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Message-ID: <20190930125701.GA13998@arm.com>
Date: Mon, 30 Sep 2019 12:57:02 +0000
From: Ayan Halder <Ayan.Halder@....com>
To: Brian Starkey <Brian.Starkey@....com>
CC: Daniel Vetter <daniel@...ll.ch>,
Neil Armstrong <narmstrong@...libre.com>,
Liviu Dudau <Liviu.Dudau@....com>,
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<maarten.lankhorst@...ux.intel.com>,
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nd <nd@....com>
Subject: Re: [RFC PATCH] drm:- Add a modifier to denote 'protected'
framebuffer
On Mon, Sep 30, 2019 at 09:51:35AM +0000, Brian Starkey wrote:
> Hi,
>
> On Tue, Sep 17, 2019 at 07:36:45PM +0200, Daniel Vetter wrote:
> > On Tue, Sep 17, 2019 at 6:15 PM Neil Armstrong <narmstrong@...libre.com> wrote:
> > >
> > > Hi,
> > >
> > > On 17/09/2019 18:07, Liviu Dudau wrote:
> > > > On Tue, Sep 17, 2019 at 02:53:01PM +0200, Daniel Vetter wrote:
> > > >> On Mon, Sep 09, 2019 at 01:42:53PM +0000, Ayan Halder wrote:
> > > >>> Add a modifier 'DRM_FORMAT_MOD_ARM_PROTECTED' which denotes that the framebuffer
> > > >>> is allocated in a protected system memory.
> > > >>> Essentially, we want to support EGL_EXT_protected_content in our komeda driver.
> > > >>>
> > > >>> Signed-off-by: Ayan Kumar Halder <ayan.halder@....com>
> > > >>>
> > > >>> /-- Note to reviewer
> > > >>> Komeda driver is capable of rendering DRM (Digital Rights Management) protected
> > > >>> content. The DRM content is stored in a framebuffer allocated in system memory
> > > >>> (which needs some special hardware signals for access).
> > > >>>
> > > >>> Let us ignore how the protected system memory is allocated and for the scope of
> > > >>> this discussion, we want to figure out the best way possible for the userspace
> > > >>> to communicate to the drm driver to turn the protected mode on (for accessing the
> > > >>> framebuffer with the DRM content) or off.
> > > >>>
> > > >>> The possible ways by which the userspace could achieve this is via:-
> > > >>>
> > > >>> 1. Modifiers :- This looks to me the best way by which the userspace can
> > > >>> communicate to the kernel to turn the protected mode on for the komeda driver
> > > >>> as it is going to access one of the protected framebuffers. The only problem is
> > > >>> that the current modifiers describe the tiling/compression format. However, it
> > > >>> does not hurt to extend the meaning of modifiers to denote other attributes of
> > > >>> the framebuffer as well.
> > > >>>
> > > >>> The other reason is that on Android, we get an info from Gralloc
> > > >>> (GRALLOC_USAGE_PROTECTED) which tells us that the buffer is protected. This can
> > > >>> be used to set up the modifier/s (AddFB2) during framebuffer creation.
> > > >>
> > > >> How does this mesh with other modifiers, like AFBC? That's where I see the
> > > >> issue here.
> > > >
> > > > AFBC modifiers are currently under Arm's namespace, the thought behind the DRM
> > > > modifiers would be to have it as a "generic" modifier.
> >
> > But if it's a generic flag, how do you combine that with other
> > modifiers? Like if you have a tiled buffer, but also encrypted? Or
> > afbc compressed, or whatever else. I'd expect for your hw encryption
> > is orthogonal to the buffer/tiling/compression format used?
>
> This bit doesn't overlap with any of the other AFBC modifiers, so as
> you say it'd be orthogonal, and could be set on AFBC buffers (if we
> went that route).
>
> >
> > > >>> 2. Framebuffer flags :- As of today, this can be one of the two values
> > > >>> ie (DRM_MODE_FB_INTERLACED/DRM_MODE_FB_MODIFIERS). Unlike modifiers, the drm
> > > >>> framebuffer flags are generic to the drm subsystem and ideally we should not
> > > >>> introduce any driver specific constraint/feature.
> > > >>>
> > > >>> 3. Connector property:- I could see the following properties used for DRM
> > > >>> protected content:-
> > > >>> DRM_MODE_CONTENT_PROTECTION_DESIRED / ENABLED :- "This property is used by
> > > >>> userspace to request the kernel protect future content communicated over
> > > >>> the link". Clearly, we are not concerned with the protection attributes of the
> > > >>> transmitter. So, we cannot use this property for our case.
> > > >>>
> > > >>> 4. DRM plane property:- Again, we want to communicate that the framebuffer(which
> > > >>> can be attached to any plane) is protected. So introducing a new plane property
> > > >>> does not help.
> > > >>>
> > > >>> 5. DRM crtc property:- For the same reason as above, introducing a new crtc
> > > >>> property does not help.
> > > >>
> > > >> 6. Just track this as part of buffer allocation, i.e. I think it does
> > > >> matter how you allocate these protected buffers. We could add a "is
> > > >> protected buffer" flag at the dma_buf level for this.
>
> I also like this approach. The protected-ness is a property of the
> allocation, so makes sense to store it with the allocation IMO.
>
> > > >>
> > > >> So yeah for this stuff here I think we do want the full userspace side,
> > > >> from allocator to rendering something into this protected buffers (no need
> > > >> to also have the entire "decode a protected bitstream part" imo, since
> > > >> that will freak people out). Unfortunately, in my experience, that kills
> > > >> it for upstream :-/ But also in my experience of looking into this for
> > > >> other gpu's, we really need to have the full picture here to make sure
> > > >> we're not screwing this up.
> > > >
> > > > Maybe Ayan could've been a bit clearer in his message, but the ask here is for ideas
> > > > on how userspace "communicates" (stores?) the fact that the buffers are protected to
> > > > the kernel driver. In our display processor we need to the the hardware that the
> > > > buffers are protected before it tries to fetch them so that it can 1) enable the
> > > > additional hardware signaling that sets the protection around the stream; and 2) read
> > > > the protected buffers in a special mode where there the magic happens.
> >
> > That was clear, but for the full picture we also need to know how
> > these buffers are produced and where they are allocated. One approach
> > would be to have a dma-buf heap that gives you encrypted buffers back.
> > With that we need to make sure that only encryption-aware drivers
> > allow such buffers to be imported, and the entire problem becomes a
> > kernel-internal one - aside from allocating the right kind of buffer
> > at the right place.
> >
>
> In our case, we'd be supporting a system like TZMP-1, there's a
> Linaro connect presentation on it here:
> https://connect.linaro.org/resources/hkg18/hkg18-408/
>
> The simplest way to implement this is for firmware to set up a
> carveout which it tells linux is secure. A linux allocator (ion, gem,
> vb2, whatever) can allocate from this carveout, and tag the buffer as
> secure.
>
> In this kind of system, linux doesn't necessarily need to know
> anything about how buffers are protected, or what HW is capable of -
> it only needs to carry around the "is_protected" flag.
>
> Here, the TEE is ultimately responsible for deciding which HW gets
> access to a buffer. I don't see a benefit of having linux decide which
> drivers can or cannot import a buffer, because that decision should be
> handled by the TEE.
>
> For proving out the pipeline, IMO it doesn't matter whether the
> buffers are protected or not. For our DPU, all that matters is that if
> the buffer claims to be protected, we have to set our protected
> control bit. Nothing more. AFAIK it should work the same for other
> TZMP-1 implementations.
>
> > > > So yeah, we know we do want full userspace support, we're prodding the community on
> > > > answers on how to best let the kernel side know what userspace has done.
> > >
> > > Actually this is interesting for other multimedia SoCs implementing secure video decode
> > > paths where video buffers are allocated and managed by a trusted app.
> >
> > Yeah I expect there's more than just arm wanting this. I also wonder
> > how that interacts with the secure memory allocator that was bobbing
> > around on dri-devel for a while, but seems to not have gone anywhere.
> > That thing implemented my idea of "secure memory is only allocated by
> > a special entity".
> > -Daniel
>
> Like I said, for us all we need is a way to carry around a 1-bit
> "is_protected" flag with a buffer. Could other folks share what's
> needed for their systems so we can reason about something that works
> for all?
To make things a bit more specific, we are thinking of the following
patch :-
diff --git a/include/linux/dma-buf.h b/include/linux/dma-buf.h
index ec212cb27fdc..36f0813073a2 100644
--- a/include/linux/dma-buf.h
+++ b/include/linux/dma-buf.h
@@ -279,6 +279,7 @@ struct dma_buf_ops {
* kernel module.
* @list_node: node for dma_buf accounting and debugging.
* @priv: exporter specific private data for this buffer object.
+ * @is_protected: denotes that the buffer is
secure/protected/encrypted/trusted.
* @resv: reservation object linked to this dma-buf
* @poll: for userspace poll support
* @cb_excl: for userspace poll support
@@ -306,6 +307,7 @@ struct dma_buf {
struct module *owner;
struct list_head list_node;
void *priv;
+ bool is_protected;
struct dma_resv *resv;
/* poll support */
@all, @amdgpu-folks :- Is this something you can use of to denote
secure/protected/encrypted/trusted buffers ?
The way 'is_protected' flag gets used to allocate
secure/protected/encrypted buffers will be vendor specific.
Please comment to let us know if it looks useful to non Arm folks.
>
> Thanks!
> -Brian
>
> >
> > >
> > > Neil
> > >
> > > >
> > > > Best regards,
> > > > Liviu
> > > >
> > > >
> > > >> -Daniel
> > > >>
> > > >>>
> > > >>> --/
> > > >>>
> > > >>> ---
> > > >>> include/uapi/drm/drm_fourcc.h | 9 +++++++++
> > > >>> 1 file changed, 9 insertions(+)
> > > >>>
> > > >>> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> > > >>> index 3feeaa3f987a..38e5e81d11fe 100644
> > > >>> --- a/include/uapi/drm/drm_fourcc.h
> > > >>> +++ b/include/uapi/drm/drm_fourcc.h
> > > >>> @@ -742,6 +742,15 @@ extern "C" {
> > > >>> */
> > > >>> #define AFBC_FORMAT_MOD_BCH (1ULL << 11)
> > > >>>
> > > >>> +/*
> > > >>> + * Protected framebuffer
> > > >>> + *
> > > >>> + * The framebuffer is allocated in a protected system memory which can be accessed
> > > >>> + * via some special hardware signals from the dpu. This is used to support
> > > >>> + * 'GRALLOC_USAGE_PROTECTED' in our framebuffer for EGL_EXT_protected_content.
> > > >>> + */
> > > >>> +#define DRM_FORMAT_MOD_ARM_PROTECTED fourcc_mod_code(ARM, (1ULL << 55))
> > > >>> +
> > > >>> /*
> > > >>> * Allwinner tiled modifier
> > > >>> *
> > > >>> --
> > > >>> 2.23.0
> > > >>>
> > > >>
> > > >> --
> > > >> Daniel Vetter
> > > >> Software Engineer, Intel Corporation
> > > >> http://blog.ffwll.ch
> > > >
> > >
> > > _______________________________________________
> > > dri-devel mailing list
> > > dri-devel@...ts.freedesktop.org
> > > https://lists.freedesktop.org/mailman/listinfo/dri-devel
> >
> >
> >
> > --
> > Daniel Vetter
> > Software Engineer, Intel Corporation
> > +41 (0) 79 365 57 48 - http://blog.ffwll.ch
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