do_cond_resched)
 			cond_resched();
 	}
+
+	/*
+	 * If there is an active waiter waiting on the console_lock.
+	 * Pass off the printing to the waiter, and the waiter
+	 * will continue printing on its CPU, and when all writing
+	 * has finished, the last printer will wake up klogd.
+	 */
+	if (waiter) {
+		WRITE_ONCE(console_waiter, false);
+		/* The waiter is now free to continue */
+		spin_release(&console_owner_dep_map, 1, _THIS_IP_);
+		/*
+		 * Hand off console_lock to waiter. The waiter will perform
+		 * the up(). After this, the waiter is the console_lock owner.
+		 */
+		mutex_release(&console_lock_dep_map, 1, _THIS_IP_);
+		printk_safe_exit_irqrestore(flags);
+		/* Note, if waiter is set, logbuf_lock is not held */
+		return;
+	}
+
 	console_locked = 0;
 
 	/* Release the exclusive_console once it is used */
-- 
2.19.1



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