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Message-ID: <20200113173349.GB26711@jcrouse1-lnx.qualcomm.com>
Date: Mon, 13 Jan 2020 10:33:50 -0700
From: Jordan Crouse <jcrouse@...eaurora.org>
To: Rob Clark <robdclark@...il.com>
Cc: dri-devel@...ts.freedesktop.org, freedreno@...ts.freedesktop.org,
linux-arm-msm@...r.kernel.org,
Sharat Masetty <smasetty@...eaurora.org>,
Bjorn Andersson <bjorn.andersson@...aro.org>,
Rob Clark <robdclark@...omium.org>,
Sean Paul <sean@...rly.run>, David Airlie <airlied@...ux.ie>,
Daniel Vetter <daniel@...ll.ch>,
Jeffrey Hugo <jeffrey.l.hugo@...il.com>,
Brian Masney <masneyb@...tation.org>,
Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
Thomas Gleixner <tglx@...utronix.de>,
Fabio Estevam <festevam@...il.com>,
open list <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH v2 2/4] drm/msm: allow zapfw to not be specified in
gpulist
On Sun, Jan 12, 2020 at 11:53:58AM -0800, Rob Clark wrote:
> From: Rob Clark <robdclark@...omium.org>
>
> For newer devices we want to require the path to come from the
> firmware-name property in the zap-shader dt node.
Reviewed-by: Jordan Crouse <jcrouse@...eaurora.org>
> Signed-off-by: Rob Clark <robdclark@...omium.org>
> ---
> drivers/gpu/drm/msm/adreno/adreno_gpu.c | 22 +++++++++++++---------
> 1 file changed, 13 insertions(+), 9 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> index 456bb5af1717..c146c3b8f52b 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> @@ -79,9 +79,21 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname,
> ret = request_firmware_direct(&fw, fwname, gpu->dev->dev);
> if (ret)
> fw = ERR_PTR(ret);
> - } else {
> + } else if (fwname) {
> /* Request the MDT file from the default location: */
> fw = adreno_request_fw(to_adreno_gpu(gpu), fwname);
> + } else {
> + /*
> + * For new targets, we require the firmware-name property,
> + * if a zap-shader is required, rather than falling back
> + * to a firmware name specified in gpulist.
> + *
> + * Because the firmware is signed with a (potentially)
> + * device specific key, having the name come from gpulist
> + * was a bad idea, and is only provided for backwards
> + * compatibility for older targets.
> + */
> + return -ENODEV;
> }
A possible future optimization would be to move a lot of this to the target
specific code but we can do that once we're sure that all the rest of the
fallout has bee militated.
>
> if (IS_ERR(fw)) {
> @@ -170,14 +182,6 @@ int adreno_zap_shader_load(struct msm_gpu *gpu, u32 pasid)
> return -EPROBE_DEFER;
> }
>
> - /* Each GPU has a target specific zap shader firmware name to use */
> - if (!adreno_gpu->info->zapfw) {
> - zap_available = false;
> - DRM_DEV_ERROR(&pdev->dev,
> - "Zap shader firmware file not specified for this target\n");
> - return -ENODEV;
> - }
> -
> return zap_shader_load_mdt(gpu, adreno_gpu->info->zapfw, pasid);
> }
>
> --
> 2.24.1
>
--
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