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Message-ID: <CAKv63uu+-gF_zci8NrRDB4g7ujkbz7dPnAEAjY6_ZVXB9NOWGA@mail.gmail.com>
Date: Mon, 21 Jan 2019 21:25:00 +0100
From: Crt Mori <cmo@...exis.com>
To: Linus Torvalds <torvalds@...ux-foundation.org>
Cc: Florian La Roche <florian.laroche@...glemail.com>,
Linux List Kernel Mailing <linux-kernel@...r.kernel.org>,
Joe Perches <joe@...ches.com>,
Davidlohr Bueso <dave@...olabs.net>,
Will Deacon <will.deacon@....com>,
Peter Zijlstra <peterz@...radead.org>
Subject: Re: fix int_sqrt() for very large numbers
On Mon, 21 Jan 2019 at 01:20, Linus Torvalds
<torvalds@...ux-foundation.org> wrote:
>
> On Sun, Jan 20, 2019 at 4:15 AM Florian La Roche
> <florian.laroche@...glemail.com> wrote:
> >
> > @@ -52,7 +52,7 @@ u32 int_sqrt64(u64 x)
> > if (x <= ULONG_MAX)
> > return int_sqrt((unsigned long) x);
> >
> > - m = 1ULL << (fls64(x) & ~1ULL);
> > + m = 1ULL << ((fls64(x) - 1) & ~1ULL);
>
> I've applied this part of the patch as commit fbfaf851902c ("fix
> int_sqrt64() for very large numbers") with slightly edited commit
> log.
>
Thanks for the patch - I its indeed my copy-paste error, because
__fls64 does not exist on 32bit CPU, but the fls64 is not "equal"
replacement. I am very sorry for the bug.
> I still think there are some oddities in here in the types. I
> mentioned the caller that unnecessarily does the int_sqrt64() twice,
> even though the outer one doesn't actually take a 64-bit value.
>
True. This is oddity is originating from time where mlx90632 used its
own function for int_sqrt64 on 32bit.
> But in the very line above, there's another type oddity: the "& ~1ULL"
> is entirely the wrong type. The shift *count* shouldn't be an unsigned
> long long, so that type doesn't make much sense. It should be just a
> ~1, or even just "62".
>
This was also inline with above copy-paste and variable expansion to
force the 64bit everywhere. I will prepare a patch to clean this line
to ~1, question is why does the int_sqrt is having UL if this should
just be "62". I was thinking because we want to cast to the type
before we shift.
> But I didn't actually start micro-editing the patch, and just did that
> one-liner off-by-one fix.
>
> Linus
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