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Message-ID: <2236FBA76BA1254E88B949DDB74E612BA4C77445@IRSMSX102.ger.corp.intel.com>
Date: Thu, 9 May 2019 07:03:24 +0000
From: "Reshetova, Elena" <elena.reshetova@...el.com>
To: Ingo Molnar <mingo@...nel.org>
CC: David Laight <David.Laight@...LAB.COM>,
Andy Lutomirski <luto@...nel.org>,
Theodore Ts'o <tytso@....edu>,
Eric Biggers <ebiggers3@...il.com>,
"ebiggers@...gle.com" <ebiggers@...gle.com>,
"herbert@...dor.apana.org.au" <herbert@...dor.apana.org.au>,
Peter Zijlstra <peterz@...radead.org>,
"keescook@...omium.org" <keescook@...omium.org>,
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"jpoimboe@...hat.com" <jpoimboe@...hat.com>,
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"Perla, Enrico" <enrico.perla@...el.com>,
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"tglx@...utronix.de" <tglx@...utronix.de>,
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"Edgecombe, Rick P" <rick.p.edgecombe@...el.com>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Peter Zijlstra <a.p.zijlstra@...llo.nl>
Subject: RE: [PATCH] x86/entry/64: randomize kernel stack offset upon syscall
> > I find it ridiculous that even with 4K blocked get_random_bytes(), which
> > gives us 32k bits, which with 5 bits should amortize the RNG call to
> > something like "once per 6553 calls", we still see 17% overhead? It's
> > either a measurement artifact, or something doesn't compute.
>
> If you check what happens underneath of get_random_bytes(), there is
> a fair amount of stuff that is going on, including reseeding CRNG if reseeding
> interval has passed (see _extract_crng()). It also even attempts to stir in more
> entropy from rdrand if available:
Sorry pressed wrong button instead of copy pasting the code.
This is where it adds entropy:
if (arch_get_random_long(&v))
crng->state[14] ^= v;
> I will look into this whole construction
> slowly now to investigate. I did't optimize anything yet also (I take 8 bits at
> the time for offset), but these small optimization won't make performance
> impact from 17% --> 2%, so pointless for now, need a more radical shift.
>
> Best Regards,
> Elena.
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