lists.openwall.net   lists  /  announce  owl-users  owl-dev  john-users  john-dev  passwdqc-users  yescrypt  popa3d-users  /  oss-security  kernel-hardening  musl  sabotage  tlsify  passwords  /  crypt-dev  xvendor  /  Bugtraq  Full-Disclosure  linux-kernel  linux-netdev  linux-ext4  linux-hardening  linux-cve-announce  PHC 
Open Source and information security mailing list archives
 
Hash Suite: Windows password security audit tool. GUI, reports in PDF.
[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-Id: <20190530030549.924022850@linuxfoundation.org>
Date:   Wed, 29 May 2019 20:02:52 -0700
From:   Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To:     linux-kernel@...r.kernel.org
Cc:     Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        stable@...r.kernel.org, Fritz Koenig <frkoenig@...gle.com>,
        Sean Paul <seanpaul@...omium.org>,
        Rob Clark <robdclark@...omium.org>,
        Sasha Levin <sashal@...nel.org>
Subject: [PATCH 5.1 174/405] drm/msm: dpu: Dont set frame_busy_mask for async updates

[ Upstream commit f98baa3109cea46083d2361ab14a0207d1b1bd16 ]

The frame_busy mask is used in frame_done event handling, which is not
invoked for async commits. So an async commit will leave the
frame_busy mask populated after it completes and future commits will start
with the busy mask incorrect.

This showed up on disable after cursor move. I was hitting the "this should
not happen" comment in the frame event worker since frame_busy was set,
we queued the event, but there were no frames pending (since async
also doesn't set that).

Reviewed-by: Fritz Koenig <frkoenig@...gle.com>
Signed-off-by: Sean Paul <seanpaul@...omium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190130163220.138637-1-sean@poorly.run
Signed-off-by: Rob Clark <robdclark@...omium.org>
Signed-off-by: Sasha Levin <sashal@...nel.org>
---
 drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
index f59c00191a2a2..dd2c4d11d0e1d 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
@@ -1550,8 +1550,14 @@ static void _dpu_encoder_kickoff_phys(struct dpu_encoder_virt *dpu_enc,
 		if (!ctl)
 			continue;
 
-		if (phys->split_role != ENC_ROLE_SLAVE)
+		/*
+		 * This is cleared in frame_done worker, which isn't invoked
+		 * for async commits. So don't set this for async, since it'll
+		 * roll over to the next commit.
+		 */
+		if (!async && phys->split_role != ENC_ROLE_SLAVE)
 			set_bit(i, dpu_enc->frame_busy_mask);
+
 		if (!phys->ops.needs_single_flush ||
 				!phys->ops.needs_single_flush(phys))
 			_dpu_encoder_trigger_flush(&dpu_enc->base, phys, 0x0,
-- 
2.20.1



Powered by blists - more mailing lists

Powered by Openwall GNU/*/Linux Powered by OpenVZ