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Message-ID: <20190912235348.GE24937@Asurada-Nvidia.nvidia.com>
Date: Thu, 12 Sep 2019 16:53:48 -0700
From: Nicolin Chen <nicoleotsuka@...il.com>
To: Mark Brown <broonie@...nel.org>
Cc: Shengjiu Wang <shengjiu.wang@....com>, timur@...nel.org,
Xiubo.Lee@...il.com, festevam@...il.com, lgirdwood@...il.com,
perex@...ex.cz, tiwai@...e.com, alsa-devel@...a-project.org,
linuxppc-dev@...ts.ozlabs.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 3/3] ASoC: fsl_asrc: Fix error with S24_3LE format
bitstream in i.MX8
On Wed, Sep 11, 2019 at 12:08:07PM +0100, Mark Brown wrote:
> On Mon, Sep 09, 2019 at 06:52:13PM -0700, Nicolin Chen wrote:
>
> > And a quick feeling is that below code is mostly identical to what
> > is in the soc-generic-dmaengine-pcm.c file. So I'm wondering if we
> > could abstract a helper function somewhere in the ASoC core: Mark?
>
> That's roughly what sound/core/pcm_dmaengine.c is doing -
> possibly we should move more stuff into there.
It looks like a right place to me. Thank you!
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