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Message-ID: <CAPaKu7SXJwDg1uE0qDOYNS6J44UuQUh6m5rpJ3hBtW2tqYmMKA@mail.gmail.com>
Date: Thu, 4 Jul 2019 11:55:59 -0700
From: Chia-I Wu <olvaffe@...il.com>
To: Gerd Hoffmann <kraxel@...hat.com>
Cc: ML dri-devel <dri-devel@...ts.freedesktop.org>,
Gurchetan Singh <gurchetansingh@...omium.org>,
David Airlie <airlied@...ux.ie>,
Daniel Vetter <daniel@...ll.ch>,
"open list:VIRTIO GPU DRIVER"
<virtualization@...ts.linux-foundation.org>,
open list <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v6 14/18] drm/virtio: rework virtio_gpu_transfer_from_host_ioctl
fencing
On Thu, Jul 4, 2019 at 4:48 AM Gerd Hoffmann <kraxel@...hat.com> wrote:
>
> On Wed, Jul 03, 2019 at 01:05:12PM -0700, Chia-I Wu wrote:
> > On Tue, Jul 2, 2019 at 7:19 AM Gerd Hoffmann <kraxel@...hat.com> wrote:
> > >
> > > Switch to the virtio_gpu_array_* helper workflow.
> > (just repeating my question on patch 6)
> >
> > Does this fix the obj refcount issue? When was the issue introduced?
>
> obj refcount should be fine in both old and new code.
>
> old code:
> drm_gem_object_lookup
> drm_gem_object_put_unlocked
>
> new code:
> virtio_gpu_array_from_handles
> virtio_gpu_array_put_free (in virtio_gpu_dequeue_ctrl_func).
>
> Or did I miss something?
In the old code, drm_gem_object_put_unlocked is called before the vbuf
using the object is retired. Isn't that what object array wants to
fix?
We get away with that because the host only sees hw_res_handles, and
executes the commands in order.
Maybe it was me who missed something..?
>
> cheers,
> Gerd
>
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