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Message-ID: <87o96yziau.fsf@linutronix.de>
Date: Tue, 26 Feb 2019 16:22:01 +0100
From: John Ogness <john.ogness@...utronix.de>
To: Petr Mladek <pmladek@...e.com>
Cc: linux-kernel@...r.kernel.org,
Peter Zijlstra <peterz@...radead.org>,
Sergey Senozhatsky <sergey.senozhatsky.work@...il.com>,
Steven Rostedt <rostedt@...dmis.org>,
Daniel Wang <wonderfly@...gle.com>,
Andrew Morton <akpm@...ux-foundation.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Alan Cox <gnomes@...rguk.ukuu.org.uk>,
Jiri Slaby <jslaby@...e.com>,
Peter Feiner <pfeiner@...gle.com>,
linux-serial@...r.kernel.org,
Sergey Senozhatsky <sergey.senozhatsky@...il.com>
Subject: Re: [RFC PATCH v1 15/25] printk: print history for new consoles
On 2019-02-26, Petr Mladek <pmladek@...e.com> wrote:
>> When new consoles register, they currently print how many messages
>> they have missed. However, many (or all) of those messages may still
>> be in the ring buffer. Add functionality to print as much of the
>> history as available. This is a clean replacement of the old
>> exclusive console hack.
>>
>> diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
>> index 897219f34cab..6c875abd7b17 100644
>> --- a/kernel/printk/printk.c
>> +++ b/kernel/printk/printk.c
>> @@ -1506,6 +1506,77 @@ static void format_text(struct printk_log *msg, u64 seq,
>> }
>> }
>>
>> +static void printk_write_history(struct console *con, u64 master_seq)
>> +{
>> + struct prb_iterator iter;
>> + bool time = printk_time;
>> + static char *ext_text;
>> + static char *text;
>> + static char *buf;
>> + u64 seq;
>> +
>> + ext_text = kmalloc(CONSOLE_EXT_LOG_MAX, GFP_KERNEL);
>> + text = kmalloc(PRINTK_SPRINT_MAX, GFP_KERNEL);
>> + buf = kmalloc(PRINTK_RECORD_MAX, GFP_KERNEL);
>> + if (!ext_text || !text || !buf)
>> + return;
>
> We need to free buffers that were successfully allocated.
Ouch. You just found some crazy garbage. The char-pointers are
static. The bug is that it allocates each time a console is
registered. It was supposed to be lazy allocation:
if (!ext_text)
ext_text = kmalloc(CONSOLE_EXT_LOG_MAX, GFP_KERNEL);
>> + if (!(con->flags & CON_ENABLED))
>> + goto out;
>> +
>> + if (!con->write)
>> + goto out;
>> +
>> + if (!cpu_online(raw_smp_processor_id()) &&
>> + !(con->flags & CON_ANYTIME))
>> + goto out;
>> +
>> + prb_iter_init(&iter, &printk_rb, NULL);
>> +
>> + for (;;) {
>> + struct printk_log *msg;
>> + size_t ext_len;
>> + size_t len;
>> + int ret;
>> +
>> + ret = prb_iter_next(&iter, buf, PRINTK_RECORD_MAX, &seq);
>> + if (ret == 0) {
>> + break;
>> + } else if (ret < 0) {
>> + prb_iter_init(&iter, &printk_rb, NULL);
>> + continue;
>> + }
>> +
>> + if (seq > master_seq)
>> + break;
>> +
>> + con->printk_seq++;
>> + if (con->printk_seq < seq) {
>> + print_console_dropped(con, seq - con->printk_seq);
>> + con->printk_seq = seq;
>> + }
>> +
>> + msg = (struct printk_log *)buf;
>> + format_text(msg, master_seq, ext_text, &ext_len, text,
>> + &len, time);
>> +
>> + if (len == 0 && ext_len == 0)
>> + continue;
>> +
>> + if (con->flags & CON_EXTENDED)
>> + con->write(con, ext_text, ext_len);
>> + else
>> + con->write(con, text, len);
>> +
>> + printk_delay(msg->level);
>
> Hmm, this duplicates a lot of code from call_console_drivers() and
> maybe also from printk_kthread_func(). It is error prone. People
> will forget to update this function when working on the main one.
>
> We need to put the shared parts into separate functions.
Agreed.
>> + }
>> +out:
>> + con->wrote_history = 1;
>> + kfree(ext_text);
>> + kfree(text);
>> + kfree(buf);
>> +}
>> +
>> /*
>> * Call the console drivers, asking them to write out
>> * log_buf[start] to log_buf[end - 1].
>> @@ -1524,6 +1595,10 @@ static void call_console_drivers(u64 seq, const char *ext_text, size_t ext_len,
>> for_each_console(con) {
>> if (!(con->flags & CON_ENABLED))
>> continue;
>> + if (!con->wrote_history) {
>> + printk_write_history(con, seq);
>
> This looks like an alien. The code is supposed to write one message
> from the given buffer. And some huge job is well hidden there.
This is a very simple implementation of a printk kthread. It probably
makes more sense to have a printk kthread per console. That would allow
fast consoles to not be penalized by slow consoles. Due to the
per-console seq tracking, the code would already support it.
> In addition, the code is actually recursive. It will become
> clear when it is deduplicated as suggested above. We should
> avoid it when it is not necessary. Note that recursive code
> is always more prone to mistakes and it is harder to think of.
Agreed.
> I guess that the motivation is to do everything from the printk
> kthread. Is it really necessary? register_console() takes
> console_lock(). It has to be sleepable context by definition.
It is not necessary. It is desired. Why should _any_ task be punished
with console writing? That is what the printk kthread is for.
John Ogness
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