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Message-Id: <20190413103305.9576-14-srinivas.kandagatla@linaro.org>
Date:   Sat, 13 Apr 2019 11:32:58 +0100
From:   Srinivas Kandagatla <srinivas.kandagatla@...aro.org>
To:     gregkh@...uxfoundation.org
Cc:     linux-kernel@...r.kernel.org, srinivas.kandagatla@...aro.org
Subject: [RESEND PATCH 13/20] nvmem: core: fix read buffer in place

From: Jorge Ramirez-Ortiz <jorge.ramirez-ortiz@...aro.org>

When the bit_offset in the cell is zero, the pointer to the msb will
not be properly initialized (ie, will still be pointing to the first
byte in the buffer).

This being the case, if there are bits to clear in the msb, those will
be left untouched while the mask will incorrectly clear bit positions
on the first byte.

This commit also makes sure that any byte unused in the cell is
cleared.

Signed-off-by: Jorge Ramirez-Ortiz <jorge.ramirez-ortiz@...aro.org>
Signed-off-by: Srinivas Kandagatla <srinivas.kandagatla@...aro.org>
---
 drivers/nvmem/core.c | 15 ++++++++++-----
 1 file changed, 10 insertions(+), 5 deletions(-)

diff --git a/drivers/nvmem/core.c b/drivers/nvmem/core.c
index 1d00f5671368..5abebf2128b8 100644
--- a/drivers/nvmem/core.c
+++ b/drivers/nvmem/core.c
@@ -1166,7 +1166,7 @@ EXPORT_SYMBOL_GPL(nvmem_cell_put);
 static void nvmem_shift_read_buffer_in_place(struct nvmem_cell *cell, void *buf)
 {
 	u8 *p, *b;
-	int i, bit_offset = cell->bit_offset;
+	int i, extra, bit_offset = cell->bit_offset;
 
 	p = b = buf;
 	if (bit_offset) {
@@ -1181,11 +1181,16 @@ static void nvmem_shift_read_buffer_in_place(struct nvmem_cell *cell, void *buf)
 			p = b;
 			*b++ >>= bit_offset;
 		}
-
-		/* result fits in less bytes */
-		if (cell->bytes != DIV_ROUND_UP(cell->nbits, BITS_PER_BYTE))
-			*p-- = 0;
+	} else {
+		/* point to the msb */
+		p += cell->bytes - 1;
 	}
+
+	/* result fits in less bytes */
+	extra = cell->bytes - DIV_ROUND_UP(cell->nbits, BITS_PER_BYTE);
+	while (--extra >= 0)
+		*p-- = 0;
+
 	/* clear msb bits if any leftover in the last byte */
 	*p &= GENMASK((cell->nbits%BITS_PER_BYTE) - 1, 0);
 }
-- 
2.21.0

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