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Message-ID: <d656119e73d491fe307045639ccc2102cb8a8722.camel@ndufresne.ca>
Date: Mon, 29 Apr 2019 14:27:41 -0400
From: Nicolas Dufresne <nicolas@...fresne.ca>
To: Paul Kocialkowski <paul.kocialkowski@...tlin.com>,
Hans Verkuil <hverkuil@...all.nl>,
Alexandre Courbot <acourbot@...omium.org>
Cc: Tomasz Figa <tfiga@...omium.org>,
Maxime Ripard <maxime.ripard@...tlin.com>,
Dafna Hirschfeld <dafna3@...il.com>,
Mauro Carvalho Chehab <mchehab@...nel.org>,
Linux Media Mailing List <linux-media@...r.kernel.org>,
LKML <linux-kernel@...r.kernel.org>,
Boris Brezillon <boris.brezillon@...labora.com>,
kernel mailing list <kernel@...ts.collabora.co.uk>
Subject: Re: [PATCH v4] media: docs-rst: Document m2m stateless video
decoder interface
Le lundi 29 avril 2019 à 10:48 +0200, Paul Kocialkowski a écrit :
> Hi,
>
> On Mon, 2019-04-29 at 10:41 +0200, Hans Verkuil wrote:
> > On 4/27/19 2:06 PM, Nicolas Dufresne wrote:
> > > Le vendredi 26 avril 2019 à 16:18 +0200, Hans Verkuil a écrit :
> > > > On 4/16/19 9:22 AM, Alexandre Courbot wrote:
> > > >
> > > > <snip>
> > > >
> > > > > Thanks for this great discussion. Let me try to summarize the status
> > > > > of this thread + the IRC discussion and add my own thoughts:
> > > > >
> > > > > Proper support for multiple decoding units (e.g. H.264 slices) per
> > > > > frame should not be an afterthought ; compliance to encoded formats
> > > > > depend on it, and the benefit of lower latency is a significant
> > > > > consideration for vendors.
> > > > >
> > > > > m2m, which we use for all stateless codecs, has a strong assumption
> > > > > that one OUTPUT buffer consumed results in one CAPTURE buffer being
> > > > > produced. This assumption can however be overruled: at least the venus
> > > > > driver does it to implement the stateful specification.
> > > > >
> > > > > So we need a way to specify frame boundaries when submitting encoded
> > > > > content to the driver. One request should contain a single OUTPUT
> > > > > buffer, containing a single decoding unit, but we need a way to
> > > > > specify whether the driver should directly produce a CAPTURE buffer
> > > > > from this request, or keep using the same CAPTURE buffer with
> > > > > subsequent requests.
> > > > >
> > > > > I can think of 2 ways this can be expressed:
> > > > > 1) We keep the current m2m behavior as the default (a CAPTURE buffer
> > > > > is produced), and add a flag to ask the driver to change that behavior
> > > > > and hold on the CAPTURE buffer and reuse it with the next request(s) ;
> > > > > 2) We specify that no CAPTURE buffer is produced by default, unless a
> > > > > flag asking so is specified.
> > > > >
> > > > > The flag could be specified in one of two ways:
> > > > > a) As a new v4l2_buffer.flag for the OUTPUT buffer ;
> > > > > b) As a dedicated control, either format-specific or more common to all codecs.
> > > > >
> > > > > I tend to favor 2) and b) for this, for the reason that with H.264 at
> > > > > least, user-space does not know whether a slice is the last slice of a
> > > > > frame until it starts parsing the next one, and we don't know when we
> > > > > will receive it. If we use a control to ask that a CAPTURE buffer be
> > > > > produced, we can always submit another request with only that control
> > > > > set once it is clear that the frame is complete (and not delay
> > > > > decoding meanwhile). In practice I am not that familiar with
> > > > > latency-sensitive streaming ; maybe a smart streamer would just append
> > > > > an AUD NAL unit at the end of every frame and we can thus submit the
> > > > > flag it with the last slice without further delay?
> > > > >
> > > > > An extra constraint to enforce would be that each decoding unit
> > > > > belonging to the same frame must be submitted with the same timestamp,
> > > > > otherwise the request submission would fail. We really need a
> > > > > framework to enforce all this at a higher level than individual
> > > > > drivers, once we reach an agreement I will start working on this.
> > > > >
> > > > > Formats that do not support multiple decoding units per frame would
> > > > > reject any request that does not carry the end-of-frame information.
> > > > >
> > > > > Anything missing / any further comment?
> > > > >
> > > >
> > > > After reading through this thread and a further irc discussion I now
> > > > understand the problem. I think there are several ways this can be
> > > > solved, but I think this is the easiest:
> > > >
> > > > Introduce a new V4L2_BUF_FLAG_HOLD_CAPTURE_BUFFER flag.
> > > >
> > > > If set in the OUTPUT buffer, then don't mark the CAPTURE buffer as
> > > > done after processing the OUTPUT buffer.
> > > >
> > > > If an OUTPUT buffer was queued with a different timestamp than was
> > > > used for the currently held CAPTURE buffer, then mark that CAPTURE
> > > > buffer as done before starting processing this OUTPUT buffer.
> > >
> > > Just a curiosity, can you extend on how this would be handled. If there
> > > is a number of capture buffer, these should have "no-timestamp". So I
> > > suspect we need the condition to differentiate no-timestamp from
> > > previous timestamp. What I'm unclear is to what does it mean "no-
> > > timestamp". We already stated the timestamp 0 cannot be reserved as
> > > being an unset timestamp.
> >
> > For OUTPUT buffers there is no such thing as 'no timestamp'. They always
> > have a timestamp (which may be 0). The currently active CAPTURE buffer
> > also always has a timestamp as that was copied from the first OUTPUT buffer
> > for that CAPTURE buffer.
> >
> > > > In other words, for slicing you can just always set this flag and
> > > > group the slices by the OUTPUT timestamp. If you know that you
> > > > reached the last slice of a frame, then you can optionally clear the
> > > > flag to ensure the CAPTURE buffer is marked done without having to wait
> > > > for the first slice of the next frame to arrive.
> > > >
> > > > Potential disadvantage of this approach is that this relies on the
> > > > OUTPUT timestamp to be the same for all slices of the same frame.
> > > >
> > > > Which sounds reasonable to me.
> > > >
> > > > In addition add a V4L2_BUF_CAP_SUPPORTS_HOLD_CAPTURE_BUFFER
> > > > capability to signal support for this flag.
> > > >
> > > > I think this can be fairly easily implemented in v4l2-mem2mem.c.
> > > >
> > > > In addition, this approach is not specific to codecs, it can be
> > > > used elsewhere as well (composing multiple output buffers into one
> > > > capture buffer is one use-case that comes to mind).
> > > >
> > > > Comments? Other ideas?
> > >
> > > Sounds reasonable to me. I'll read through Paul's comment now and
> > > comment if needed.
> >
> > Paul's OK with it as well. The only thing I am not 100% happy with is
> > the name of the flag. It's a very low-level name: i.e. it does what it
> > says, but it doesn't say for what purpose.
> >
> > Does anyone have any better suggestions?
>
> Good naming is always so hard to find... I don't have anything better
> to suggest off the top of my head, but will definitely keep thinking
> about it.
>
> > Also, who will implement this in v4l2-mem2mem? Paul, where you planning to do that?
>
> Well, I no longer have time chunks allocated to the VPU topic at work,
> so that means I'll have to do it on spare time and it may take me a
> while to get there.
>
> So if either one of you would like to pick it up to get it over with
> faster, feel free to do that!
Adding Boris in CC. Boris, do you think that could possibly fit into
your todo while working on the H264 accelerator on RK ? If needed I can
generate test streams, there is couple of lines of code to remove / add
in FFMPEG backend if you want to test this properly, though I'm not
able to run this code atm (it requires a working DRM, and I'm having
issues with my board in this regard).
>
> Cheers,
>
> Paul
>
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