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Message-ID: <20190116151946.66vc6ibbivijdzvd@DESKTOP-E1NTVVP.localdomain>
Date: Wed, 16 Jan 2019 15:19:52 +0000
From: Brian Starkey <Brian.Starkey@....com>
To: "Andrew F. Davis" <afd@...com>
CC: Liam Mark <lmark@...eaurora.org>,
Laura Abbott <labbott@...hat.com>,
Sumit Semwal <sumit.semwal@...aro.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Arve Hjønnevåg <arve@...roid.com>,
"devel@...verdev.osuosl.org" <devel@...verdev.osuosl.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
dri-devel <dri-devel@...ts.freedesktop.org>, nd <nd@....com>
Subject: Re: [PATCH 13/14] staging: android: ion: Do not sync CPU cache on
map/unmap
Hi :-)
On Tue, Jan 15, 2019 at 12:40:16PM -0600, Andrew F. Davis wrote:
> On 1/15/19 12:38 PM, Andrew F. Davis wrote:
> > On 1/15/19 11:45 AM, Liam Mark wrote:
> >> On Tue, 15 Jan 2019, Andrew F. Davis wrote:
> >>
> >>> On 1/14/19 11:13 AM, Liam Mark wrote:
> >>>> On Fri, 11 Jan 2019, Andrew F. Davis wrote:
> >>>>
> >>>>> Buffers may not be mapped from the CPU so skip cache maintenance here.
> >>>>> Accesses from the CPU to a cached heap should be bracketed with
> >>>>> {begin,end}_cpu_access calls so maintenance should not be needed anyway.
> >>>>>
> >>>>> Signed-off-by: Andrew F. Davis <afd@...com>
> >>>>> ---
> >>>>> drivers/staging/android/ion/ion.c | 7 ++++---
> >>>>> 1 file changed, 4 insertions(+), 3 deletions(-)
> >>>>>
> >>>>> diff --git a/drivers/staging/android/ion/ion.c b/drivers/staging/android/ion/ion.c
> >>>>> index 14e48f6eb734..09cb5a8e2b09 100644
> >>>>> --- a/drivers/staging/android/ion/ion.c
> >>>>> +++ b/drivers/staging/android/ion/ion.c
> >>>>> @@ -261,8 +261,8 @@ static struct sg_table *ion_map_dma_buf(struct dma_buf_attachment *attachment,
> >>>>>
> >>>>> table = a->table;
> >>>>>
> >>>>> - if (!dma_map_sg(attachment->dev, table->sgl, table->nents,
> >>>>> - direction))
> >>>>> + if (!dma_map_sg_attrs(attachment->dev, table->sgl, table->nents,
> >>>>> + direction, DMA_ATTR_SKIP_CPU_SYNC))
> >>>>
> >>>> Unfortunately I don't think you can do this for a couple reasons.
> >>>> You can't rely on {begin,end}_cpu_access calls to do cache maintenance.
> >>>> If the calls to {begin,end}_cpu_access were made before the call to
> >>>> dma_buf_attach then there won't have been a device attached so the calls
> >>>> to {begin,end}_cpu_access won't have done any cache maintenance.
> >>>>
> >>>
> >>> That should be okay though, if you have no attachments (or all
> >>> attachments are IO-coherent) then there is no need for cache
> >>> maintenance. Unless you mean a sequence where a non-io-coherent device
> >>> is attached later after data has already been written. Does that
> >>> sequence need supporting?
> >>
> >> Yes, but also I think there are cases where CPU access can happen before
> >> in Android, but I will focus on later for now.
> >>
> >>> DMA-BUF doesn't have to allocate the backing
> >>> memory until map_dma_buf() time, and that should only happen after all
> >>> the devices have attached so it can know where to put the buffer. So we
> >>> shouldn't expect any CPU access to buffers before all the devices are
> >>> attached and mapped, right?
> >>>
> >>
> >> Here is an example where CPU access can happen later in Android.
> >>
> >> Camera device records video -> software post processing -> video device
> >> (who does compression of raw data) and writes to a file
> >>
> >> In this example assume the buffer is cached and the devices are not
> >> IO-coherent (quite common).
> >>
> >
> > This is the start of the problem, having cached mappings of memory that
> > is also being accessed non-coherently is going to cause issues one way
> > or another. On top of the speculative cache fills that have to be
> > constantly fought back against with CMOs like below; some coherent
> > interconnects behave badly when you mix coherent and non-coherent access
> > (snoop filters get messed up).
> >
> > The solution is to either always have the addresses marked non-coherent
> > (like device memory, no-map carveouts), or if you really want to use
> > regular system memory allocated at runtime, then all cached mappings of
> > it need to be dropped, even the kernel logical address (area as painful
> > as that would be).
Ouch :-( I wasn't aware about these potential interconnect issues. How
"real" is that? It seems that we aren't really hitting that today on
real devices.
> >
> >> ION buffer is allocated.
> >>
> >> //Camera device records video
> >> dma_buf_attach
> >> dma_map_attachment (buffer needs to be cleaned)
> >
> > Why does the buffer need to be cleaned here? I just got through reading
> > the thread linked by Laura in the other reply. I do like +Brian's
>
> Actually +Brian this time :)
>
> > suggestion of tracking if the buffer has had CPU access since the last
> > time and only flushing the cache if it has. As unmapped heaps never get
> > CPU mapped this would never be the case for unmapped heaps, it solves my
> > problem.
> >
> >> [camera device writes to buffer]
> >> dma_buf_unmap_attachment (buffer needs to be invalidated)
> >
> > It doesn't know there will be any further CPU access, it could get freed
> > after this for all we know, the invalidate can be saved until the CPU
> > requests access again.
We don't have any API to allow the invalidate to happen on CPU access
if all devices already detached. We need a struct device pointer to
give to the DMA API, otherwise on arm64 there'll be no invalidate.
I had a chat with a few people internally after the previous
discussion with Liam. One suggestion was to use
DMA_ATTR_SKIP_CPU_SYNC in unmap_dma_buf, but only if there's at least
one other device attached (guarantees that we can do an invalidate in
the future if begin_cpu_access is called). If the last device
detaches, do a sync then.
Conversely, in map_dma_buf, we would track if there was any CPU access
and use/skip the sync appropriately.
I did start poking the code to check out how that would look, but then
Christmas happened and I'm still catching back up.
> >
> >> dma_buf_detach (device cannot stay attached because it is being sent down
> >> the pipeline and Camera doesn't know the end of the use case)
> >>
> >
> > This seems like a broken use-case, I understand the desire to keep
> > everything as modular as possible and separate the steps, but at this
> > point no one owns this buffers backing memory, not the CPU or any
> > device. I would go as far as to say DMA-BUF should be free now to
> > de-allocate the backing storage if it wants, that way it could get ready
> > for the next attachment, which may change the required backing memory
> > completely.
> >
> > All devices should attach before the first mapping, and only let go
> > after the task is complete, otherwise this buffers data needs copied off
> > to a different location or the CPU needs to take ownership in-between.
> >
Yeah.. that's certainly the theory. Are there any DMA-BUF
implementations which actually do that? I hear it quoted a lot,
because that's what the docs say - but if the reality doesn't match
it, maybe we should change the docs.
> >> //buffer is send down the pipeline
> >>
> >> // Usersapce software post processing occurs
> >> mmap buffer
> >
> > Perhaps the invalidate should happen here in mmap.
> >
> >> DMA_BUF_IOCTL_SYNC IOCT with flags DMA_BUF_SYNC_START // No CMO since no
> >> devices attached to buffer
> >
> > And that should be okay, mmap does the sync, and if no devices are
> > attached nothing could have changed the underlying memory in the
> > mean-time, DMA_BUF_SYNC_START can safely be a no-op as they are.
Yeah, that's true - so long as you did an invalidate in unmap_dma_buf.
Liam was saying that it's too painful for them to do that every time a
device unmaps - when in many cases (device->device, no CPU) it's not
needed.
> >
> >> [CPU reads/writes to the buffer]
> >> DMA_BUF_IOCTL_SYNC IOCTL with flags DMA_BUF_SYNC_END // No CMO since no
> >> devices attached to buffer
> >> munmap buffer
> >>
> >> //buffer is send down the pipeline
> >> // Buffer is send to video device (who does compression of raw data) and
> >> writes to a file
> >> dma_buf_attach
> >> dma_map_attachment (buffer needs to be cleaned)
> >> [video device writes to buffer]
> >> dma_buf_unmap_attachment
> >> dma_buf_detach (device cannot stay attached because it is being sent down
> >> the pipeline and Video doesn't know the end of the use case)
> >>
> >>
> >>
> >>>> Also ION no longer provides DMA ready memory, so if you are not doing CPU
> >>>> access then there is no requirement (that I am aware of) for you to call
> >>>> {begin,end}_cpu_access before passing the buffer to the device and if this
> >>>> buffer is cached and your device is not IO-coherent then the cache maintenance
> >>>> in ion_map_dma_buf and ion_unmap_dma_buf is required.
> >>>>
> >>>
> >>> If I am not doing any CPU access then why do I need CPU cache
> >>> maintenance on the buffer?
> >>>
> >>
> >> Because ION no longer provides DMA ready memory.
> >> Take the above example.
> >>
> >> ION allocates memory from buddy allocator and requests zeroing.
> >> Zeros are written to the cache.
> >>
> >> You pass the buffer to the camera device which is not IO-coherent.
> >> The camera devices writes directly to the buffer in DDR.
> >> Since you didn't clean the buffer a dirty cache line (one of the zeros) is
> >> evicted from the cache, this zero overwrites data the camera device has
> >> written which corrupts your data.
> >>
> >
> > The zeroing *is* a CPU access, therefor it should handle the needed CMO
> > for CPU access at the time of zeroing.
> >
Actually that should be at the point of the first non-coherent device
mapping the buffer right? No point in doing CMO if the future accesses
are coherent.
Cheers,
-Brian
> > Andrew
> >
> >> Liam
> >>
> >> Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum,
> >> a Linux Foundation Collaborative Project
> >>
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