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Message-Id: <20200225070545.4482-1-pankaj.laxminarayan.bharadiya@intel.com>
Date:   Tue, 25 Feb 2020 12:35:40 +0530
From:   Pankaj Bharadiya <pankaj.laxminarayan.bharadiya@...el.com>
To:     jani.nikula@...ux.intel.com, daniel@...ll.ch,
        intel-gfx@...ts.freedesktop.org, dri-devel@...ts.freedesktop.org,
        ville.syrjala@...ux.intel.com, airlied@...ux.ie,
        maarten.lankhorst@...ux.intel.com, tzimmermann@...e.de,
        mripard@...nel.org, mihail.atanassov@....com
Cc:     pankaj.laxminarayan.bharadiya@...el.com,
        linux-kernel@...r.kernel.org, ankit.k.nautiyal@...el.com
Subject: [RFC][PATCH 0/5] Introduce drm scaling filter property 

Integer scaling (IS) is a nearest-neighbor upscaling technique that
simply scales up the existing pixels by an integer (i.e., whole
number) multiplier. Nearest-neighbor (NN) interpolation works by
filling in the missing color values in the upscaled image with that of
the coordinate-mapped nearest source pixel value.

Both IS and NN preserve the clarity of the original image. In
contrast, traditional upscaling algorithms, such as bilinear or
bicubic interpolation, result in blurry upscaled images because they
employ interpolation techniques that smooth out the transition from
one pixel to another.  Therefore, integer scaling is particularly
useful for pixel art games that rely on sharp, blocky images to
deliver their distinctive look.

Many gaming communities have been asking for integer-mode scaling
support, some links and background:

https://software.intel.com/en-us/articles/integer-scaling-support-on-intel-graphics
http://tanalin.com/en/articles/lossless-scaling/
https://community.amd.com/thread/209107
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/1002/feature-request-nonblurry-upscaling-at-integer-rat/

This patch series -
  - Introduces new scaling filter property to allow userspace to
    select  the driver's default scaling filter or Nearest-neighbor(NN)
    filter for scaling operations on crtc/plane.
  - Implements and enable integer scaling for i915

Userspace patch series link: TBD.

Thanks to Shashank for initiating this work. His initial RFC can be
found here [1]

[1] https://patchwork.freedesktop.org/patch/337082/

Modifications done in this series -
   - refactored code and incorporated initial review comments and
     added 2 scaling filter types (default and NN) to begin with.
   - added scaling filter property support for planes and new API
     helpers for drivers to setup this property.
   - rewrote code to enable integer scaling and NN filter for i915


Pankaj Bharadiya (5):
  drm: Introduce scaling filter property
  drm/drm-kms.rst: Add Scaling filter property documentation
  drm/i915: Enable scaling filter for plane and pipe
  drm/i915: Introduce scaling filter related registers and bit fields.
  drm/i915/display: Add Nearest-neighbor based integer scaling support

 Documentation/gpu/drm-kms.rst                |   6 ++
 drivers/gpu/drm/drm_atomic_uapi.c            |   8 ++
 drivers/gpu/drm/drm_crtc.c                   |  16 +++
 drivers/gpu/drm/drm_mode_config.c            |  13 +++
 drivers/gpu/drm/drm_plane.c                  |  35 +++++++
 drivers/gpu/drm/i915/display/intel_display.c | 100 ++++++++++++++++++-
 drivers/gpu/drm/i915/display/intel_display.h |   2 +
 drivers/gpu/drm/i915/display/intel_sprite.c  |  32 ++++--
 drivers/gpu/drm/i915/i915_reg.h              |  21 ++++
 include/drm/drm_crtc.h                       |  10 ++
 include/drm/drm_mode_config.h                |   6 ++
 include/drm/drm_plane.h                      |  14 +++
 12 files changed, 252 insertions(+), 11 deletions(-)

-- 
2.23.0

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