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Message-ID: <6afe4027-26c8-df4e-65ce-49df07dec54d@deltatee.com>
Date:   Thu, 27 Jun 2019 10:09:41 -0600
From:   Logan Gunthorpe <logang@...tatee.com>
To:     Jason Gunthorpe <jgg@...pe.ca>
Cc:     Christoph Hellwig <hch@....de>, linux-kernel@...r.kernel.org,
        linux-block@...r.kernel.org, linux-nvme@...ts.infradead.org,
        linux-pci@...r.kernel.org, linux-rdma@...r.kernel.org,
        Jens Axboe <axboe@...nel.dk>,
        Bjorn Helgaas <bhelgaas@...gle.com>,
        Dan Williams <dan.j.williams@...el.com>,
        Sagi Grimberg <sagi@...mberg.me>,
        Keith Busch <kbusch@...nel.org>,
        Stephen Bates <sbates@...thlin.com>
Subject: Re: [RFC PATCH 00/28] Removing struct page from P2PDMA



On 2019-06-27 12:32 a.m., Jason Gunthorpe wrote:
> On Wed, Jun 26, 2019 at 03:18:07PM -0600, Logan Gunthorpe wrote:
>>> I don't think we should make drives do that. What if it got CMB memory
>>> on some other device?
>>
>> Huh? A driver submitting P2P requests finds appropriate memory to use
>> based on the DMA device that will be doing the mapping. It *has* to. It
>> doesn't necessarily have control over which P2P provider it might find
>> (ie. it may get CMB memory from a random NVMe device), but it easily
>> knows the NVMe device it got the CMB memory for. Look at the existing
>> code in the nvme target.
> 
> No, this all thinking about things from the CMB perspective. With CMB
> you don't care about the BAR location because it is just a temporary
> buffer. That is a unique use model.
> 
> Every other case has data residing in BAR memory that can really only
> reside in that one place (ie on a GPU/FPGA DRAM or something). When an IO
> against that is run it should succeed, even if that means bounce
> buffering the IO - as the user has really asked for this transfer to
> happen.
> 
> We certainly don't get to generally pick where the data resides before
> starting the IO, that luxury is only for CMB.

I disagree. If we we're going to implement a "bounce" we'd probably want
to do it in two DMA requests. So the GPU/FPGA driver would first decide
whether it can do it P2P directly and, if it can't, would want to submit
a DMA request copy the data to host memory and then submit an IO
normally to the data's final destination.

I think it would be a larger layering violation to have the NVMe driver
(for example) memcpy data off a GPU's bar during a dma_map step to
support this bouncing. And it's even crazier to expect a DMA transfer to
be setup in the map step.

Logan

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