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Date:   Mon, 25 Feb 2019 16:58:13 +0200
From:   Jani Nikula <jani.nikula@...ux.intel.com>
To:     Hans Verkuil <hverkuil@...all.nl>,
        Randy Dunlap <rdunlap@...radead.org>,
        LKML <linux-kernel@...r.kernel.org>,
        intel-gfx <intel-gfx@...ts.freedesktop.org>
Cc:     Neil Armstrong <narmstrong@...libre.com>,
        Ville Syrjälä <ville.syrjala@...ux.intel.com>,
        Daniel Vetter <daniel.vetter@...ll.ch>
Subject: Re: [Intel-gfx] BUG: KASAN: use-after-free in intel_hdmi_destroy+0x79/0x80

On Mon, 25 Feb 2019, Hans Verkuil <hverkuil@...all.nl> wrote:
> Hi Jani,
>
> On 2/25/19 2:40 PM, Jani Nikula wrote:
>> On Fri, 22 Feb 2019, Randy Dunlap <rdunlap@...radead.org> wrote:
>>> This is 5.0-rc7 on an old Toshiba Portege laptop.
>>> No hdmi or other external video.
>>>
>>> Linux dragon.dunlab 5.0.0-rc7mod #3 SMP PREEMPT Wed Feb 20 00:05:17 PST 2019 x86_64 x86_64 x86_64 GNU/Linux
>>>
>>> on openSUSE LEAP 15.0 distro.
>>>
>>> Full boot log is attached.
>> 
>> On a hunch, caused by 9c229127aee2 ("drm/i915: hdmi: add CEC notifier to
>> intel_hdmi") referencing the encoder in connector destroy hook. We
>> should probably move the cec_notifier_put() call in the encoder destroy
>> hook.
>
> So the intel_encoder_destroy function is/can be called before the 
> intel_hdmi_destroy function? Sounds odd. I would expect that the 
> connectors are destroyed before the encoders.
>
> In any case, I am happy to try it in another destroy hook, but I need
> advice which hook I should use and how I get to the cec_notifier from
> whatever structure pointer I have in that destroy hook.
>
> I tried to figure it out, but I became very confused :-)

It's... hairy.

Looks like in this case the destroy hook gets called via
drm_connector_free_work_fn() and __drm_connector_put_safe() the
documentation of which says, "Should only be used from the
connector_iter functions, where we never really expect to actually
release the connector when dropping our final reference."

Can and does happen anyway it seems. :/

BR,
Jani.

-- 
Jani Nikula, Intel Open Source Graphics Center

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