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Message-ID: <795f5e36-0211-154f-fcf0-f2f1771bf724@redhat.com>
Date: Wed, 9 Oct 2019 11:21:30 +0200
From: Paolo Bonzini <pbonzini@...hat.com>
To: Peter Zijlstra <peterz@...radead.org>
Cc: Like Xu <like.xu@...ux.intel.com>, kvm@...r.kernel.org,
rkrcmar@...hat.com, sean.j.christopherson@...el.com,
vkuznets@...hat.com, Jim Mattson <jmattson@...gle.com>,
Ingo Molnar <mingo@...hat.com>,
Arnaldo Carvalho de Melo <acme@...nel.org>,
ak@...ux.intel.com, wei.w.wang@...el.com, kan.liang@...el.com,
like.xu@...el.com, ehankland@...gle.com, arbel.moshe@...cle.com,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH 3/3] KVM: x86/vPMU: Add lazy mechanism to release
perf_event per vPMC
On 09/10/19 10:16, Peter Zijlstra wrote:
> On Wed, Oct 09, 2019 at 09:15:03AM +0200, Paolo Bonzini wrote:
>> For stuff like hardware registers, bitfields are probably a bad idea
>> anyway, so let's only consider the case of space optimization.
>
> Except for hardware registers? I actually like bitfields to describe
> hardware registers.
In theory yes, in practice for MMIO it's a problem that you're not able
to see the exact compiler reads or writes. Of course you can do:
union {
struct {
/* some bitfields here
} u;
u32 val;
}
and only use the bitfields after reading/writing from the register.
> But worse, as used in the parent thread:
>
> u8 count:7;
> bool flag:1;
>
> Who says the @flag thing will even be the msb of the initial u8 and not
> a whole new variable due to change in base type?
Good point.
>> bool bitfields preserve the magic behavior where something like this:
>>
>> foo->x = y;
>>
>> (x is a bool bitfield) would be compiled as
>>
>> foo->x = (y != 0);
>
> This is confusion; if y is a single bit bitfield, then there is
> absolutely _NO_ difference between these two expressions.
y is not in a struct so it cannot be a single bit bitfield. :) If y is
an int and foo->x is a bool bitfield, you get the following:
foo->x = 6; /* foo->x is 1, it would be 0 for int:1 */
foo->x = 7; /* foo->x is 1, it would be 1 for int:1 */
Anyway it's good that we agree on the important thing about the patch!
Paolo
> The _only_ thing about _Bool is that it magically casts values to 0,1.
> Single bit bitfield variables have no choice but to already be in that
> range.
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