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Message-ID: <20181227120046.GC9058@dvetter-linux.ger.corp.intel.com>
Date: Thu, 27 Dec 2018 13:00:46 +0100
From: Daniel Vetter <daniel@...ll.ch>
To: Ivan Mironov <mironov.ivan@...il.com>
Cc: dri-devel@...ts.freedesktop.org, linux-kernel@...r.kernel.org,
Maarten Lankhorst <maarten.lankhorst@...ux.intel.com>,
Maxime Ripard <maxime.ripard@...tlin.com>,
Sean Paul <sean@...rly.run>, David Airlie <airlied@...ux.ie>,
Daniel Vetter <daniel@...ll.ch>,
saahriktu <mail@...hriktu.org>,
Eugeniy Paltsev <Eugeniy.Paltsev@...opsys.com>
Subject: Re: [RFC PATCH 1/2] drm/fb-helper: Bring back workaround for bugs of
SDL 1.2
On Wed, Dec 26, 2018 at 05:11:23PM +0500, Ivan Mironov wrote:
> SDL 1.2 sets all fields related to the pixel format to zero in some
> cases[1]. Prior to commit db05c48197759 ("drm: fb-helper: Reject all
> pixel format changing requests"), there was an unintentional workaround
> for this that existed for more than a decade. First in device-specific DRM
> drivers, then here in drm_fb_helper.c.
>
> Previous code containing this workaround just ignores pixel format fields
> from userspace code. Not a good thing either, as this way, driver may
> silently use pixel format different from what client actually requested,
> and this in turn will lead to displaying garbage on the screen. I think
> that returning EINVAL to userspace in this particular case is the right
> option, so I decided to left code from problematic commit untouched
> instead of just reverting it entirely.
>
> [1] SDL 1.2.15 source code, src/video/fbcon/SDL_fbvideo.c,
> FB_SetVideoMode()
>
> Reported-by: saahriktu <mail@...hriktu.org>
> Suggested-by: saahriktu <mail@...hriktu.org>
> Fixes: db05c48197759 ("drm: fb-helper: Reject all pixel format changing requests")
> Signed-off-by: Ivan Mironov <mironov.ivan@...il.com>
> ---
> drivers/gpu/drm/drm_fb_helper.c | 146 ++++++++++++++++++++------------
> 1 file changed, 93 insertions(+), 53 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
> index d3af098b0922..aff576c3c4fb 100644
> --- a/drivers/gpu/drm/drm_fb_helper.c
> +++ b/drivers/gpu/drm/drm_fb_helper.c
> @@ -1621,6 +1621,64 @@ static bool drm_fb_pixel_format_equal(const struct fb_var_screeninfo *var_1,
> var_1->transp.msb_right == var_2->transp.msb_right;
> }
>
> +static void drm_fb_helper_fill_pixel_fmt(struct fb_var_screeninfo *var,
> + u8 depth)
> +{
> + switch (depth) {
> + case 8:
> + var->red.offset = 0;
> + var->green.offset = 0;
> + var->blue.offset = 0;
> + var->red.length = 8; /* 8bit DAC */
> + var->green.length = 8;
> + var->blue.length = 8;
> + var->transp.offset = 0;
> + var->transp.length = 0;
> + break;
> + case 15:
> + var->red.offset = 10;
> + var->green.offset = 5;
> + var->blue.offset = 0;
> + var->red.length = 5;
> + var->green.length = 5;
> + var->blue.length = 5;
> + var->transp.offset = 15;
> + var->transp.length = 1;
> + break;
> + case 16:
> + var->red.offset = 11;
> + var->green.offset = 5;
> + var->blue.offset = 0;
> + var->red.length = 5;
> + var->green.length = 6;
> + var->blue.length = 5;
> + var->transp.offset = 0;
> + break;
> + case 24:
> + var->red.offset = 16;
> + var->green.offset = 8;
> + var->blue.offset = 0;
> + var->red.length = 8;
> + var->green.length = 8;
> + var->blue.length = 8;
> + var->transp.offset = 0;
> + var->transp.length = 0;
> + break;
> + case 32:
> + var->red.offset = 16;
> + var->green.offset = 8;
> + var->blue.offset = 0;
> + var->red.length = 8;
> + var->green.length = 8;
> + var->blue.length = 8;
> + var->transp.offset = 24;
> + var->transp.length = 8;
> + break;
> + default:
> + break;
> + }
> +}
> +
> /**
> * drm_fb_helper_check_var - implementation for &fb_ops.fb_check_var
> * @var: screeninfo to check
> @@ -1654,6 +1712,40 @@ int drm_fb_helper_check_var(struct fb_var_screeninfo *var,
> return -EINVAL;
> }
>
> + /*
> + * Workaround for SDL 1.2, which is known to be setting all pixel format
> + * fields values to zero in some cases. We treat this situation as a
> + * kind of "use some reasonable autodetected values".
> + */
> + if (!var->red.offset && !var->green.offset &&
> + !var->blue.offset && !var->transp.offset &&
> + !var->red.length && !var->green.length &&
> + !var->blue.length && !var->transp.length &&
> + !var->red.msb_right && !var->green.msb_right &&
> + !var->blue.msb_right && !var->transp.msb_right) {
> + u8 depth;
> +
> + /*
> + * There is no way to guess the right value for depth when
> + * bpp is 16 or 32. So we just restore the behaviour previously
> + * introduced here by commit 785b93ef8c309. In fact, this was
> + * implemented even earlier in various device drivers.
> + */
> + switch (var->bits_per_pixel) {
> + case 16:
> + depth = 15;
> + break;
> + case 32:
> + depth = 24;
> + break;
> + default:
> + depth = var->bits_per_pixel;
> + break;
> + }
The guesswork here looks fishy. We should still have the drm-side format,
and should use that. Otherwise the patches look good I think, but they
need a Fixes: tag and cc: stable so backporters know what to do with
these.
-Daniel
> +
> + drm_fb_helper_fill_pixel_fmt(var, depth);
> + }
> +
> /*
> * drm fbdev emulation doesn't support changing the pixel format at all,
> * so reject all pixel format changing requests.
> @@ -1967,59 +2059,7 @@ void drm_fb_helper_fill_var(struct fb_info *info, struct drm_fb_helper *fb_helpe
> info->var.yoffset = 0;
> info->var.activate = FB_ACTIVATE_NOW;
>
> - switch (fb->format->depth) {
> - case 8:
> - info->var.red.offset = 0;
> - info->var.green.offset = 0;
> - info->var.blue.offset = 0;
> - info->var.red.length = 8; /* 8bit DAC */
> - info->var.green.length = 8;
> - info->var.blue.length = 8;
> - info->var.transp.offset = 0;
> - info->var.transp.length = 0;
> - break;
> - case 15:
> - info->var.red.offset = 10;
> - info->var.green.offset = 5;
> - info->var.blue.offset = 0;
> - info->var.red.length = 5;
> - info->var.green.length = 5;
> - info->var.blue.length = 5;
> - info->var.transp.offset = 15;
> - info->var.transp.length = 1;
> - break;
> - case 16:
> - info->var.red.offset = 11;
> - info->var.green.offset = 5;
> - info->var.blue.offset = 0;
> - info->var.red.length = 5;
> - info->var.green.length = 6;
> - info->var.blue.length = 5;
> - info->var.transp.offset = 0;
> - break;
> - case 24:
> - info->var.red.offset = 16;
> - info->var.green.offset = 8;
> - info->var.blue.offset = 0;
> - info->var.red.length = 8;
> - info->var.green.length = 8;
> - info->var.blue.length = 8;
> - info->var.transp.offset = 0;
> - info->var.transp.length = 0;
> - break;
> - case 32:
> - info->var.red.offset = 16;
> - info->var.green.offset = 8;
> - info->var.blue.offset = 0;
> - info->var.red.length = 8;
> - info->var.green.length = 8;
> - info->var.blue.length = 8;
> - info->var.transp.offset = 24;
> - info->var.transp.length = 8;
> - break;
> - default:
> - break;
> - }
> + drm_fb_helper_fill_pixel_fmt(&info->var, fb->format->depth);
>
> info->var.xres = fb_width;
> info->var.yres = fb_height;
> --
> 2.20.1
>
--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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