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Message-ID: <20190906223426.GT187474@dtor-ws>
Date: Fri, 6 Sep 2019 15:34:26 -0700
From: Dmitry Torokhov <dmitry.torokhov@...il.com>
To: Andy Shevchenko <andriy.shevchenko@...ux.intel.com>
Cc: "Rafael J. Wysocki" <rafael@...nel.org>,
Heikki Krogerus <heikki.krogerus@...ux.intel.com>,
Linus Walleij <linus.walleij@...aro.org>,
linux-kernel@...r.kernel.org, platform-driver-x86@...r.kernel.org
Subject: Re: [PATCH 1/3] software node: implement reference properties
On Fri, Sep 06, 2019 at 03:27:43PM +0300, Andy Shevchenko wrote:
> On Thu, Sep 05, 2019 at 09:38:07PM -0700, Dmitry Torokhov wrote:
> > It is possible to store references to software nodes in the same fashion as
> > other static properties, so that users do not need to define separate
> > structures:
> >
> > const struct software_node gpio_bank_b_node = {
> > .name = "B",
> > };
>
> Why this can't be __initconst?
It may or it may not. I'll remove __inticonst from below as well to not
confuse things.
>
> > const struct property_entry simone_key_enter_props[] __initconst = {
> > PROPERTY_ENTRY_U32("linux,code", KEY_ENTER),
> > PROPERTY_ENTRY_STRING("label", "enter"),
> > PROPERTY_ENTRY_REF("gpios", &gpio_bank_b_node, 123, GPIO_ACTIVE_LOW),
> > { }
> > };
>
> So it's basically mimics the concept of phandle, right?
Yes.
>
> > + ref_args = prop->is_array ?
> > + &prop->pointer.ref[index] : &prop->value.ref;
>
> Better to do if with explicit 'if ()' as it's done in the rest of the code.
>
> if (prop->is_array)
> ref_args = ...;
> else
> ref_args = ...;
OK, it will be gone actually.
>
> > - DEV_PROP_MAX,
> > + DEV_PROP_MAX
>
> It seems it wasn't ever used, so, can be dropped completely.
OK.
>
> > @@ -240,6 +255,7 @@ struct property_entry {
> > const u32 *u32_data;
> > const u64 *u64_data;
> > const char * const *str;
> > + const struct software_node_ref_args *ref;
> > } pointer;
> > union {
> > u8 u8_data;
> > @@ -247,6 +263,7 @@ struct property_entry {
> > u32 u32_data;
> > u64 u64_data;
> > const char *str;
> > + struct software_node_ref_args ref;
>
> Hmm... This bumps the size of union a lot for each existing property_entry.
> Is there any other way? Maybe we can keep pointer and allocate memory for it
> when copying?
Right, I think we can always store references as arrays, even when we
only need single entry, thus we do not need to increase the size of the
structure.
I just posted v2 implementing that, please take another look.
Thanks.
--
Dmitry
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