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Date:   Thu, 27 Feb 2020 14:37:10 +0100
From:   Greg Kroah-Hartman <gregkh@...uxfoundation.org>
To:     linux-kernel@...r.kernel.org
Cc:     Greg Kroah-Hartman <gregkh@...uxfoundation.org>,
        stable@...r.kernel.org, Lyude Paul <lyude@...hat.com>,
        Ben Skeggs <bskeggs@...hat.com>,
        Sasha Levin <sashal@...nel.org>
Subject: [PATCH 4.19 62/97] drm/nouveau/kms/gv100-: Re-set LUT after clearing for modesets

From: Lyude Paul <lyude@...hat.com>

[ Upstream commit f287d3d19769b1d22cba4e51fa0487f2697713c9 ]

While certain modeset operations on gv100+ need us to temporarily
disable the LUT, we make the mistake of sometimes neglecting to
reprogram the LUT after such modesets. In particular, moving a head from
one encoder to another seems to trigger this quite often. GV100+ is very
picky about having a LUT in most scenarios, so this causes the display
engine to hang with the following error code:

disp: chid 1 stat 00005080 reason 5 [INVALID_STATE] mthd 0200 data
00000001 code 0000002d)

So, fix this by always re-programming the LUT if we're clearing it in a
state where the wndw is still visible, and has a XLUT handle programmed.

Signed-off-by: Lyude Paul <lyude@...hat.com>
Fixes: facaed62b4cb ("drm/nouveau/kms/gv100: initial support")
Cc: <stable@...r.kernel.org> # v4.18+
Signed-off-by: Ben Skeggs <bskeggs@...hat.com>
Signed-off-by: Sasha Levin <sashal@...nel.org>
---
 drivers/gpu/drm/nouveau/dispnv50/wndw.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/nouveau/dispnv50/wndw.c b/drivers/gpu/drm/nouveau/dispnv50/wndw.c
index b3db4553098d5..d343ae66c64fe 100644
--- a/drivers/gpu/drm/nouveau/dispnv50/wndw.c
+++ b/drivers/gpu/drm/nouveau/dispnv50/wndw.c
@@ -405,6 +405,8 @@ nv50_wndw_atomic_check(struct drm_plane *plane, struct drm_plane_state *state)
 		asyw->clr.ntfy = armw->ntfy.handle != 0;
 		asyw->clr.sema = armw->sema.handle != 0;
 		asyw->clr.xlut = armw->xlut.handle != 0;
+		if (asyw->clr.xlut && asyw->visible)
+			asyw->set.xlut = asyw->xlut.handle != 0;
 		if (wndw->func->image_clr)
 			asyw->clr.image = armw->image.handle[0] != 0;
 	}
-- 
2.20.1



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