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Message-ID: <CAHp75VftRq7ABe_0dABN=XjTSNjMTROgh2n0YNoGOai+C1xOjg@mail.gmail.com>
Date:   Sat, 12 Jan 2019 10:36:57 +0200
From:   Andy Shevchenko <andy.shevchenko@...il.com>
To:     William Breathitt Gray <vilhelm.gray@...il.com>
Cc:     Linus Walleij <linus.walleij@...aro.org>,
        Andrew Morton <akpm@...ux-foundation.org>,
        "open list:GPIO SUBSYSTEM" <linux-gpio@...r.kernel.org>,
        Linux-Arch <linux-arch@...r.kernel.org>,
        Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
        Andy Shevchenko <andriy.shevchenko@...ux.intel.com>,
        Rasmus Villemoes <linux@...musvillemoes.dk>,
        Arnd Bergmann <arnd@...db.de>
Subject: Re: [PATCH v7 1/8] bitops: Introduce the for_each_set_clump8 macro

On Sat, Jan 12, 2019 at 3:47 AM William Breathitt Gray
<vilhelm.gray@...il.com> wrote:
>
> This macro iterates for each 8-bit group of bits (clump) with set bits,
> within a bitmap memory region. For each iteration, "start" is set to the
> bit offset of the found clump, while the respective clump value is
> stored to the location pointed by "clump". Additionally, the
> bitmap_get_value8 and bitmap_set_value8 functions are introduced to
> respectively get and set an 8-bit value in a bitmap memory region.

> +unsigned int bitmap_get_value8(const unsigned long *const bitmap,
> +                              const unsigned int start);

Hmm... Shouldn't be returned value of type unsigned long for sake of
consistency?

> +/**
> + * bitmap_set_value8 - set an 8-bit value within a memory region
> + * @bitmap: address to the bitmap memory region

> + * @value: the 8-bit value

Put the same warning here as you did in cover letter

> + * @start: bit offset of the 8-bit value
> + */
> +void bitmap_set_value8(unsigned long *const bitmap,
> +                      const unsigned long value,
> +                      const unsigned int start)
> +{
> +       const size_t index = BIT_WORD(start);
> +       const unsigned int offset = start % BITS_PER_LONG;
> +       const unsigned long mask = GENMASK(7, offset);
> +
> +       bitmap[index] &= ~mask;
> +       bitmap[index] |= value << offset;
> +}


-- 
With Best Regards,
Andy Shevchenko

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