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Message-ID: <f74d6ae1-126d-8708-96a0-31ce9e62bf55@tronnes.org>
Date: Wed, 27 Feb 2019 18:07:36 +0100
From: Noralf Trønnes <noralf@...nnes.org>
To: Gerd Hoffmann <kraxel@...hat.com>, dri-devel@...ts.freedesktop.org
Cc: David Airlie <airlied@...ux.ie>,
open list <linux-kernel@...r.kernel.org>,
"open list:VIRTIO GPU DRIVER"
<virtualization@...ts.linux-foundation.org>
Subject: Re: [PATCH 2/3] drm/virtio: implement prime pin/unpin
Den 27.02.2019 15.44, skrev Gerd Hoffmann:
> virtio-gpu objects never move around, so effectively they are pinned
> all the time. This makes the the implementation pretty easy ;)
>
> Signed-off-by: Gerd Hoffmann <kraxel@...hat.com>
> ---
> drivers/gpu/drm/virtio/virtgpu_prime.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_prime.c b/drivers/gpu/drm/virtio/virtgpu_prime.c
> index b4c9199349e7..0fcae0e46abd 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_prime.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_prime.c
> @@ -30,13 +30,13 @@
>
> int virtgpu_gem_prime_pin(struct drm_gem_object *obj)
> {
> - WARN_ONCE(1, "not implemented");
> - return -ENODEV;
> + /* nothing: all virtio-gpu objects are pinned all the time */
> + return 0;
> }
>
> void virtgpu_gem_prime_unpin(struct drm_gem_object *obj)
> {
> - WARN_ONCE(1, "not implemented");
> + /* nothing */
> }
You can just remove these dummies the callbacks are optional. See
drm_gem_pin().
With that:
Reviewed-by: Noralf Trønnes <noralf@...nnes.org>
>
> void *virtgpu_gem_prime_vmap(struct drm_gem_object *obj)
>
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